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Animation Worksheet: Part 1 Test

Animation and design lesson 8: Part 1 test: animation · Set 561 · 40 questions
TalentJR

Creator's tip (Find the topic, use the idea): Find the topic: moving pictures, fps, flipbooks, keyframes, stop motion, principles or storyboards. Use that lesson’s rule — frames = seconds × fps; in-betweens = b − a − 1; photos = seconds × photos per second. For principles, ask: is it getting ready, bending, keeping on moving, easing, curving or about the number of frames?

NameDateTime takenScore ___ / 40
  1. 1.Which of these shows anticipation? (a) ball squashes on landing (b) arm pulls back to throw (c) fast move, fewer frames (d) tail wags after a halt
  2. 2.🧸 Which of these is often used for stop-motion models? (a) ice cream (b) smoke (c) soap bubbles (d) modelling clay
  3. 3.🎬 Starting and ending a move gently, with more frames near the stops, is … (a) squash and stretch (b) anticipation (c) arcs (d) slow in and slow out
  4. 4.🔢 To make a stop-motion film, which comes first: “repeat photo and move” or “play the photos fast”? (a) play the photos fast (b) repeat photo and move
  5. 5.🎬 An animation at 60 fps runs for 1 minute. How many frames does it have?
  6. 6.📋 A storyboard has 18 panels and each panel stands for 8 seconds of film. How long is the film (in seconds)?
  7. 7.🔢 To make a flipbook, which is the FIRST step? (a) draw the first page (b) repeat to the last page (c) pick a simple idea (d) flip with your thumb
  8. 8.True or false: “draw only 3 pages” is a poor flipbook tip. (a) True (b) False
  9. 9.🎬 Which principle makes a bouncing ball look soft and bendy? (a) squash and stretch (b) anticipation (c) arcs (d) timing
  10. 10.📋 A storyboard has 15 panels and each panel stands for 8 seconds of film. How long is the film (in seconds)?
  11. 11.Which of these shows follow-through? (a) crouch before a jump (b) a head turns in a curve (c) ears flop after landing (d) a lift starts gently
  12. 12.🔑 A ball moves from 0 cm to 32 cm in 4 equal steps. How far from the start is it after step 2 (in cm)?
  13. 13.Which of these is used in stop-motion? (a) a hand-drawn cartoon (b) a clay model moved a bit (c) frames drawn on a tablet (d) flipbook pages
  14. 14.Which of these is used in stop-motion? (a) a digital 3D character (b) a virtual 3D world (c) puppets moved bit by bit (d) frames drawn on a tablet
  15. 15.📋 A storyboard has 17 panels and each panel stands for 3 seconds of film. How long is the film (in seconds)?
  16. 16.🎬 Which animation principle is this: “a breath before a shout”? (a) anticipation (b) arcs (c) follow-through (d) slow in and slow out
  17. 17.🎞️ Which kind of animation uses a digital 3D character? (a) stop-motion (b) 3D computer animation (c) 2D drawn animation
  18. 18.📒 A flipbook has 24 pages. You flip 6 pages each second. How many seconds does the animation last?
  19. 19.🔑 When an animation app draws the in-betweens for you, it is called … (a) cropping (b) tweening (c) squashing (d) zooming
  20. 20.🎬 An animation plays at 60 frames per second (fps). How many frames are in 7 seconds?
  21. 21.🎬 An animation plays at 12 frames per second (fps). How many frames are in 4 seconds?
  22. 22.🌀 A zoetrope has 9 pictures round its drum and spins 2 times a second. How many pictures do you see each second?
  23. 23.🔑 A scene has 3 keyframes in a row, with 2 in-betweens between each pair of neighbouring keyframes. How many drawings is that in all?
  24. 24.🎬 A clip has 240 frames and plays at 60 fps. How many seconds long is it? =
  25. 25.True or false: “keep the camera still” is a good stop-motion tip. (a) True (b) False
  26. 26.📒 You want a flipbook animation to last 5 seconds when you flip 8 pages each second. How many pages must you draw?
  27. 27.True or false: “keep backgrounds still” is a poor flipbook tip. (a) False (b) True
  28. 28.📋 Why make a storyboard before animating? (a) to make it longer (b) to pick a font (c) to skip the story (d) to plan before animating
  29. 29.🎬 What does fps stand for? (a) fast picture speed (b) frames per second (c) films per show (d) frames per scene
  30. 30.🔍 Which is the odd one out? (a) heavy things move slowly (b) fast move, fewer frames (c) slow move, more frames (d) ears flop after landing
  31. 31.📋 A storyboard has 19 panels and each panel stands for 3 seconds of film. How long is the film (in seconds)?
  32. 32.📋 Script, storyboard or animatic: “an arrow for movement”? (a) the animatic (b) the storyboard (c) the script
  33. 33.🎬 A clip has 255 frames and plays at 30 fps. How many seconds long is it? =
  34. 34.🧸 Why can light from a window spoil a stop-motion film? (a) windows are noisy (b) the light keeps changing (c) it stops the camera (d) it turns photos round
  35. 35.📒 Good or poor flipbook tip: “number every page”? (a) good tip (b) poor tip
  36. 36.🎬 The same movement is played at 24 fps and at 12 fps. Which looks smoother? (a) 24 fps (b) 12 fps
  37. 37.📒 A flipbook needs 37 pages. You have drawn 35. How many pages are still to draw?
  38. 38.🔑 Keyframe or in-between: “the landing pose”? (a) keyframe (b) in-between
  39. 39.📋 Each storyboard page holds 7 panels. How many panels fit on 7 pages?
  40. 40.🧸 You took 156 photos for a stop-motion film that plays at 12 photos per second. How many seconds long is it?

Answer key

  1. arm pulls back to throw
  2. modelling clay
  3. slow in and slow out
  4. repeat photo and move
  5. 3600
  6. 144
  7. pick a simple idea
  8. True
  9. squash and stretch
  10. 120
  11. ears flop after landing
  12. 16
  13. a clay model moved a bit
  14. puppets moved bit by bit
  15. 51
  16. anticipation
  17. 3D computer animation
  18. 4
  19. tweening
  20. 420
  21. 48
  22. 18
  23. 7
  24. 4
  25. True
  26. 40
  27. False
  28. to plan before animating
  29. frames per second
  30. ears flop after landing
  31. 57
  32. the storyboard
  33. 8.5
  34. the light keeps changing
  35. good tip
  36. 24 fps
  37. 2
  38. keyframe
  39. 49
  40. 13

Free animation and design lessons, practice and worksheets at talentjr.in/animation-for-kids