Animation Worksheet: Part 1 Test
Creator's tip (Find the topic, use the idea): Find the topic: moving pictures, fps, flipbooks, keyframes, stop motion, principles or storyboards. Use that lesson’s rule — frames = seconds × fps; in-betweens = b − a − 1; photos = seconds × photos per second. For principles, ask: is it getting ready, bending, keeping on moving, easing, curving or about the number of frames?
NameDateTime takenScore ___ / 40
- 1.🎬 Which animation principle is this: “cat stretches mid-leap”? (a) timing (b) arcs (c) squash and stretch (d) anticipation
- 2.📒 Good or poor flipbook tip: “use thick card”? (a) good tip (b) poor tip
- 3.🎬 An animation at 12 fps runs for 1 minute. How many frames does it have?
- 4.🎬 An animation at 60 fps runs for 4 minutes. How many frames does it have?
- 5.🎞️ Which kind of animation uses a computer-built model? (a) 2D drawn animation (b) 3D computer animation (c) stop-motion
- 6.🔍 Which is the odd one out? (a) a poster on a wall (b) a video game scene (c) a cartoon film (d) a flipbook
- 7.🎬 An animation plays at 30 frames per second (fps). How many frames are in 7 seconds?
- 8.📒 Each flipbook page takes you 3 minutes to draw. How many minutes do 30 pages take?
- 9.🎬 What does fps stand for? (a) films per show (b) fast picture speed (c) frames per second (d) frames per scene
- 10.🧸 Good or poor stop-motion tip: “use steady lamp light”? (a) good tip (b) poor tip
- 11.🧸 Good or poor stop-motion tip: “switch lamps mid-scene”? (a) poor tip (b) good tip
- 12.🔍 Which is the odd one out? (a) ears flop after landing (b) tail wags after a halt (c) a lift starts gently (d) cape keeps moving on
- 13.🎬 An animation at 24 fps runs for 2 minutes. How many frames does it have?
- 14.🔍 Which is the odd one out? (a) a greeting card (b) a video game scene (c) a comic book page (d) a road sign
- 15.True or false: a comic book page shows a still picture. (a) True (b) False
- 16.True or false: “leave a hand in shot” is a poor stop-motion tip. (a) False (b) True
- 17.🎬 An animation at 24 fps is drawn “on twos” (each drawing is shown for 2 frames). How many drawings are needed for 9 seconds?
- 18.📋 A 42-second film is planned with one panel for every 6 seconds. How many panels does the storyboard need?
- 19.🎬 Natural movements follow curved paths called … (a) anticipation (b) arcs (c) follow-through (d) timing
- 20.🎬 The same movement is played at 60 fps and at 30 fps. Which looks smoother? (a) 30 fps (b) 60 fps
- 21.🎞️ Which kind of animation uses frames drawn on a tablet? (a) 3D computer animation (b) 2D drawn animation (c) stop-motion
- 22.🔑 A scene has 4 keyframes in a row, with 6 in-betweens between each pair of neighbouring keyframes. How many drawings is that in all?
- 23.🔑 When an animation app draws the in-betweens for you, it is called … (a) zooming (b) cropping (c) squashing (d) tweening
- 24.🧸 A stop-motion film plays at 10 photos per second. How many photos do you need for 13 seconds?
- 25.🧸 Each stop-motion photo takes 30 seconds to set up and shoot. How many minutes do 6 photos take?
- 26.🎬 An animation plays at 12 frames per second (fps). How many frames are in 3 seconds?
- 27.🧸 Why must the camera stay perfectly still? (a) so the set does not jump (b) to make it louder (c) so photos are blurry (d) to save battery
- 28.🎬 Which frame rate has long been used for cinema films? (a) 2 fps (b) 1 fps (c) 24 fps (d) 5 fps
- 29.🔑 A ball moves from 0 cm to 30 cm in 3 equal steps. How far from the start is it after step 1 (in cm)?
- 30.🔑 A ball moves from 0 cm to 30 cm in 6 equal steps. How far from the start is it after step 1 (in cm)?
- 31.🔑 A ball moves from 0 cm to 10 cm in 5 equal steps. How far from the start is it after step 2 (in cm)?
- 32.True or false: “just after take-off” is a keyframe. (a) False (b) True
- 33.🔍 Which is the odd one out? (a) a looping GIF (b) a cartoon film (c) a framed painting (d) a flipbook
- 34.🔑 An animator draws keyframes on frame 13 and frame 15. How many in-between frames are there between them?
- 35.🌀 A zoetrope has 8 pictures round its drum and spins 3 times a second. How many pictures do you see in 2 seconds?
- 36.🧸 Moving a model in very tiny steps makes the film … (a) slower and smoother (b) louder (c) faster and jumpier (d) shorter
- 37.🎬 Which animation principle is this: “arm pulls back to throw”? (a) squash and stretch (b) timing (c) anticipation (d) follow-through
- 38.📋 What is a storyboard? (a) a list of sounds (b) a font style (c) the final colours (d) drawings of each shot
- 39.🎬 An animation plays at 24 frames per second (fps). How many frames are in 2 seconds?
- 40.📋 Script, storyboard or animatic: “the story in words”? (a) the script (b) the storyboard (c) the animatic
Answer key
- squash and stretch
- poor tip
- 720
- 14400
- 3D computer animation
- a poster on a wall
- 210
- 90
- frames per second
- good tip
- poor tip
- a lift starts gently
- 2880
- a video game scene
- True
- True
- 108
- 7
- arcs
- 60 fps
- 2D drawn animation
- 22
- tweening
- 130
- 3
- 36
- so the set does not jump
- 24 fps
- 10
- 5
- 4
- False
- a framed painting
- 1
- 48
- slower and smoother
- anticipation
- drawings of each shot
- 48
- the script
Free animation and design lessons, practice and worksheets at talentjr.in/animation-for-kids