Animation Worksheet: Part 1 Test
Creator's tip (Find the topic, use the idea): Find the topic: moving pictures, fps, flipbooks, keyframes, stop motion, principles or storyboards. Use that lesson’s rule — frames = seconds × fps; in-betweens = b − a − 1; photos = seconds × photos per second. For principles, ask: is it getting ready, bending, keeping on moving, easing, curving or about the number of frames?
NameDateTime takenScore ___ / 40
- 1.📋 A 12-second film is planned with one panel for every 3 seconds. How many panels does the storyboard need?
- 2.🧸 A stop-motion film plays at 15 photos per second. How many photos do you need for 9 seconds?
- 3.🎬 The same movement is played at 12 fps and at 25 fps. Which looks smoother? (a) 12 fps (b) 25 fps
- 4.🎬 What does fps stand for? (a) frames per second (b) films per show (c) fast picture speed (d) frames per scene
- 5.🎬 An animation at 30 fps runs for 1 minute. How many frames does it have?
- 6.📋 Script, storyboard or animatic: “the name of each speaker”? (a) the animatic (b) the script (c) the storyboard
- 7.📒 Good or poor flipbook tip: “make big jumps each page”? (a) good tip (b) poor tip
- 8.True or false: “keep the camera still” is a good stop-motion tip. (a) False (b) True
- 9.🔍 Which is the odd one out? (a) arm pulls back to throw (b) crouch before a jump (c) arm swings in a curve (d) wind-up before a kick
- 10.Which of these is used in stop-motion? (a) flipbook pages (b) puppets moved bit by bit (c) a hand-drawn cartoon (d) pencil drawings on paper
- 11.🔑 A ball moves from 0 cm to 45 cm in 5 equal steps. How far from the start is it after step 2 (in cm)?
- 12.Which of these shows squash and stretch? (a) a thrown ball curves (b) cheeks squash in a grin (c) hair swings after a stop (d) a leaping fish curves
- 13.🎬 A clip has 120 frames and plays at 12 fps. How many seconds long is it? =
- 14.🎬 A higher frame rate makes motion look … (a) darker (b) jumpier (c) louder (d) smoother
- 15.🎬 Which animation principle is this: “cat stretches mid-leap”? (a) timing (b) anticipation (c) squash and stretch (d) follow-through
- 16.🎬 Which animation principle is this: “arm swings in a curve”? (a) follow-through (b) anticipation (c) arcs (d) timing
- 17.🎬 The same movement is played at 25 fps and at 24 fps. Which looks smoother? (a) 25 fps (b) 24 fps
- 18.🧸 A clay car must move 11 cm in 11 equal moves, one move for each photo. How many cm is each move?
- 19.🎬 Which animation principle is this: “wind-up before a kick”? (a) squash and stretch (b) slow in and slow out (c) anticipation (d) arcs
- 20.True or false: “make big jumps each move” is a poor stop-motion tip. (a) True (b) False
- 21.🎞️ To show a ball rolling, each new picture shows the ball … (a) a little further along (b) in the same place (c) much bigger (d) in a new colour
- 22.🎞️ The idea that the eye holds a picture for a split second is called … (a) persistence of vision (b) colour mixing (c) squash and stretch (d) the rule of thirds
- 23.Which of these shows follow-through? (a) tail wags after a halt (b) arm pulls back to throw (c) slow move, more frames (d) crouch before a jump
- 24.🧸 Which of these is often used for stop-motion models? (a) smoke (b) ice cream (c) soap bubbles (d) modelling clay
- 25.🧸 A clay car must move 4 cm in 4 equal moves, one move for each photo. How many cm is each move?
- 26.📒 You want a flipbook animation to last 2 seconds when you flip 8 pages each second. How many pages must you draw?
- 27.🎞️ Which kind of animation uses a digital 3D character? (a) stop-motion (b) 2D drawn animation (c) 3D computer animation
- 28.🎬 The same movement is played at 24 fps and at 30 fps. Which looks smoother? (a) 30 fps (b) 24 fps
- 29.🎬 Which animation principle is this: “ears flop after landing”? (a) follow-through (b) anticipation (c) squash and stretch (d) arcs
- 30.🎬 An animation plays at 60 frames per second (fps). How many frames are in 1 second?
- 31.True or false: “cat stretches mid-leap” shows squash and stretch. (a) True (b) False
- 32.📒 You want a flipbook animation to last 6 seconds when you flip 6 pages each second. How many pages must you draw?
- 33.True or false: “keep the camera still” is a poor stop-motion tip. (a) False (b) True
- 34.Which of these shows arcs? (a) more frames near stops (b) cheeks squash in a grin (c) a thrown ball curves (d) wind-up before a kick
- 35.🔍 Which is the odd one out? (a) a thrown ball curves (b) slow move, more frames (c) heavy things move slowly (d) fast move, fewer frames
- 36.🎬 A clip has 90 frames and plays at 12 fps. How many seconds long is it? =
- 37.📋 A 54-second film is planned with one panel for every 3 seconds. How many panels does the storyboard need?
- 38.🎞️ What happens if the pictures are shown too slowly? (a) it plays backwards (b) it gets louder (c) the colours fade (d) the movement looks jumpy
- 39.🎞️ Which kind of animation uses a virtual 3D world? (a) 3D computer animation (b) 2D drawn animation (c) stop-motion
- 40.Which of these is used in stop-motion? (a) frames drawn on a tablet (b) flipbook pages (c) paper cut-outs shot (d) a rigged digital model
Answer key
- 4
- 135
- 25 fps
- frames per second
- 1800
- the script
- poor tip
- True
- arm swings in a curve
- puppets moved bit by bit
- 18
- cheeks squash in a grin
- 10
- smoother
- squash and stretch
- arcs
- 25 fps
- 1
- anticipation
- True
- a little further along
- persistence of vision
- tail wags after a halt
- modelling clay
- 1
- 16
- 3D computer animation
- 30 fps
- follow-through
- 60
- True
- 36
- False
- a thrown ball curves
- a thrown ball curves
- 7.5
- 18
- the movement looks jumpy
- 3D computer animation
- paper cut-outs shot
Free animation and design lessons, practice and worksheets at talentjr.in/animation-for-kids