Animation Worksheet: Part 1 Test
Creator's tip (Find the topic, use the idea): Find the topic: moving pictures, fps, flipbooks, keyframes, stop motion, principles or storyboards. Use that lesson’s rule — frames = seconds × fps; in-betweens = b − a − 1; photos = seconds × photos per second. For principles, ask: is it getting ready, bending, keeping on moving, easing, curving or about the number of frames?
NameDateTime takenScore ___ / 40
- 1.🎬 A clip has 30 frames and plays at 60 fps. How many seconds long is it? =
- 2.📒 A flipbook needs 47 pages. You have drawn 33. How many pages are still to draw?
- 3.True or false: “crouch before a jump” shows anticipation. (a) True (b) False
- 4.📋 A storyboard drawing should be … (a) quick and simple (b) very detailed (c) in 3D (d) perfect and coloured
- 5.🧸 Why must the camera stay perfectly still? (a) to make it louder (b) to save battery (c) so the set does not jump (d) so photos are blurry
- 6.📒 Good or poor flipbook tip: “draw near the spine”? (a) good tip (b) poor tip
- 7.📒 Good or poor flipbook tip: “trace the page before”? (a) poor tip (b) good tip
- 8.🔑 A ball moves from 0 cm to 24 cm in 3 equal steps. How far from the start is it after step 2 (in cm)?
- 9.📋 Why make a storyboard before animating? (a) to pick a font (b) to make it longer (c) to skip the story (d) to plan before animating
- 10.🎞️ Which kind of animation uses a computer-built model? (a) stop-motion (b) 2D drawn animation (c) 3D computer animation
- 11.🎬 Which animation principle is this: “ball squashes on landing”? (a) timing (b) follow-through (c) anticipation (d) squash and stretch
- 12.📒 A flipbook needs 55 pages. You have drawn 30. How many pages are still to draw?
- 13.🎬 Which animation principle is this: “ears flop after landing”? (a) arcs (b) squash and stretch (c) follow-through (d) anticipation
- 14.🎞️ A spinning drum with pictures inside and slits to look through is … (a) a flipbook (b) a microphone (c) a zoetrope (d) a storyboard
- 15.🔢 To make a flipbook, what comes right after “pick a simple idea”? (a) flip with your thumb (b) trace and change a bit (c) draw the first page (d) repeat to the last page
- 16.📒 Good or poor flipbook tip: “keep backgrounds still”? (a) poor tip (b) good tip
- 17.🔍 Which is the odd one out? (a) a thrown ball curves (b) more frames near stops (c) a leaping fish curves (d) a head turns in a curve
- 18.🎬 An animation plays at 12 frames per second (fps). How many frames are in 8 seconds?
- 19.🎬 Seconds = frames ÷ … (a) pixels (b) pages (c) colours (d) fps
- 20.🎬 A clip has 204 frames and plays at 24 fps. How many seconds long is it? =
- 21.📒 You want a flipbook animation to last 5 seconds when you flip 8 pages each second. How many pages must you draw?
- 22.📋 A storyboard has 5 panels and each panel stands for 2 seconds of film. How long is the film (in seconds)?
- 23.🎬 A small move the opposite way before the main action is … (a) arcs (b) timing (c) follow-through (d) anticipation
- 24.🔑 Keyframe or in-between: “a pose halfway up”? (a) keyframe (b) in-between
- 25.🎞️ Which kind of animation uses frames drawn on a tablet? (a) stop-motion (b) 3D computer animation (c) 2D drawn animation
- 26.🔢 To make a stop-motion film, what comes right after “move the model a little”? (a) build the set and models (b) play the photos fast (c) repeat photo and move (d) fix the camera in place
- 27.🎬 An animation at 24 fps is drawn “on twos” (each drawing is shown for 2 frames). How many drawings are needed for 9 seconds?
- 28.📒 A flipbook needs 28 pages. You have drawn 12. How many pages are still to draw?
- 29.🔑 An animator draws keyframes on frame 9 and frame 24. How many in-between frames are there between them?
- 30.🎬 An animation plays at 24 frames per second (fps). How many frames are in 6 seconds?
- 31.🔢 To make a flipbook, which is the LAST step? (a) pick a simple idea (b) flip with your thumb (c) draw the first page (d) trace and change a bit
- 32.📋 A storyboard has 8 panels and each panel stands for 5 seconds of film. How long is the film (in seconds)?
- 33.🔑 Keyframe or in-between: “the landing pose”? (a) keyframe (b) in-between
- 34.True or false: “a leaping fish curves” shows arcs. (a) False (b) True
- 35.True or false: “hair swings after a stop” shows follow-through. (a) False (b) True
- 36.🎬 An animation plays at 24 frames per second (fps). How many frames are in 2 seconds?
- 37.🌀 A zoetrope has 13 pictures round its drum and spins 1 time a second. How many pictures do you see each second?
- 38.🎬 Frames = seconds × … (a) minutes (b) pages (c) pixels (d) frames per second
- 39.🔍 Which is the odd one out? (a) a car eases to a stop (b) a lift starts gently (c) wind-up before a kick (d) more frames near stops
- 40.🔑 What are the drawings between keyframes called? (a) thumbnails (b) close-ups (c) titles (d) in-betweens
Answer key
- 0.5
- 14
- True
- quick and simple
- so the set does not jump
- poor tip
- good tip
- 16
- to plan before animating
- 3D computer animation
- squash and stretch
- 25
- follow-through
- a zoetrope
- draw the first page
- good tip
- more frames near stops
- 96
- fps
- 8.5
- 40
- 10
- anticipation
- in-between
- 2D drawn animation
- repeat photo and move
- 108
- 16
- 14
- 144
- flip with your thumb
- 40
- keyframe
- True
- True
- 48
- 13
- frames per second
- wind-up before a kick
- in-betweens
Free animation and design lessons, practice and worksheets at talentjr.in/animation-for-kids