Animation Worksheet: Part 1 Test
Creator's tip (Find the topic, use the idea): Find the topic: moving pictures, fps, flipbooks, keyframes, stop motion, principles or storyboards. Use that lesson’s rule — frames = seconds × fps; in-betweens = b − a − 1; photos = seconds × photos per second. For principles, ask: is it getting ready, bending, keeping on moving, easing, curving or about the number of frames?
NameDateTime takenScore ___ / 40
- 1.🎬 In squash and stretch, the object’s amount (volume) should … (a) change colour (b) shrink to nothing (c) double each time (d) stay about the same
- 2.True or false: “start with a simple ball” is a poor flipbook tip. (a) True (b) False
- 3.🎬 What does fps stand for? (a) fast picture speed (b) frames per scene (c) frames per second (d) films per show
- 4.🎞️ Which kind of animation uses a computer-built model? (a) 3D computer animation (b) stop-motion (c) 2D drawn animation
- 5.🎬 Seconds = frames ÷ … (a) pages (b) pixels (c) fps (d) colours
- 6.🔑 What is a keyframe? (a) a main, important pose (b) a blank page (c) a type of font (d) a sound effect
- 7.True or false: “keep the camera still” is a poor stop-motion tip. (a) False (b) True
- 8.📒 A flipbook needs 58 pages. You have drawn 46. How many pages are still to draw?
- 9.📒 You want a flipbook animation to last 7 seconds when you flip 6 pages each second. How many pages must you draw?
- 10.📋 Each storyboard page holds 4 panels. How many panels fit on 2 pages?
- 11.True or false: “a box for every shot” is part of the storyboard. (a) False (b) True
- 12.🎬 A small move the opposite way before the main action is … (a) follow-through (b) timing (c) anticipation (d) arcs
- 13.📒 Good or poor flipbook tip: “change a bit each page”? (a) poor tip (b) good tip
- 14.🔍 Which is the odd one out? (a) a breath before a shout (b) arm pulls back to throw (c) wind-up before a kick (d) a jelly squishes flat
- 15.🎬 An animation plays at 60 frames per second (fps). How many frames are in 8 seconds?
- 16.🧸 Why must the camera stay perfectly still? (a) so the set does not jump (b) so photos are blurry (c) to save battery (d) to make it louder
- 17.🎬 An animation at 12 fps is drawn “on twos” (each drawing is shown for 2 frames). How many drawings are needed for 8 seconds?
- 18.🔢 To make a stop-motion film, what comes right after “build the set and models”? (a) repeat photo and move (b) fix the camera in place (c) play the photos fast (d) take one photo
- 19.🎞️ Which kind of animation uses frames drawn on a tablet? (a) 3D computer animation (b) 2D drawn animation (c) stop-motion
- 20.🎞️ What is an animation made of? (a) only sound (b) a single photo (c) many still pictures (d) one big painting
- 21.Which of these is about timing? (a) arm swings in a curve (b) cat stretches mid-leap (c) heavy things move slowly (d) crouch before a jump
- 22.🔍 Which is the odd one out? (a) a stop-motion film (b) a spinning zoetrope (c) a greeting card (d) a cartoon film
- 23.📋 A storyboard has 8 panels and each panel stands for 4 seconds of film. How long is the film (in seconds)?
- 24.🎞️ Which kind of animation uses a rigged digital model? (a) stop-motion (b) 2D drawn animation (c) 3D computer animation
- 25.True or false: “just after take-off” is an in-between. (a) False (b) True
- 26.🎬 An animation plays at 60 frames per second (fps). How many frames are in 5 seconds?
- 27.🎬 Which animation principle is this: “wind-up before a kick”? (a) timing (b) anticipation (c) arcs (d) slow in and slow out
- 28.🔢 To make a flipbook, what comes right after “draw the first page”? (a) flip with your thumb (b) trace and change a bit (c) repeat to the last page (d) pick a simple idea
- 29.True or false: “a rough moving preview” is part of the storyboard. (a) False (b) True
- 30.🔑 An animator draws keyframes on frame 9 and frame 22. How many in-between frames are there between them?
- 31.🌀 A zoetrope has 9 pictures round its drum and spins 1 time a second. How many pictures do you see in 7 seconds?
- 32.True or false: a framed painting shows a still picture. (a) True (b) False
- 33.True or false: “a car eases to a stop” shows slow in and slow out. (a) False (b) True
- 34.🔑 A ball moves from 0 cm to 12 cm in 3 equal steps. How far from the start is it after step 1 (in cm)?
- 35.🔑 Keyframe or in-between: “just after take-off”? (a) in-between (b) keyframe
- 36.Which of these is used in 3D computer animation? (a) toys shot step by step (b) a computer-built model (c) paper cut-outs shot (d) flipbook pages
- 37.🌀 A zoetrope has 16 pictures round its drum and spins 4 times a second. How many pictures do you see each second?
- 38.🎬 Which principle makes a bouncing ball look soft and bendy? (a) timing (b) arcs (c) squash and stretch (d) anticipation
- 39.🎬 An animation plays at 25 frames per second (fps). How many frames are in 7 seconds?
- 40.🔍 Which is the odd one out? (a) ears flop after landing (b) tail wags after a halt (c) hair swings after a stop (d) wind-up before a kick
Answer key
- stay about the same
- False
- frames per second
- 3D computer animation
- fps
- a main, important pose
- False
- 12
- 42
- 8
- True
- anticipation
- good tip
- a jelly squishes flat
- 480
- so the set does not jump
- 48
- fix the camera in place
- 2D drawn animation
- many still pictures
- heavy things move slowly
- a greeting card
- 32
- 3D computer animation
- True
- 300
- anticipation
- trace and change a bit
- False
- 12
- 63
- True
- True
- 4
- in-between
- a computer-built model
- 64
- squash and stretch
- 175
- wind-up before a kick
Free animation and design lessons, practice and worksheets at talentjr.in/animation-for-kids