Animation Worksheet: Part 1 Test
Creator's tip (Find the topic, use the idea): Find the topic: moving pictures, fps, flipbooks, keyframes, stop motion, principles or storyboards. Use that lesson’s rule — frames = seconds × fps; in-betweens = b − a − 1; photos = seconds × photos per second. For principles, ask: is it getting ready, bending, keeping on moving, easing, curving or about the number of frames?
NameDateTime takenScore ___ / 40
- 1.📒 Good or poor flipbook tip: “keep backgrounds still”? (a) good tip (b) poor tip
- 2.🎬 What does fps stand for? (a) frames per scene (b) fast picture speed (c) frames per second (d) films per show
- 3.🎬 Which principle makes a bouncing ball look soft and bendy? (a) anticipation (b) arcs (c) timing (d) squash and stretch
- 4.🔑 Keyframe or in-between: “a drawing filling a gap”? (a) keyframe (b) in-between
- 5.🎬 Natural movements follow curved paths called … (a) arcs (b) follow-through (c) anticipation (d) timing
- 6.🎬 An animation at 24 fps is drawn “on twos” (each drawing is shown for 2 frames). How many drawings are needed for 2 seconds?
- 7.🎬 The same movement is played at 60 fps and at 12 fps. Which looks smoother? (a) 60 fps (b) 12 fps
- 8.🧸 Moving a model in very tiny steps makes the film … (a) faster and jumpier (b) shorter (c) louder (d) slower and smoother
- 9.🧸 Good or poor stop-motion tip: “keep the camera still”? (a) good tip (b) poor tip
- 10.🔢 To make a flipbook, which comes first: “pick a simple idea” or “repeat to the last page”? (a) repeat to the last page (b) pick a simple idea
- 11.🌀 A zoetrope with 8 pictures round its drum shows 16 pictures each second. How many times a second does it spin?
- 12.🔑 An animator draws keyframes on frame 13 and frame 21. How many in-between frames are there between them?
- 13.📒 Each flipbook page takes you 1 minute to draw. How many minutes do 15 pages take?
- 14.🎞️ Which kind of animation uses flipbook pages? (a) 2D drawn animation (b) 3D computer animation (c) stop-motion
- 15.📒 Good or poor flipbook tip: “number every page”? (a) good tip (b) poor tip
- 16.🧸 A clay car must move 5 cm in 5 equal moves, one move for each photo. How many cm is each move?
- 17.Which of these shows slow in and slow out? (a) more frames near stops (b) a head turns in a curve (c) arm swings in a curve (d) cheeks squash in a grin
- 18.📋 Script, storyboard or animatic: “the story in words”? (a) the storyboard (b) the animatic (c) the script
- 19.🎞️ The idea that the eye holds a picture for a split second is called … (a) persistence of vision (b) colour mixing (c) squash and stretch (d) the rule of thirds
- 20.True or false: “move in tiny steps” is a good stop-motion tip. (a) True (b) False
- 21.🔑 A ball moves from 0 cm to 56 cm in 7 equal steps. How far from the start is it after step 4 (in cm)?
- 22.Which of these is used in 3D computer animation? (a) a virtual 3D world (b) puppets moved bit by bit (c) toys shot step by step (d) pencil drawings on paper
- 23.🎞️ Each single picture in an animation is called a … (a) font (b) pixel (c) frame (d) poster
- 24.🎬 An animation at 60 fps runs for 4 minutes. How many frames does it have?
- 25.🎬 Which frame rate has long been used for cinema films? (a) 5 fps (b) 2 fps (c) 1 fps (d) 24 fps
- 26.True or false: a comic book page shows moving pictures. (a) False (b) True
- 27.Which of these shows squash and stretch? (a) ball squashes on landing (b) slow move, more frames (c) hair swings after a stop (d) a breath before a shout
- 28.🎞️ Which kind of animation uses a computer-built model? (a) stop-motion (b) 3D computer animation (c) 2D drawn animation
- 29.📋 A storyboard drawing should be … (a) quick and simple (b) in 3D (c) perfect and coloured (d) very detailed
- 30.🔑 Keyframe or in-between: “the first main pose”? (a) in-between (b) keyframe
- 31.🔑 An animator draws keyframes on frame 10 and frame 19. How many in-between frames are there between them?
- 32.🔑 A ball moves from 0 cm to 64 cm in 8 equal steps. How far from the start is it after step 7 (in cm)?
- 33.🔑 What is usually drawn first? (a) the keyframes (b) the in-betweens (c) the music (d) the end credits
- 34.🎬 A higher frame rate makes motion look … (a) louder (b) jumpier (c) darker (d) smoother
- 35.🧸 A stop-motion film plays at 15 photos per second. How many photos do you need for 16 seconds?
- 36.🔢 To make a stop-motion film, what comes right after “move the model a little”? (a) fix the camera in place (b) take one photo (c) repeat photo and move (d) build the set and models
- 37.True or false: a cartoon film shows a still picture. (a) True (b) False
- 38.🎬 An animation at 24 fps is drawn “on twos” (each drawing is shown for 2 frames). How many drawings are needed for 7 seconds?
- 39.🔑 An animator draws keyframes on frame 8 and frame 21. How many in-between frames are there between them?
- 40.True or false: “draw near the spine” is a good flipbook tip. (a) False (b) True
Answer key
- good tip
- frames per second
- squash and stretch
- in-between
- arcs
- 24
- 60 fps
- slower and smoother
- good tip
- pick a simple idea
- 2
- 7
- 15
- 2D drawn animation
- good tip
- 1
- more frames near stops
- the script
- persistence of vision
- True
- 32
- a virtual 3D world
- frame
- 14400
- 24 fps
- False
- ball squashes on landing
- 3D computer animation
- quick and simple
- keyframe
- 8
- 56
- the keyframes
- smoother
- 240
- repeat photo and move
- False
- 84
- 12
- False
Free animation and design lessons, practice and worksheets at talentjr.in/animation-for-kids