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Animation Worksheet: Part 1 Test

Animation and design lesson 8: Part 1 test: animation · Set 313 · 40 questions
TalentJR

Creator's tip (Find the topic, use the idea): Find the topic: moving pictures, fps, flipbooks, keyframes, stop motion, principles or storyboards. Use that lesson’s rule — frames = seconds × fps; in-betweens = b − a − 1; photos = seconds × photos per second. For principles, ask: is it getting ready, bending, keeping on moving, easing, curving or about the number of frames?

NameDateTime takenScore ___ / 40
  1. 1.📒 A flipbook has 24 pages. You flip 8 pages each second. How many seconds does the animation last?
  2. 2.🔢 To make a flipbook, what comes right after “trace and change a bit”? (a) draw the first page (b) flip with your thumb (c) repeat to the last page (d) pick a simple idea
  3. 3.🎬 An animation at 12 fps is drawn “on twos” (each drawing is shown for 2 frames). How many drawings are needed for 4 seconds?
  4. 4.🧸 Good or poor stop-motion tip: “keep the camera still”? (a) poor tip (b) good tip
  5. 5.🎬 A small move the opposite way before the main action is … (a) anticipation (b) arcs (c) follow-through (d) timing
  6. 6.🧸 You took 228 photos for a stop-motion film that plays at 12 photos per second. How many seconds long is it?
  7. 7.🎬 An animation plays at 60 frames per second (fps). How many frames are in 1 second?
  8. 8.True or false: “use steady lamp light” is a poor stop-motion tip. (a) False (b) True
  9. 9.📒 Good or poor flipbook tip: “number every page”? (a) good tip (b) poor tip
  10. 10.📒 You want a flipbook animation to last 7 seconds when you flip 6 pages each second. How many pages must you draw?
  11. 11.Which of these is used in 2D drawn animation? (a) puppets moved bit by bit (b) a clay model moved a bit (c) flipbook pages (d) toys shot step by step
  12. 12.🔍 Which is the odd one out? (a) a poster on a wall (b) a framed painting (c) a stop-motion film (d) a road sign
  13. 13.🔍 Which is the odd one out? (a) a car eases to a stop (b) fast move, fewer frames (c) slow move, more frames (d) heavy things move slowly
  14. 14.🎬 In squash and stretch, the object’s amount (volume) should … (a) change colour (b) shrink to nothing (c) stay about the same (d) double each time
  15. 15.🧸 You took 240 photos for a stop-motion film that plays at 15 photos per second. How many seconds long is it?
  16. 16.🔑 An animator draws keyframes on frame 15 and frame 24. How many in-between frames are there between them?
  17. 17.🔍 Which is the odd one out? (a) a comic book page (b) a video game scene (c) a road sign (d) a greeting card
  18. 18.🎬 An animation at 24 fps is drawn “on twos” (each drawing is shown for 2 frames). How many drawings are needed for 3 seconds?
  19. 19.🔑 Keyframe or in-between: “the first main pose”? (a) in-between (b) keyframe
  20. 20.🔑 A scene has 4 keyframes in a row, with 6 in-betweens between each pair of neighbouring keyframes. How many drawings is that in all?
  21. 21.Which of these is used in 2D drawn animation? (a) a clay model moved a bit (b) puppets moved bit by bit (c) a virtual 3D world (d) pencil drawings on paper
  22. 22.🎬 An animation plays at 25 frames per second (fps). How many frames are in 6 seconds?
  23. 23.🔑 Keyframe or in-between: “the final main pose”? (a) keyframe (b) in-between
  24. 24.🌀 A zoetrope has 16 pictures round its drum and spins 3 times a second. How many pictures do you see each second?
  25. 25.🔍 Which is the odd one out? (a) a jelly squishes flat (b) fast move, fewer frames (c) heavy things move slowly (d) slow move, more frames
  26. 26.🎬 An animation at 12 fps runs for 4 minutes. How many frames does it have?
  27. 27.True or false: “a thrown ball curves” shows squash and stretch. (a) True (b) False
  28. 28.🔢 To make a flipbook, which comes first: “trace and change a bit” or “repeat to the last page”? (a) trace and change a bit (b) repeat to the last page
  29. 29.🎬 An animation at 24 fps runs for 2 minutes. How many frames does it have?
  30. 30.📋 Why make a storyboard before animating? (a) to skip the story (b) to make it longer (c) to plan before animating (d) to pick a font
  31. 31.True or false: “move the camera often” is a poor stop-motion tip. (a) False (b) True
  32. 32.🎬 The same movement is played at 60 fps and at 30 fps. Which looks smoother? (a) 60 fps (b) 30 fps
  33. 33.🧸 Why must the camera stay perfectly still? (a) so photos are blurry (b) so the set does not jump (c) to save battery (d) to make it louder
  34. 34.🎬 Which frame rate has long been used for cinema films? (a) 2 fps (b) 1 fps (c) 24 fps (d) 5 fps
  35. 35.📋 A 56-second film is planned with one panel for every 8 seconds. How many panels does the storyboard need?
  36. 36.🎬 An animation at 12 fps is drawn “on twos” (each drawing is shown for 2 frames). How many drawings are needed for 3 seconds?
  37. 37.🎬 An animation plays at 24 frames per second (fps). How many frames are in 7 seconds?
  38. 38.🎬 An animation plays at 30 frames per second (fps). How many frames are in 10 seconds?
  39. 39.🎬 An animation at 24 fps is drawn “on twos” (each drawing is shown for 2 frames). How many drawings are needed for 4 seconds?
  40. 40.📋 A storyboard has 5 panels and each panel stands for 2 seconds of film. How long is the film (in seconds)?

Answer key

  1. 3
  2. repeat to the last page
  3. 24
  4. good tip
  5. anticipation
  6. 19
  7. 60
  8. False
  9. good tip
  10. 42
  11. flipbook pages
  12. a stop-motion film
  13. a car eases to a stop
  14. stay about the same
  15. 16
  16. 8
  17. a video game scene
  18. 36
  19. keyframe
  20. 22
  21. pencil drawings on paper
  22. 150
  23. keyframe
  24. 48
  25. a jelly squishes flat
  26. 2880
  27. False
  28. trace and change a bit
  29. 2880
  30. to plan before animating
  31. True
  32. 60 fps
  33. so the set does not jump
  34. 24 fps
  35. 7
  36. 18
  37. 168
  38. 300
  39. 48
  40. 10

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