← Part 1 test: animation lesson New set →

Animation Worksheet: Part 1 Test

Animation and design lesson 8: Part 1 test: animation · Set 260 · 40 questions
TalentJR

Creator's tip (Find the topic, use the idea): Find the topic: moving pictures, fps, flipbooks, keyframes, stop motion, principles or storyboards. Use that lesson’s rule — frames = seconds × fps; in-betweens = b − a − 1; photos = seconds × photos per second. For principles, ask: is it getting ready, bending, keeping on moving, easing, curving or about the number of frames?

NameDateTime takenScore ___ / 40
  1. 1.📒 Good or poor flipbook tip: “keep backgrounds still”? (a) good tip (b) poor tip
  2. 2.🎬 What does fps stand for? (a) frames per scene (b) fast picture speed (c) frames per second (d) films per show
  3. 3.🎬 Which principle makes a bouncing ball look soft and bendy? (a) anticipation (b) arcs (c) timing (d) squash and stretch
  4. 4.🔑 Keyframe or in-between: “a drawing filling a gap”? (a) keyframe (b) in-between
  5. 5.🎬 Natural movements follow curved paths called … (a) arcs (b) follow-through (c) anticipation (d) timing
  6. 6.🎬 An animation at 24 fps is drawn “on twos” (each drawing is shown for 2 frames). How many drawings are needed for 2 seconds?
  7. 7.🎬 The same movement is played at 60 fps and at 12 fps. Which looks smoother? (a) 60 fps (b) 12 fps
  8. 8.🧸 Moving a model in very tiny steps makes the film … (a) faster and jumpier (b) shorter (c) louder (d) slower and smoother
  9. 9.🧸 Good or poor stop-motion tip: “keep the camera still”? (a) good tip (b) poor tip
  10. 10.🔢 To make a flipbook, which comes first: “pick a simple idea” or “repeat to the last page”? (a) repeat to the last page (b) pick a simple idea
  11. 11.🌀 A zoetrope with 8 pictures round its drum shows 16 pictures each second. How many times a second does it spin?
  12. 12.🔑 An animator draws keyframes on frame 13 and frame 21. How many in-between frames are there between them?
  13. 13.📒 Each flipbook page takes you 1 minute to draw. How many minutes do 15 pages take?
  14. 14.🎞️ Which kind of animation uses flipbook pages? (a) 2D drawn animation (b) 3D computer animation (c) stop-motion
  15. 15.📒 Good or poor flipbook tip: “number every page”? (a) good tip (b) poor tip
  16. 16.🧸 A clay car must move 5 cm in 5 equal moves, one move for each photo. How many cm is each move?
  17. 17.Which of these shows slow in and slow out? (a) more frames near stops (b) a head turns in a curve (c) arm swings in a curve (d) cheeks squash in a grin
  18. 18.📋 Script, storyboard or animatic: “the story in words”? (a) the storyboard (b) the animatic (c) the script
  19. 19.🎞️ The idea that the eye holds a picture for a split second is called … (a) persistence of vision (b) colour mixing (c) squash and stretch (d) the rule of thirds
  20. 20.True or false: “move in tiny steps” is a good stop-motion tip. (a) True (b) False
  21. 21.🔑 A ball moves from 0 cm to 56 cm in 7 equal steps. How far from the start is it after step 4 (in cm)?
  22. 22.Which of these is used in 3D computer animation? (a) a virtual 3D world (b) puppets moved bit by bit (c) toys shot step by step (d) pencil drawings on paper
  23. 23.🎞️ Each single picture in an animation is called a … (a) font (b) pixel (c) frame (d) poster
  24. 24.🎬 An animation at 60 fps runs for 4 minutes. How many frames does it have?
  25. 25.🎬 Which frame rate has long been used for cinema films? (a) 5 fps (b) 2 fps (c) 1 fps (d) 24 fps
  26. 26.True or false: a comic book page shows moving pictures. (a) False (b) True
  27. 27.Which of these shows squash and stretch? (a) ball squashes on landing (b) slow move, more frames (c) hair swings after a stop (d) a breath before a shout
  28. 28.🎞️ Which kind of animation uses a computer-built model? (a) stop-motion (b) 3D computer animation (c) 2D drawn animation
  29. 29.📋 A storyboard drawing should be … (a) quick and simple (b) in 3D (c) perfect and coloured (d) very detailed
  30. 30.🔑 Keyframe or in-between: “the first main pose”? (a) in-between (b) keyframe
  31. 31.🔑 An animator draws keyframes on frame 10 and frame 19. How many in-between frames are there between them?
  32. 32.🔑 A ball moves from 0 cm to 64 cm in 8 equal steps. How far from the start is it after step 7 (in cm)?
  33. 33.🔑 What is usually drawn first? (a) the keyframes (b) the in-betweens (c) the music (d) the end credits
  34. 34.🎬 A higher frame rate makes motion look … (a) louder (b) jumpier (c) darker (d) smoother
  35. 35.🧸 A stop-motion film plays at 15 photos per second. How many photos do you need for 16 seconds?
  36. 36.🔢 To make a stop-motion film, what comes right after “move the model a little”? (a) fix the camera in place (b) take one photo (c) repeat photo and move (d) build the set and models
  37. 37.True or false: a cartoon film shows a still picture. (a) True (b) False
  38. 38.🎬 An animation at 24 fps is drawn “on twos” (each drawing is shown for 2 frames). How many drawings are needed for 7 seconds?
  39. 39.🔑 An animator draws keyframes on frame 8 and frame 21. How many in-between frames are there between them?
  40. 40.True or false: “draw near the spine” is a good flipbook tip. (a) False (b) True

Answer key

  1. good tip
  2. frames per second
  3. squash and stretch
  4. in-between
  5. arcs
  6. 24
  7. 60 fps
  8. slower and smoother
  9. good tip
  10. pick a simple idea
  11. 2
  12. 7
  13. 15
  14. 2D drawn animation
  15. good tip
  16. 1
  17. more frames near stops
  18. the script
  19. persistence of vision
  20. True
  21. 32
  22. a virtual 3D world
  23. frame
  24. 14400
  25. 24 fps
  26. False
  27. ball squashes on landing
  28. 3D computer animation
  29. quick and simple
  30. keyframe
  31. 8
  32. 56
  33. the keyframes
  34. smoother
  35. 240
  36. repeat photo and move
  37. False
  38. 84
  39. 12
  40. False

Free animation and design lessons, practice and worksheets at talentjr.in/animation-for-kids