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Animation Worksheet: Part 1 Test

Animation and design lesson 8: Part 1 test: animation · Set 483 · 40 questions
TalentJR

Creator's tip (Find the topic, use the idea): Find the topic: moving pictures, fps, flipbooks, keyframes, stop motion, principles or storyboards. Use that lesson’s rule — frames = seconds × fps; in-betweens = b − a − 1; photos = seconds × photos per second. For principles, ask: is it getting ready, bending, keeping on moving, easing, curving or about the number of frames?

NameDateTime takenScore ___ / 40
  1. 1.Which of these shows anticipation? (a) arm swings in a curve (b) more frames near stops (c) a jelly squishes flat (d) arm pulls back to throw
  2. 2.Which of these shows slow in and slow out? (a) a lift starts gently (b) arm pulls back to throw (c) crouch before a jump (d) cheeks squash in a grin
  3. 3.Which of these is used in stop-motion? (a) a clay model moved a bit (b) flipbook pages (c) a virtual 3D world (d) a computer-built model
  4. 4.🌀 A zoetrope with 8 pictures round its drum shows 32 pictures each second. How many times a second does it spin?
  5. 5.📒 You want a flipbook animation to last 7 seconds when you flip 8 pages each second. How many pages must you draw?
  6. 6.🎬 An animation at 24 fps is drawn “on twos” (each drawing is shown for 2 frames). How many drawings are needed for 2 seconds?
  7. 7.🔢 To make a stop-motion film, what comes right after “build the set and models”? (a) repeat photo and move (b) move the model a little (c) fix the camera in place (d) take one photo
  8. 8.📋 A 56-second film is planned with one panel for every 8 seconds. How many panels does the storyboard need?
  9. 9.🌀 A zoetrope has 13 pictures round its drum and spins 1 time a second. How many pictures do you see in 2 seconds?
  10. 10.True or false: “draw only 3 pages” is a poor flipbook tip. (a) False (b) True
  11. 11.🔍 Which is the odd one out? (a) cape keeps moving on (b) crouch before a jump (c) wind-up before a kick (d) arm pulls back to throw
  12. 12.True or false: “a line a character says” is part of the storyboard. (a) False (b) True
  13. 13.📋 Each storyboard page holds 9 panels. How many panels fit on 3 pages?
  14. 14.🧸 Which of these is often used for stop-motion models? (a) ice cream (b) modelling clay (c) soap bubbles (d) smoke
  15. 15.🧸 Each stop-motion photo takes 15 seconds to set up and shoot. How many minutes do 52 photos take?
  16. 16.🔑 A ball moves from 0 cm to 9 cm in 3 equal steps. How far from the start is it after step 1 (in cm)?
  17. 17.True or false: “more frames near stops” shows arcs. (a) True (b) False
  18. 18.🎬 Which animation principle is this: “a leaping fish curves”? (a) arcs (b) anticipation (c) squash and stretch (d) timing
  19. 19.🧸 A stop-motion film plays at 10 photos per second. How many photos do you need for 16 seconds?
  20. 20.🔍 Which is the odd one out? (a) a head turns in a curve (b) arm swings in a curve (c) a car eases to a stop (d) a thrown ball curves
  21. 21.Which of these is used in 3D computer animation? (a) a clay model moved a bit (b) a hand-drawn cartoon (c) puppets moved bit by bit (d) a virtual 3D world
  22. 22.🎬 Which animation principle is this: “wind-up before a kick”? (a) timing (b) arcs (c) anticipation (d) slow in and slow out
  23. 23.🧸 Good or poor stop-motion tip: “use steady lamp light”? (a) good tip (b) poor tip
  24. 24.🧸 Moving a model in very tiny steps makes the film … (a) slower and smoother (b) louder (c) shorter (d) faster and jumpier
  25. 25.📒 A flipbook needs 40 pages. You have drawn 4. How many pages are still to draw?
  26. 26.🎞️ A card has a bird on one side and a cage on the other. It is spun very fast. What do you see? (a) the bird in the cage (b) two birds (c) an empty cage (d) nothing at all
  27. 27.📒 Each flipbook page takes you 4 minutes to draw. How many minutes do 12 pages take?
  28. 28.🎬 An animation plays at 12 frames per second (fps). How many frames are in 4 seconds?
  29. 29.📒 Good or poor flipbook tip: “skip numbering pages”? (a) good tip (b) poor tip
  30. 30.🔍 Which is the odd one out? (a) a thrown ball curves (b) a leaping fish curves (c) arm swings in a curve (d) ball squashes on landing
  31. 31.📒 Good or poor flipbook tip: “make big jumps each page”? (a) good tip (b) poor tip
  32. 32.🧸 Why must the camera stay perfectly still? (a) to save battery (b) so photos are blurry (c) so the set does not jump (d) to make it louder
  33. 33.🎬 Which frame rate has long been used for cinema films? (a) 1 fps (b) 2 fps (c) 5 fps (d) 24 fps
  34. 34.True or false: “fast move, fewer frames” is about timing. (a) False (b) True
  35. 35.🌀 A zoetrope with 16 pictures round its drum shows 64 pictures each second. How many times a second does it spin?
  36. 36.🌀 A zoetrope has 10 pictures round its drum and spins 1 time a second. How many pictures do you see in 3 seconds?
  37. 37.📋 A storyboard has 14 panels and each panel stands for 4 seconds of film. How long is the film (in seconds)?
  38. 38.🔢 To make a flipbook, what comes right after “pick a simple idea”? (a) trace and change a bit (b) draw the first page (c) flip with your thumb (d) repeat to the last page
  39. 39.🔑 An animator draws keyframes on frame 11 and frame 19. How many in-between frames are there between them?
  40. 40.📒 A flipbook needs 44 pages. You have drawn 4. How many pages are still to draw?

Answer key

  1. arm pulls back to throw
  2. a lift starts gently
  3. a clay model moved a bit
  4. 4
  5. 56
  6. 24
  7. fix the camera in place
  8. 7
  9. 26
  10. True
  11. cape keeps moving on
  12. False
  13. 27
  14. modelling clay
  15. 13
  16. 3
  17. False
  18. arcs
  19. 160
  20. a car eases to a stop
  21. a virtual 3D world
  22. anticipation
  23. good tip
  24. slower and smoother
  25. 36
  26. the bird in the cage
  27. 48
  28. 48
  29. poor tip
  30. ball squashes on landing
  31. poor tip
  32. so the set does not jump
  33. 24 fps
  34. True
  35. 4
  36. 30
  37. 56
  38. draw the first page
  39. 7
  40. 40

Free animation and design lessons, practice and worksheets at talentjr.in/animation-for-kids