Animation Worksheet: Part 1 Test
Creator's tip (Find the topic, use the idea): Find the topic: moving pictures, fps, flipbooks, keyframes, stop motion, principles or storyboards. Use that lesson’s rule — frames = seconds × fps; in-betweens = b − a − 1; photos = seconds × photos per second. For principles, ask: is it getting ready, bending, keeping on moving, easing, curving or about the number of frames?
NameDateTime takenScore ___ / 40
- 1.🎞️ To show a ball rolling, each new picture shows the ball … (a) in a new colour (b) a little further along (c) much bigger (d) in the same place
- 2.True or false: “the start of a jump” is a keyframe. (a) False (b) True
- 3.🔑 What are the drawings between keyframes called? (a) titles (b) thumbnails (c) close-ups (d) in-betweens
- 4.True or false: “draw only 3 pages” is a good flipbook tip. (a) True (b) False
- 5.🎞️ A spinning drum with pictures inside and slits to look through is … (a) a storyboard (b) a zoetrope (c) a microphone (d) a flipbook
- 6.Which of these shows follow-through? (a) arm swings in a curve (b) a head turns in a curve (c) ears flop after landing (d) a thrown ball curves
- 7.📋 What is a storyboard? (a) a font style (b) the final colours (c) a list of sounds (d) drawings of each shot
- 8.🎬 Animating “on twos” means each drawing is shown for … (a) half a frame (b) 2 seconds (c) 2 frames (d) 2 minutes
- 9.True or false: “make big jumps each page” is a good flipbook tip. (a) True (b) False
- 10.🔢 To make an animated film, what comes right after “add the in-betweens”? (a) write the story idea (b) add colour and sound (c) draw the storyboard (d) share the final film
- 11.📋 A storyboard has 15 panels and each panel stands for 6 seconds of film. How long is the film (in seconds)?
- 12.🎬 An animation plays at 30 frames per second (fps). How many frames are in 5 seconds?
- 13.🎬 A clip has 6 frames and plays at 12 fps. How many seconds long is it? =
- 14.📋 An arrow drawn in a storyboard panel usually shows … (a) the music (b) the price (c) a mistake (d) where things move
- 15.📒 You want a flipbook animation to last 5 seconds when you flip 10 pages each second. How many pages must you draw?
- 16.🌀 A zoetrope with 14 pictures round its drum shows 14 pictures each second. How many times a second does it spin?
- 17.📒 A flipbook needs 50 pages. You have drawn 40. How many pages are still to draw?
- 18.🔑 An animator draws keyframes on frame 3 and frame 6. How many in-between frames are there between them?
- 19.🔢 To make a stop-motion film, what comes right after “take one photo”? (a) fix the camera in place (b) move the model a little (c) play the photos fast (d) build the set and models
- 20.🎬 What does fps stand for? (a) fast picture speed (b) frames per scene (c) frames per second (d) films per show
- 21.🔑 An animator draws keyframes on frame 5 and frame 11. How many in-between frames are there between them?
- 22.🎬 In squash and stretch, the object’s amount (volume) should … (a) change colour (b) stay about the same (c) shrink to nothing (d) double each time
- 23.True or false: a printed photo shows moving pictures. (a) True (b) False
- 24.🧸 You took 75 photos for a stop-motion film that plays at 15 photos per second. How many seconds long is it?
- 25.True or false: a poster on a wall shows a still picture. (a) False (b) True
- 26.📒 Each flipbook page takes you 1 minute to draw. How many minutes do 15 pages take?
- 27.🔑 An animator draws keyframes on frame 9 and frame 18. How many in-between frames are there between them?
- 28.🔑 Keyframe or in-between: “the landing pose”? (a) keyframe (b) in-between
- 29.🎬 Which frame rate has long been used for cinema films? (a) 1 fps (b) 5 fps (c) 2 fps (d) 24 fps
- 30.🎬 Which animation principle is this: “a leaping fish curves”? (a) arcs (b) anticipation (c) slow in and slow out (d) timing
- 31.🔢 To make a flipbook, which is the LAST step? (a) draw the first page (b) repeat to the last page (c) flip with your thumb (d) trace and change a bit
- 32.🔑 Keyframe or in-between: “the first main pose”? (a) in-between (b) keyframe
- 33.🔑 A ball moves from 0 cm to 20 cm in 5 equal steps. How far from the start is it after step 3 (in cm)?
- 34.🎬 Which animation principle is this: “a breath before a shout”? (a) anticipation (b) arcs (c) squash and stretch (d) timing
- 35.🎬 How many frames a move takes is called … (a) timing (b) squash and stretch (c) arcs (d) anticipation
- 36.True or false: “a car eases to a stop” shows arcs. (a) False (b) True
- 37.🎬 An animation at 12 fps is drawn “on twos” (each drawing is shown for 2 frames). How many drawings are needed for 4 seconds?
- 38.🎞️ Which kind of animation uses a digital 3D character? (a) stop-motion (b) 2D drawn animation (c) 3D computer animation
- 39.Which of these shows arcs? (a) a car eases to a stop (b) a thrown ball curves (c) cheeks squash in a grin (d) heavy things move slowly
- 40.True or false: “the top of the jump” is a keyframe. (a) True (b) False
Answer key
- a little further along
- True
- in-betweens
- False
- a zoetrope
- ears flop after landing
- drawings of each shot
- 2 frames
- False
- add colour and sound
- 90
- 150
- 0.5
- where things move
- 50
- 1
- 10
- 2
- move the model a little
- frames per second
- 5
- stay about the same
- False
- 5
- True
- 15
- 8
- keyframe
- 24 fps
- arcs
- flip with your thumb
- keyframe
- 12
- anticipation
- timing
- False
- 24
- 3D computer animation
- a thrown ball curves
- True
Free animation and design lessons, practice and worksheets at talentjr.in/animation-for-kids