Animation Worksheet: Part 1 Test
Creator's tip (Find the topic, use the idea): Find the topic: moving pictures, fps, flipbooks, keyframes, stop motion, principles or storyboards. Use that lesson’s rule — frames = seconds × fps; in-betweens = b − a − 1; photos = seconds × photos per second. For principles, ask: is it getting ready, bending, keeping on moving, easing, curving or about the number of frames?
NameDateTime takenScore ___ / 40
- 1.📒 A flipbook has 24 pages. You flip 8 pages each second. How many seconds does the animation last?
- 2.🔢 To make a flipbook, what comes right after “trace and change a bit”? (a) draw the first page (b) flip with your thumb (c) repeat to the last page (d) pick a simple idea
- 3.🎬 An animation at 12 fps is drawn “on twos” (each drawing is shown for 2 frames). How many drawings are needed for 4 seconds?
- 4.🧸 Good or poor stop-motion tip: “keep the camera still”? (a) poor tip (b) good tip
- 5.🎬 A small move the opposite way before the main action is … (a) anticipation (b) arcs (c) follow-through (d) timing
- 6.🧸 You took 228 photos for a stop-motion film that plays at 12 photos per second. How many seconds long is it?
- 7.🎬 An animation plays at 60 frames per second (fps). How many frames are in 1 second?
- 8.True or false: “use steady lamp light” is a poor stop-motion tip. (a) False (b) True
- 9.📒 Good or poor flipbook tip: “number every page”? (a) good tip (b) poor tip
- 10.📒 You want a flipbook animation to last 7 seconds when you flip 6 pages each second. How many pages must you draw?
- 11.Which of these is used in 2D drawn animation? (a) puppets moved bit by bit (b) a clay model moved a bit (c) flipbook pages (d) toys shot step by step
- 12.🔍 Which is the odd one out? (a) a poster on a wall (b) a framed painting (c) a stop-motion film (d) a road sign
- 13.🔍 Which is the odd one out? (a) a car eases to a stop (b) fast move, fewer frames (c) slow move, more frames (d) heavy things move slowly
- 14.🎬 In squash and stretch, the object’s amount (volume) should … (a) change colour (b) shrink to nothing (c) stay about the same (d) double each time
- 15.🧸 You took 240 photos for a stop-motion film that plays at 15 photos per second. How many seconds long is it?
- 16.🔑 An animator draws keyframes on frame 15 and frame 24. How many in-between frames are there between them?
- 17.🔍 Which is the odd one out? (a) a comic book page (b) a video game scene (c) a road sign (d) a greeting card
- 18.🎬 An animation at 24 fps is drawn “on twos” (each drawing is shown for 2 frames). How many drawings are needed for 3 seconds?
- 19.🔑 Keyframe or in-between: “the first main pose”? (a) in-between (b) keyframe
- 20.🔑 A scene has 4 keyframes in a row, with 6 in-betweens between each pair of neighbouring keyframes. How many drawings is that in all?
- 21.Which of these is used in 2D drawn animation? (a) a clay model moved a bit (b) puppets moved bit by bit (c) a virtual 3D world (d) pencil drawings on paper
- 22.🎬 An animation plays at 25 frames per second (fps). How many frames are in 6 seconds?
- 23.🔑 Keyframe or in-between: “the final main pose”? (a) keyframe (b) in-between
- 24.🌀 A zoetrope has 16 pictures round its drum and spins 3 times a second. How many pictures do you see each second?
- 25.🔍 Which is the odd one out? (a) a jelly squishes flat (b) fast move, fewer frames (c) heavy things move slowly (d) slow move, more frames
- 26.🎬 An animation at 12 fps runs for 4 minutes. How many frames does it have?
- 27.True or false: “a thrown ball curves” shows squash and stretch. (a) True (b) False
- 28.🔢 To make a flipbook, which comes first: “trace and change a bit” or “repeat to the last page”? (a) trace and change a bit (b) repeat to the last page
- 29.🎬 An animation at 24 fps runs for 2 minutes. How many frames does it have?
- 30.📋 Why make a storyboard before animating? (a) to skip the story (b) to make it longer (c) to plan before animating (d) to pick a font
- 31.True or false: “move the camera often” is a poor stop-motion tip. (a) False (b) True
- 32.🎬 The same movement is played at 60 fps and at 30 fps. Which looks smoother? (a) 60 fps (b) 30 fps
- 33.🧸 Why must the camera stay perfectly still? (a) so photos are blurry (b) so the set does not jump (c) to save battery (d) to make it louder
- 34.🎬 Which frame rate has long been used for cinema films? (a) 2 fps (b) 1 fps (c) 24 fps (d) 5 fps
- 35.📋 A 56-second film is planned with one panel for every 8 seconds. How many panels does the storyboard need?
- 36.🎬 An animation at 12 fps is drawn “on twos” (each drawing is shown for 2 frames). How many drawings are needed for 3 seconds?
- 37.🎬 An animation plays at 24 frames per second (fps). How many frames are in 7 seconds?
- 38.🎬 An animation plays at 30 frames per second (fps). How many frames are in 10 seconds?
- 39.🎬 An animation at 24 fps is drawn “on twos” (each drawing is shown for 2 frames). How many drawings are needed for 4 seconds?
- 40.📋 A storyboard has 5 panels and each panel stands for 2 seconds of film. How long is the film (in seconds)?
Answer key
- 3
- repeat to the last page
- 24
- good tip
- anticipation
- 19
- 60
- False
- good tip
- 42
- flipbook pages
- a stop-motion film
- a car eases to a stop
- stay about the same
- 16
- 8
- a video game scene
- 36
- keyframe
- 22
- pencil drawings on paper
- 150
- keyframe
- 48
- a jelly squishes flat
- 2880
- False
- trace and change a bit
- 2880
- to plan before animating
- True
- 60 fps
- so the set does not jump
- 24 fps
- 7
- 18
- 168
- 300
- 48
- 10
Free animation and design lessons, practice and worksheets at talentjr.in/animation-for-kids