Animation Worksheet: Part 1 Test
Creator's tip (Find the topic, use the idea): Find the topic: moving pictures, fps, flipbooks, keyframes, stop motion, principles or storyboards. Use that lesson’s rule — frames = seconds × fps; in-betweens = b − a − 1; photos = seconds × photos per second. For principles, ask: is it getting ready, bending, keeping on moving, easing, curving or about the number of frames?
NameDateTime takenScore ___ / 40
- 1.🔑 Keyframe or in-between: “the top of the jump”? (a) in-between (b) keyframe
- 2.🧸 Why must the camera stay perfectly still? (a) to make it louder (b) so photos are blurry (c) so the set does not jump (d) to save battery
- 3.Which of these is used in 2D drawn animation? (a) paper cut-outs shot (b) a clay model moved a bit (c) a computer-built model (d) pencil drawings on paper
- 4.🧸 Why can light from a window spoil a stop-motion film? (a) windows are noisy (b) it stops the camera (c) the light keeps changing (d) it turns photos round
- 5.True or false: “switch lamps mid-scene” is a good stop-motion tip. (a) True (b) False
- 6.True or false: “a note under a panel” is part of the script. (a) True (b) False
- 7.🔢 To make a stop-motion film, which comes first: “play the photos fast” or “build the set and models”? (a) play the photos fast (b) build the set and models
- 8.📋 A storyboard drawing should be … (a) perfect and coloured (b) in 3D (c) very detailed (d) quick and simple
- 9.🌀 A zoetrope has 11 pictures round its drum and spins 1 time a second. How many pictures do you see in 7 seconds?
- 10.🎬 A clip has 36 frames and plays at 12 fps. How many seconds long is it? =
- 11.🎬 In squash and stretch, the object’s amount (volume) should … (a) double each time (b) change colour (c) stay about the same (d) shrink to nothing
- 12.🔢 To make a flipbook, which comes first: “trace and change a bit” or “flip with your thumb”? (a) trace and change a bit (b) flip with your thumb
- 13.🔑 A scene has 5 keyframes in a row, with 4 in-betweens between each pair of neighbouring keyframes. How many drawings is that in all?
- 14.📒 Each flipbook page takes you 5 minutes to draw. How many minutes do 13 pages take?
- 15.Which of these is used in 3D computer animation? (a) pencil drawings on paper (b) puppets moved bit by bit (c) frames drawn on a tablet (d) a digital 3D character
- 16.📋 A storyboard has 18 panels and each panel stands for 3 seconds of film. How long is the film (in seconds)?
- 17.🎞️ What happens if the pictures are shown too slowly? (a) it plays backwards (b) the colours fade (c) it gets louder (d) the movement looks jumpy
- 18.True or false: “cape keeps moving on” shows follow-through. (a) True (b) False
- 19.🎬 The same movement is played at 30 fps and at 60 fps. Which looks smoother? (a) 30 fps (b) 60 fps
- 20.📒 A flipbook needs 55 pages. You have drawn 29. How many pages are still to draw?
- 21.🔑 An animator draws keyframes on frame 6 and frame 11. How many in-between frames are there between them?
- 22.🎞️ Which kind of animation uses paper cut-outs shot? (a) stop-motion (b) 2D drawn animation (c) 3D computer animation
- 23.🌀 A zoetrope has 8 pictures round its drum and spins 1 time a second. How many pictures do you see in 2 seconds?
- 24.🔍 Which is the odd one out? (a) heavy things move slowly (b) tail wags after a halt (c) fast move, fewer frames (d) slow move, more frames
- 25.🔢 To make a stop-motion film, which comes first: “repeat photo and move” or “fix the camera in place”? (a) repeat photo and move (b) fix the camera in place
- 26.🔢 To make a flipbook, which is the FIRST step? (a) pick a simple idea (b) draw the first page (c) trace and change a bit (d) flip with your thumb
- 27.📋 A storyboard has 15 panels and each panel stands for 7 seconds of film. How long is the film (in seconds)?
- 28.Which of these is about timing? (a) arm pulls back to throw (b) fast move, fewer frames (c) cat stretches mid-leap (d) more frames near stops
- 29.📒 You want a flipbook animation to last 3 seconds when you flip 5 pages each second. How many pages must you draw?
- 30.True or false: “a jelly squishes flat” shows squash and stretch. (a) False (b) True
- 31.🔍 Which is the odd one out? (a) slow move, more frames (b) heavy things move slowly (c) fast move, fewer frames (d) a jelly squishes flat
- 32.🔑 A ball moves from 0 cm to 24 cm in 3 equal steps. How far from the start is it after step 2 (in cm)?
- 33.🔑 What is a keyframe? (a) a main, important pose (b) a blank page (c) a sound effect (d) a type of font
- 34.🔑 A scene has 3 keyframes in a row, with 4 in-betweens between each pair of neighbouring keyframes. How many drawings is that in all?
- 35.📒 A flipbook has 60 pages. You flip 10 pages each second. How many seconds does the animation last?
- 36.🎬 The same movement is played at 30 fps and at 25 fps. Which looks smoother? (a) 25 fps (b) 30 fps
- 37.True or false: “a pose between two keys” is a keyframe. (a) False (b) True
- 38.🔑 A ball moves from 0 cm to 32 cm in 4 equal steps. How far from the start is it after step 2 (in cm)?
- 39.🔍 Which is the odd one out? (a) hair swings after a stop (b) wind-up before a kick (c) ears flop after landing (d) tail wags after a halt
- 40.True or false: “move in tiny steps” is a good stop-motion tip. (a) True (b) False
Answer key
- keyframe
- so the set does not jump
- pencil drawings on paper
- the light keeps changing
- False
- False
- build the set and models
- quick and simple
- 77
- 3
- stay about the same
- trace and change a bit
- 21
- 65
- a digital 3D character
- 54
- the movement looks jumpy
- True
- 60 fps
- 26
- 4
- stop-motion
- 16
- tail wags after a halt
- fix the camera in place
- pick a simple idea
- 105
- fast move, fewer frames
- 15
- True
- a jelly squishes flat
- 16
- a main, important pose
- 11
- 6
- 30 fps
- False
- 16
- wind-up before a kick
- True
Free animation and design lessons, practice and worksheets at talentjr.in/animation-for-kids