Animation Worksheet: Part 1 Test
Creator's tip (Find the topic, use the idea): Find the topic: moving pictures, fps, flipbooks, keyframes, stop motion, principles or storyboards. Use that lesson’s rule — frames = seconds × fps; in-betweens = b − a − 1; photos = seconds × photos per second. For principles, ask: is it getting ready, bending, keeping on moving, easing, curving or about the number of frames?
NameDateTime takenScore ___ / 40
- 1.🎬 The same movement is played at 12 fps and at 24 fps. Which looks smoother? (a) 24 fps (b) 12 fps
- 2.🎬 An animation plays at 24 frames per second (fps). How many frames are in 4 seconds?
- 3.🔑 An animator draws keyframes on frame 15 and frame 26. How many in-between frames are there between them?
- 4.🧸 A clay car must move 8 cm in 8 equal moves, one move for each photo. How many cm is each move?
- 5.True or false: a road sign shows a still picture. (a) True (b) False
- 6.🧸 Moving a model in very tiny steps makes the film … (a) faster and jumpier (b) shorter (c) slower and smoother (d) louder
- 7.🎬 An animation plays at 60 frames per second (fps). How many frames are in 10 seconds?
- 8.Which of these is used in 2D drawn animation? (a) a clay model moved a bit (b) a digital 3D character (c) flipbook pages (d) a computer-built model
- 9.True or false: “move the camera often” is a good stop-motion tip. (a) False (b) True
- 10.🎞️ Which kind of animation uses a computer-built model? (a) stop-motion (b) 3D computer animation (c) 2D drawn animation
- 11.🔢 To make a flipbook, what comes right after “pick a simple idea”? (a) flip with your thumb (b) draw the first page (c) trace and change a bit (d) repeat to the last page
- 12.🧸 Good or poor stop-motion tip: “switch lamps mid-scene”? (a) poor tip (b) good tip
- 13.📒 Good or poor flipbook tip: “make big jumps each page”? (a) poor tip (b) good tip
- 14.True or false: “make big jumps each page” is a good flipbook tip. (a) True (b) False
- 15.🎬 Which animation principle is this: “a leaping fish curves”? (a) arcs (b) timing (c) follow-through (d) slow in and slow out
- 16.🔢 To make a stop-motion film, which is the FIRST step? (a) move the model a little (b) repeat photo and move (c) build the set and models (d) fix the camera in place
- 17.🎞️ To show a ball rolling, each new picture shows the ball … (a) in the same place (b) a little further along (c) much bigger (d) in a new colour
- 18.🎬 Which frame rate has long been used for cinema films? (a) 2 fps (b) 5 fps (c) 1 fps (d) 24 fps
- 19.📋 An arrow drawn in a storyboard panel usually shows … (a) the price (b) a mistake (c) the music (d) where things move
- 20.🎬 A higher frame rate makes motion look … (a) louder (b) smoother (c) darker (d) jumpier
- 21.🔑 Keyframe or in-between: “a drawing filling a gap”? (a) in-between (b) keyframe
- 22.🎞️ Which kind of animation uses frames drawn on a tablet? (a) 2D drawn animation (b) stop-motion (c) 3D computer animation
- 23.📒 Good or poor flipbook tip: “change a bit each page”? (a) poor tip (b) good tip
- 24.🔢 To make a flipbook, which comes first: “draw the first page” or “pick a simple idea”? (a) pick a simple idea (b) draw the first page
- 25.True or false: “a head turns in a curve” shows arcs. (a) False (b) True
- 26.🎬 An animation at 12 fps runs for 5 minutes. How many frames does it have?
- 27.🎬 An animation plays at 25 frames per second (fps). How many frames are in 1 second?
- 28.🧸 Each stop-motion photo takes 20 seconds to set up and shoot. How many minutes do 48 photos take?
- 29.📒 Each flipbook page takes you 2 minutes to draw. How many minutes do 38 pages take?
- 30.🔍 Which is the odd one out? (a) a video game scene (b) a poster on a wall (c) a stop-motion film (d) a looping GIF
- 31.🎬 A clip has 180 frames and plays at 30 fps. How many seconds long is it? =
- 32.True or false: “trace the page before” is a poor flipbook tip. (a) True (b) False
- 33.🎞️ Each single picture in an animation is called a … (a) poster (b) pixel (c) frame (d) font
- 34.🎬 What does fps stand for? (a) frames per scene (b) fast picture speed (c) frames per second (d) films per show
- 35.🔍 Which is the odd one out? (a) crouch before a jump (b) a breath before a shout (c) cape keeps moving on (d) wind-up before a kick
- 36.Which of these is used in 3D computer animation? (a) flipbook pages (b) a digital 3D character (c) frames drawn on a tablet (d) puppets moved bit by bit
- 37.🎬 A small move the opposite way before the main action is … (a) follow-through (b) timing (c) anticipation (d) arcs
- 38.🎬 The same movement is played at 24 fps and at 12 fps. Which looks smoother? (a) 12 fps (b) 24 fps
- 39.True or false: “the start of a jump” is an in-between. (a) True (b) False
- 40.True or false: “make big jumps each move” is a poor stop-motion tip. (a) False (b) True
Answer key
- 24 fps
- 96
- 10
- 1
- True
- slower and smoother
- 600
- flipbook pages
- False
- 3D computer animation
- draw the first page
- poor tip
- poor tip
- False
- arcs
- build the set and models
- a little further along
- 24 fps
- where things move
- smoother
- in-between
- 2D drawn animation
- good tip
- pick a simple idea
- True
- 3600
- 25
- 16
- 76
- a poster on a wall
- 6
- False
- frame
- frames per second
- cape keeps moving on
- a digital 3D character
- anticipation
- 24 fps
- False
- True
Free animation and design lessons, practice and worksheets at talentjr.in/animation-for-kids