Animation Worksheet: Part 1 Test
Creator's tip (Find the topic, use the idea): Find the topic: moving pictures, fps, flipbooks, keyframes, stop motion, principles or storyboards. Use that lesson’s rule — frames = seconds × fps; in-betweens = b − a − 1; photos = seconds × photos per second. For principles, ask: is it getting ready, bending, keeping on moving, easing, curving or about the number of frames?
NameDateTime takenScore ___ / 40
- 1.🎬 In squash and stretch, the object’s amount (volume) should … (a) double each time (b) stay about the same (c) shrink to nothing (d) change colour
- 2.🔢 To make an animated film, which is the FIRST step? (a) share the final film (b) draw the storyboard (c) draw the keyframes (d) write the story idea
- 3.🎬 The same movement is played at 25 fps and at 60 fps. Which looks smoother? (a) 60 fps (b) 25 fps
- 4.📋 Script, storyboard or animatic: “a line a character says”? (a) the animatic (b) the script (c) the storyboard
- 5.🎬 A higher frame rate makes motion look … (a) darker (b) jumpier (c) louder (d) smoother
- 6.🔍 Which is the odd one out? (a) a car eases to a stop (b) tail wags after a halt (c) ears flop after landing (d) cape keeps moving on
- 7.🧸 In stop-motion, how is movement made? (a) drawing on glass (b) one long video (c) photos of small moves (d) speeding up a song
- 8.📋 Script, storyboard or animatic: “a rough moving preview”? (a) the storyboard (b) the animatic (c) the script
- 9.🎬 Which animation principle is this: “a head turns in a curve”? (a) slow in and slow out (b) arcs (c) timing (d) follow-through
- 10.True or false: “just after take-off” is a keyframe. (a) True (b) False
- 11.🎬 Animating “on twos” means each drawing is shown for … (a) 2 minutes (b) 2 seconds (c) half a frame (d) 2 frames
- 12.🎬 Which principle makes a bouncing ball look soft and bendy? (a) squash and stretch (b) anticipation (c) arcs (d) timing
- 13.🎬 An animation at 24 fps is drawn “on twos” (each drawing is shown for 2 frames). How many drawings are needed for 6 seconds?
- 14.🧸 A stop-motion film plays at 12 photos per second. How many photos do you need for 14 seconds?
- 15.True or false: “make big jumps each page” is a good flipbook tip. (a) True (b) False
- 16.🔢 To make a stop-motion film, which comes first: “fix the camera in place” or “build the set and models”? (a) fix the camera in place (b) build the set and models
- 17.📋 A storyboard drawing should be … (a) in 3D (b) very detailed (c) perfect and coloured (d) quick and simple
- 18.🔍 Which is the odd one out? (a) a breath before a shout (b) wind-up before a kick (c) ball squashes on landing (d) crouch before a jump
- 19.📒 Each flipbook page takes you 4 minutes to draw. How many minutes do 35 pages take?
- 20.True or false: “heavy things move slowly” is about timing. (a) False (b) True
- 21.🔑 When an animation app draws the in-betweens for you, it is called … (a) zooming (b) tweening (c) cropping (d) squashing
- 22.🎬 An animation at 12 fps runs for 3 minutes. How many frames does it have?
- 23.🔑 Keyframe or in-between: “a pose between two keys”? (a) keyframe (b) in-between
- 24.🧸 Good or poor stop-motion tip: “switch lamps mid-scene”? (a) good tip (b) poor tip
- 25.True or false: “a line a character says” is part of the animatic. (a) False (b) True
- 26.🎬 Which animation principle is this: “arm pulls back to throw”? (a) squash and stretch (b) anticipation (c) timing (d) arcs
- 27.🔢 To make a flipbook, what comes right after “pick a simple idea”? (a) trace and change a bit (b) flip with your thumb (c) draw the first page (d) repeat to the last page
- 28.🔍 Which is the odd one out? (a) a flipbook (b) a cartoon film (c) a greeting card (d) a looping GIF
- 29.📒 You want a flipbook animation to last 7 seconds when you flip 10 pages each second. How many pages must you draw?
- 30.🧸 You took 110 photos for a stop-motion film that plays at 10 photos per second. How many seconds long is it?
- 31.🎬 Which animation principle is this: “a thrown ball curves”? (a) anticipation (b) squash and stretch (c) timing (d) arcs
- 32.🧸 A clay car must move 28 cm in 7 equal moves, one move for each photo. How many cm is each move?
- 33.🎬 An animation at 24 fps is drawn “on twos” (each drawing is shown for 2 frames). How many drawings are needed for 3 seconds?
- 34.🧸 Each stop-motion photo takes 15 seconds to set up and shoot. How many minutes do 24 photos take?
- 35.True or false: “ball squashes on landing” shows arcs. (a) False (b) True
- 36.🎬 An animation plays at 25 frames per second (fps). How many frames are in 10 seconds?
- 37.📋 A 51-second film is planned with one panel for every 3 seconds. How many panels does the storyboard need?
- 38.🧸 Moving a model in very tiny steps makes the film … (a) shorter (b) louder (c) slower and smoother (d) faster and jumpier
- 39.🎬 The same movement is played at 60 fps and at 12 fps. Which looks smoother? (a) 12 fps (b) 60 fps
- 40.Which of these is used in 3D computer animation? (a) frames drawn on a tablet (b) flipbook pages (c) paper cut-outs shot (d) a rigged digital model
Answer key
- stay about the same
- write the story idea
- 60 fps
- the script
- smoother
- a car eases to a stop
- photos of small moves
- the animatic
- arcs
- False
- 2 frames
- squash and stretch
- 72
- 168
- False
- build the set and models
- quick and simple
- ball squashes on landing
- 140
- True
- tweening
- 2160
- in-between
- poor tip
- False
- anticipation
- draw the first page
- a greeting card
- 70
- 11
- arcs
- 4
- 36
- 6
- False
- 250
- 17
- slower and smoother
- 60 fps
- a rigged digital model
Free animation and design lessons, practice and worksheets at talentjr.in/animation-for-kids