Animation Worksheet: Part 1 Test
Creator's tip (Find the topic, use the idea): Find the topic: moving pictures, fps, flipbooks, keyframes, stop motion, principles or storyboards. Use that lesson’s rule — frames = seconds × fps; in-betweens = b − a − 1; photos = seconds × photos per second. For principles, ask: is it getting ready, bending, keeping on moving, easing, curving or about the number of frames?
NameDateTime takenScore ___ / 40
- 1.📒 Good or poor flipbook tip: “make big jumps each page”? (a) good tip (b) poor tip
- 2.True or false: “cheeks squash in a grin” is about timing. (a) False (b) True
- 3.📒 Good or poor flipbook tip: “start with a simple ball”? (a) poor tip (b) good tip
- 4.📒 Good or poor flipbook tip: “use thick card”? (a) good tip (b) poor tip
- 5.📒 Good or poor flipbook tip: “draw near the spine”? (a) good tip (b) poor tip
- 6.📒 Good or poor flipbook tip: “draw only 3 pages”? (a) poor tip (b) good tip
- 7.🎞️ Which kind of animation uses a digital 3D character? (a) 3D computer animation (b) stop-motion (c) 2D drawn animation
- 8.🎬 An animation plays at 12 frames per second (fps). How many frames are in 9 seconds?
- 9.🔑 What is a keyframe? (a) a type of font (b) a sound effect (c) a main, important pose (d) a blank page
- 10.True or false: “keep the camera still” is a poor stop-motion tip. (a) True (b) False
- 11.📒 Good or poor flipbook tip: “change a bit each page”? (a) poor tip (b) good tip
- 12.🌀 A zoetrope with 8 pictures round its drum shows 8 pictures each second. How many times a second does it spin?
- 13.🔢 To make a flipbook, what comes right after “draw the first page”? (a) trace and change a bit (b) flip with your thumb (c) pick a simple idea (d) repeat to the last page
- 14.🎬 The same movement is played at 25 fps and at 12 fps. Which looks smoother? (a) 25 fps (b) 12 fps
- 15.🔑 Keyframe or in-between: “a pose halfway up”? (a) keyframe (b) in-between
- 16.📋 A storyboard looks most like … (a) a comic strip (b) a shopping list (c) a map (d) a calendar
- 17.📒 Each flipbook page takes you 5 minutes to draw. How many minutes do 33 pages take?
- 18.🎬 The same movement is played at 24 fps and at 12 fps. Which looks smoother? (a) 24 fps (b) 12 fps
- 19.🎬 An animation plays at 24 frames per second (fps). How many frames are in 1 second?
- 20.🧸 Why must the camera stay perfectly still? (a) so the set does not jump (b) to save battery (c) to make it louder (d) so photos are blurry
- 21.📋 An arrow drawn in a storyboard panel usually shows … (a) the price (b) where things move (c) a mistake (d) the music
- 22.True or false: a looping GIF shows a still picture. (a) True (b) False
- 23.🧸 Each stop-motion photo takes 20 seconds to set up and shoot. How many minutes do 36 photos take?
- 24.🔢 To make a flipbook, which is the FIRST step? (a) draw the first page (b) pick a simple idea (c) trace and change a bit (d) repeat to the last page
- 25.🔍 Which is the odd one out? (a) slow move, more frames (b) heavy things move slowly (c) fast move, fewer frames (d) hair swings after a stop
- 26.🧸 Good or poor stop-motion tip: “bump the table often”? (a) poor tip (b) good tip
- 27.True or false: “change a bit each page” is a good flipbook tip. (a) False (b) True
- 28.📒 A flipbook has 32 pages. You flip 8 pages each second. How many seconds does the animation last?
- 29.True or false: “a car eases to a stop” shows anticipation. (a) False (b) True
- 30.📋 Each storyboard page holds 7 panels. How many panels fit on 4 pages?
- 31.🧸 A clay car must move 16 cm in 8 equal moves, one move for each photo. How many cm is each move?
- 32.🎬 Which animation principle is this: “cheeks squash in a grin”? (a) anticipation (b) follow-through (c) squash and stretch (d) timing
- 33.📋 Script, storyboard or animatic: “a line a character says”? (a) the storyboard (b) the animatic (c) the script
- 34.🔑 Keyframe or in-between: “the start of a jump”? (a) in-between (b) keyframe
- 35.🔢 To make a flipbook, which comes first: “trace and change a bit” or “flip with your thumb”? (a) trace and change a bit (b) flip with your thumb
- 36.🎬 Which animation principle is this: “more frames near stops”? (a) slow in and slow out (b) anticipation (c) arcs (d) squash and stretch
- 37.🎞️ What happens if the pictures are shown too slowly? (a) the movement looks jumpy (b) it gets louder (c) the colours fade (d) it plays backwards
- 38.🌀 A zoetrope has 12 pictures round its drum and spins 3 times a second. How many pictures do you see each second?
- 39.🔑 An animator draws keyframes on frame 17 and frame 21. How many in-between frames are there between them?
- 40.True or false: “wind-up before a kick” shows anticipation. (a) False (b) True
Answer key
- poor tip
- False
- good tip
- poor tip
- poor tip
- poor tip
- 3D computer animation
- 108
- a main, important pose
- False
- good tip
- 1
- trace and change a bit
- 25 fps
- in-between
- a comic strip
- 165
- 24 fps
- 24
- so the set does not jump
- where things move
- False
- 12
- pick a simple idea
- hair swings after a stop
- poor tip
- True
- 4
- False
- 28
- 2
- squash and stretch
- the script
- keyframe
- trace and change a bit
- slow in and slow out
- the movement looks jumpy
- 36
- 3
- True
Free animation and design lessons, practice and worksheets at talentjr.in/animation-for-kids