Animation Worksheet: Part 1 Test
Creator's tip (Find the topic, use the idea): Find the topic: moving pictures, fps, flipbooks, keyframes, stop motion, principles or storyboards. Use that lesson’s rule — frames = seconds × fps; in-betweens = b − a − 1; photos = seconds × photos per second. For principles, ask: is it getting ready, bending, keeping on moving, easing, curving or about the number of frames?
NameDateTime takenScore ___ / 40
- 1.🎬 Which principle makes a bouncing ball look soft and bendy? (a) timing (b) anticipation (c) squash and stretch (d) arcs
- 2.🎞️ Which kind of animation uses a hand-drawn cartoon? (a) 3D computer animation (b) 2D drawn animation (c) stop-motion
- 3.True or false: “the final main pose” is an in-between. (a) False (b) True
- 4.🎬 Which animation principle is this: “a breath before a shout”? (a) timing (b) slow in and slow out (c) anticipation (d) arcs
- 5.🔑 A ball moves from 0 cm to 45 cm in 5 equal steps. How far from the start is it after step 3 (in cm)?
- 6.🎞️ Which kind of animation uses toys shot step by step? (a) stop-motion (b) 3D computer animation (c) 2D drawn animation
- 7.🎬 Which animation principle is this: “a lift starts gently”? (a) arcs (b) timing (c) follow-through (d) slow in and slow out
- 8.📒 Each flipbook page takes you 3 minutes to draw. How many minutes do 25 pages take?
- 9.🎬 An animation plays at 25 frames per second (fps). How many frames are in 3 seconds?
- 10.📒 You want a flipbook animation to last 4 seconds when you flip 5 pages each second. How many pages must you draw?
- 11.🎬 An animation at 24 fps runs for 4 minutes. How many frames does it have?
- 12.📋 What is a storyboard? (a) the final colours (b) drawings of each shot (c) a list of sounds (d) a font style
- 13.True or false: “flip very unevenly” is a good flipbook tip. (a) True (b) False
- 14.🎬 Animating “on twos” means each drawing is shown for … (a) 2 frames (b) half a frame (c) 2 minutes (d) 2 seconds
- 15.🧸 You took 140 photos for a stop-motion film that plays at 10 photos per second. How many seconds long is it?
- 16.📒 A flipbook needs 49 pages. You have drawn 19. How many pages are still to draw?
- 17.Which of these shows follow-through? (a) more frames near stops (b) a lift starts gently (c) wind-up before a kick (d) tail wags after a halt
- 18.🎬 Which animation principle is this: “heavy things move slowly”? (a) arcs (b) timing (c) anticipation (d) follow-through
- 19.🔍 Which is the odd one out? (a) fast move, fewer frames (b) heavy things move slowly (c) crouch before a jump (d) slow move, more frames
- 20.Which of these shows anticipation? (a) cat stretches mid-leap (b) cape keeps moving on (c) crouch before a jump (d) a head turns in a curve
- 21.📒 You want a flipbook animation to last 8 seconds when you flip 10 pages each second. How many pages must you draw?
- 22.🎞️ Which kind of animation uses pencil drawings on paper? (a) 2D drawn animation (b) stop-motion (c) 3D computer animation
- 23.True or false: “draw only 3 pages” is a good flipbook tip. (a) True (b) False
- 24.🔍 Which is the odd one out? (a) a stop-motion film (b) a greeting card (c) a poster on a wall (d) a framed painting
- 25.📋 Script, storyboard or animatic: “a note under a panel”? (a) the script (b) the storyboard (c) the animatic
- 26.🧸 You took 180 photos for a stop-motion film that plays at 10 photos per second. How many seconds long is it?
- 27.True or false: “make big jumps each move” is a poor stop-motion tip. (a) True (b) False
- 28.🔑 A ball moves from 0 cm to 8 cm in 4 equal steps. How far from the start is it after step 1 (in cm)?
- 29.📋 A storyboard drawing should be … (a) in 3D (b) perfect and coloured (c) quick and simple (d) very detailed
- 30.🎬 A clip has 30 frames and plays at 12 fps. How many seconds long is it? =
- 31.🔑 A ball moves from 0 cm to 28 cm in 7 equal steps. How far from the start is it after step 5 (in cm)?
- 32.True or false: “use thick card” is a good flipbook tip. (a) False (b) True
- 33.Which of these shows slow in and slow out? (a) a car eases to a stop (b) a leaping fish curves (c) crouch before a jump (d) arm pulls back to throw
- 34.🧸 A stop-motion film plays at 10 photos per second. How many photos do you need for 4 seconds?
- 35.🧸 You took 100 photos for a stop-motion film that plays at 10 photos per second. How many seconds long is it?
- 36.🔑 Keyframe or in-between: “the final main pose”? (a) keyframe (b) in-between
- 37.🔢 To make a stop-motion film, which comes first: “take one photo” or “repeat photo and move”? (a) repeat photo and move (b) take one photo
- 38.True or false: “cape keeps moving on” is about timing. (a) True (b) False
- 39.🔑 Keyframe or in-between: “the top of the jump”? (a) in-between (b) keyframe
- 40.🧸 You took 190 photos for a stop-motion film that plays at 10 photos per second. How many seconds long is it?
Answer key
- squash and stretch
- 2D drawn animation
- False
- anticipation
- 27
- stop-motion
- slow in and slow out
- 75
- 75
- 20
- 5760
- drawings of each shot
- False
- 2 frames
- 14
- 30
- tail wags after a halt
- timing
- crouch before a jump
- crouch before a jump
- 80
- 2D drawn animation
- False
- a stop-motion film
- the storyboard
- 18
- True
- 2
- quick and simple
- 2.5
- 20
- False
- a car eases to a stop
- 40
- 10
- keyframe
- take one photo
- False
- keyframe
- 19
Free animation and design lessons, practice and worksheets at talentjr.in/animation-for-kids