Animation Worksheet: Part 1 Test
Creator's tip (Find the topic, use the idea): Find the topic: moving pictures, fps, flipbooks, keyframes, stop motion, principles or storyboards. Use that lesson’s rule — frames = seconds × fps; in-betweens = b − a − 1; photos = seconds × photos per second. For principles, ask: is it getting ready, bending, keeping on moving, easing, curving or about the number of frames?
NameDateTime takenScore ___ / 40
- 1.Which of these shows slow in and slow out? (a) cheeks squash in a grin (b) cat stretches mid-leap (c) a car eases to a stop (d) ears flop after landing
- 2.🎞️ Which kind of animation uses a virtual 3D world? (a) 2D drawn animation (b) 3D computer animation (c) stop-motion
- 3.Which of these shows anticipation? (a) a thrown ball curves (b) ball squashes on landing (c) arm swings in a curve (d) crouch before a jump
- 4.🎞️ Which kind of animation uses a hand-drawn cartoon? (a) 2D drawn animation (b) stop-motion (c) 3D computer animation
- 5.📋 Script, storyboard or animatic: “a line a character says”? (a) the animatic (b) the storyboard (c) the script
- 6.Which of these shows squash and stretch? (a) a thrown ball curves (b) a jelly squishes flat (c) a head turns in a curve (d) a leaping fish curves
- 7.🎬 Starting and ending a move gently, with more frames near the stops, is … (a) anticipation (b) arcs (c) squash and stretch (d) slow in and slow out
- 8.🔑 Keyframe or in-between: “the final main pose”? (a) in-between (b) keyframe
- 9.Which of these shows arcs? (a) slow move, more frames (b) a lift starts gently (c) wind-up before a kick (d) a thrown ball curves
- 10.🎬 A higher frame rate makes motion look … (a) louder (b) smoother (c) darker (d) jumpier
- 11.🧸 A clay car must move 18 cm in 9 equal moves, one move for each photo. How many cm is each move?
- 12.🔑 A ball moves from 0 cm to 12 cm in 3 equal steps. How far from the start is it after step 2 (in cm)?
- 13.Which of these is used in 3D computer animation? (a) a hand-drawn cartoon (b) flipbook pages (c) toys shot step by step (d) a computer-built model
- 14.🔑 Fewer in-betweens between two keyframes make the move … (a) darker (b) quieter (c) faster (d) slower
- 15.🌀 A zoetrope has 11 pictures round its drum and spins 1 time a second. How many pictures do you see each second?
- 16.🔍 Which is the odd one out? (a) more frames near stops (b) arm pulls back to throw (c) wind-up before a kick (d) crouch before a jump
- 17.📋 A 112-second film is planned with one panel for every 8 seconds. How many panels does the storyboard need?
- 18.🧸 Good or poor stop-motion tip: “move the camera often”? (a) poor tip (b) good tip
- 19.📋 Script, storyboard or animatic: “the story in words”? (a) the animatic (b) the script (c) the storyboard
- 20.True or false: “use a stand or tripod” is a poor stop-motion tip. (a) True (b) False
- 21.Which of these is used in 3D computer animation? (a) a digital 3D character (b) frames drawn on a tablet (c) paper cut-outs shot (d) pencil drawings on paper
- 22.📋 A storyboard has 11 panels and each panel stands for 6 seconds of film. How long is the film (in seconds)?
- 23.🎬 An animation plays at 30 frames per second (fps). How many frames are in 7 seconds?
- 24.True or false: “make big jumps each page” is a poor flipbook tip. (a) False (b) True
- 25.📒 Each flipbook page takes you 1 minute to draw. How many minutes do 20 pages take?
- 26.🎬 An animation at 12 fps is drawn “on twos” (each drawing is shown for 2 frames). How many drawings are needed for 1 second?
- 27.📋 A storyboard has 14 panels and each panel stands for 4 seconds of film. How long is the film (in seconds)?
- 28.🔑 What is usually drawn first? (a) the end credits (b) the keyframes (c) the music (d) the in-betweens
- 29.🔑 Keyframe or in-between: “just after take-off”? (a) in-between (b) keyframe
- 30.🌀 A zoetrope has 16 pictures round its drum and spins 2 times a second. How many pictures do you see in 8 seconds?
- 31.🔑 What is a keyframe? (a) a sound effect (b) a type of font (c) a main, important pose (d) a blank page
- 32.🧸 Each stop-motion photo takes 15 seconds to set up and shoot. How many minutes do 76 photos take?
- 33.🔍 Which is the odd one out? (a) a framed painting (b) a road sign (c) a greeting card (d) a spinning zoetrope
- 34.🎬 A small move the opposite way before the main action is … (a) timing (b) arcs (c) follow-through (d) anticipation
- 35.🔍 Which is the odd one out? (a) a video game scene (b) a road sign (c) a printed photo (d) a framed painting
- 36.🎬 The same movement is played at 30 fps and at 24 fps. Which looks smoother? (a) 30 fps (b) 24 fps
- 37.📒 Good or poor flipbook tip: “use thin paper”? (a) poor tip (b) good tip
- 38.🧸 Good or poor stop-motion tip: “use a stand or tripod”? (a) poor tip (b) good tip
- 39.Which of these shows squash and stretch? (a) ball squashes on landing (b) arm pulls back to throw (c) a leaping fish curves (d) crouch before a jump
- 40.🔍 Which is the odd one out? (a) a leaping fish curves (b) a thrown ball curves (c) slow move, more frames (d) arm swings in a curve
Answer key
- a car eases to a stop
- 3D computer animation
- crouch before a jump
- 2D drawn animation
- the script
- a jelly squishes flat
- slow in and slow out
- keyframe
- a thrown ball curves
- smoother
- 2
- 8
- a computer-built model
- faster
- 11
- more frames near stops
- 14
- poor tip
- the script
- False
- a digital 3D character
- 66
- 210
- True
- 20
- 6
- 56
- the keyframes
- in-between
- 256
- a main, important pose
- 19
- a spinning zoetrope
- anticipation
- a video game scene
- 30 fps
- good tip
- good tip
- ball squashes on landing
- slow move, more frames
Free animation and design lessons, practice and worksheets at talentjr.in/animation-for-kids