Animation Worksheet: Part 1 Test
Creator's tip (Find the topic, use the idea): Find the topic: moving pictures, fps, flipbooks, keyframes, stop motion, principles or storyboards. Use that lesson’s rule — frames = seconds × fps; in-betweens = b − a − 1; photos = seconds × photos per second. For principles, ask: is it getting ready, bending, keeping on moving, easing, curving or about the number of frames?
NameDateTime takenScore ___ / 40
- 1.🎬 Which frame rate has long been used for cinema films? (a) 2 fps (b) 5 fps (c) 1 fps (d) 24 fps
- 2.🔍 Which is the odd one out? (a) a framed painting (b) a video game scene (c) a poster on a wall (d) a comic book page
- 3.🔢 To make a flipbook, which comes first: “draw the first page” or “flip with your thumb”? (a) draw the first page (b) flip with your thumb
- 4.🔍 Which is the odd one out? (a) a lift starts gently (b) tail wags after a halt (c) ears flop after landing (d) cape keeps moving on
- 5.True or false: “a thrown ball curves” shows arcs. (a) False (b) True
- 6.True or false: “just after take-off” is a keyframe. (a) False (b) True
- 7.🔢 To make a flipbook, which is the FIRST step? (a) draw the first page (b) flip with your thumb (c) repeat to the last page (d) pick a simple idea
- 8.🧸 In stop-motion, how is movement made? (a) speeding up a song (b) photos of small moves (c) drawing on glass (d) one long video
- 9.🎬 A clip has 30 frames and plays at 12 fps. How many seconds long is it? =
- 10.🔍 Which is the odd one out? (a) heavy things move slowly (b) fast move, fewer frames (c) a jelly squishes flat (d) slow move, more frames
- 11.🎞️ Which kind of animation uses a clay model moved a bit? (a) 2D drawn animation (b) 3D computer animation (c) stop-motion
- 12.📒 Good or poor flipbook tip: “make big jumps each page”? (a) good tip (b) poor tip
- 13.🔑 What is a keyframe? (a) a blank page (b) a sound effect (c) a type of font (d) a main, important pose
- 14.🎬 Which animation principle is this: “tail wags after a halt”? (a) squash and stretch (b) follow-through (c) timing (d) arcs
- 15.🎬 Which principle makes a bouncing ball look soft and bendy? (a) arcs (b) timing (c) anticipation (d) squash and stretch
- 16.🔢 To make an animated film, what comes right after “draw the storyboard”? (a) add colour and sound (b) draw the keyframes (c) share the final film (d) write the story idea
- 17.🎬 A clip has 570 frames and plays at 60 fps. How many seconds long is it? =
- 18.📒 A flipbook needs 54 pages. You have drawn 18. How many pages are still to draw?
- 19.🎬 Parts that keep moving after the body stops show … (a) anticipation (b) follow-through (c) arcs (d) squash and stretch
- 20.🔑 Keyframe or in-between: “a drawing filling a gap”? (a) keyframe (b) in-between
- 21.Which of these shows slow in and slow out? (a) a lift starts gently (b) fast move, fewer frames (c) crouch before a jump (d) tail wags after a halt
- 22.🎬 The same movement is played at 12 fps and at 60 fps. Which looks smoother? (a) 12 fps (b) 60 fps
- 23.🎬 What does fps stand for? (a) films per show (b) fast picture speed (c) frames per second (d) frames per scene
- 24.📋 A storyboard has 16 panels and each panel stands for 4 seconds of film. How long is the film (in seconds)?
- 25.🎞️ Which kind of animation uses a computer-built model? (a) 3D computer animation (b) stop-motion (c) 2D drawn animation
- 26.True or false: “keep the camera still” is a poor stop-motion tip. (a) True (b) False
- 27.True or false: “a line a character says” is part of the script. (a) True (b) False
- 28.Which of these is used in 3D computer animation? (a) a clay model moved a bit (b) a virtual 3D world (c) paper cut-outs shot (d) flipbook pages
- 29.📒 A flipbook needs 37 pages. You have drawn 8. How many pages are still to draw?
- 30.🎬 Which animation principle is this: “hair swings after a stop”? (a) timing (b) squash and stretch (c) anticipation (d) follow-through
- 31.🎬 An animation at 12 fps is drawn “on twos” (each drawing is shown for 2 frames). How many drawings are needed for 4 seconds?
- 32.🔍 Which is the odd one out? (a) cheeks squash in a grin (b) ball squashes on landing (c) cape keeps moving on (d) cat stretches mid-leap
- 33.🔑 Keyframe or in-between: “the first main pose”? (a) keyframe (b) in-between
- 34.🧸 Good or poor stop-motion tip: “keep hands out of shots”? (a) good tip (b) poor tip
- 35.🔢 To make a flipbook, what comes right after “trace and change a bit”? (a) draw the first page (b) pick a simple idea (c) flip with your thumb (d) repeat to the last page
- 36.📒 Good or poor flipbook tip: “number every page”? (a) poor tip (b) good tip
- 37.True or false: “move the camera often” is a good stop-motion tip. (a) False (b) True
- 38.🎬 Animating “on twos” means each drawing is shown for … (a) 2 minutes (b) 2 seconds (c) 2 frames (d) half a frame
- 39.🎬 An animation plays at 24 frames per second (fps). How many frames are in 10 seconds?
- 40.🎬 A clip has 72 frames and plays at 24 fps. How many seconds long is it? =
Answer key
- 24 fps
- a video game scene
- draw the first page
- a lift starts gently
- True
- False
- pick a simple idea
- photos of small moves
- 2.5
- a jelly squishes flat
- stop-motion
- poor tip
- a main, important pose
- follow-through
- squash and stretch
- draw the keyframes
- 9.5
- 36
- follow-through
- in-between
- a lift starts gently
- 60 fps
- frames per second
- 64
- 3D computer animation
- False
- True
- a virtual 3D world
- 29
- follow-through
- 24
- cape keeps moving on
- keyframe
- good tip
- repeat to the last page
- good tip
- False
- 2 frames
- 240
- 3
Free animation and design lessons, practice and worksheets at talentjr.in/animation-for-kids