← Part 1 test: animation lesson New set →

Animation Worksheet: Part 1 Test

Animation and design lesson 8: Part 1 test: animation · Set 690 · 40 questions
TalentJR

Creator's tip (Find the topic, use the idea): Find the topic: moving pictures, fps, flipbooks, keyframes, stop motion, principles or storyboards. Use that lesson’s rule — frames = seconds × fps; in-betweens = b − a − 1; photos = seconds × photos per second. For principles, ask: is it getting ready, bending, keeping on moving, easing, curving or about the number of frames?

NameDateTime takenScore ___ / 40
  1. 1.🎬 Which frame rate has long been used for cinema films? (a) 1 fps (b) 2 fps (c) 5 fps (d) 24 fps
  2. 2.Which of these is used in 2D drawn animation? (a) a hand-drawn cartoon (b) toys shot step by step (c) puppets moved bit by bit (d) a computer-built model
  3. 3.🔍 Which is the odd one out? (a) a greeting card (b) a framed painting (c) a video game scene (d) a poster on a wall
  4. 4.Which of these shows slow in and slow out? (a) slow move, more frames (b) more frames near stops (c) ears flop after landing (d) ball squashes on landing
  5. 5.📒 Good or poor flipbook tip: “use thick card”? (a) good tip (b) poor tip
  6. 6.🧸 Good or poor stop-motion tip: “tape the set down”? (a) poor tip (b) good tip
  7. 7.🔍 Which is the odd one out? (a) a spinning zoetrope (b) a video game scene (c) a comic book page (d) a flipbook
  8. 8.Which of these is used in stop-motion? (a) frames drawn on a tablet (b) paper cut-outs shot (c) a hand-drawn cartoon (d) a virtual 3D world
  9. 9.🎬 A higher frame rate makes motion look … (a) smoother (b) louder (c) jumpier (d) darker
  10. 10.🎬 What does fps stand for? (a) frames per scene (b) frames per second (c) films per show (d) fast picture speed
  11. 11.🧸 A stop-motion film plays at 12 photos per second. How many photos do you need for 10 seconds?
  12. 12.Which of these shows anticipation? (a) arm pulls back to throw (b) hair swings after a stop (c) ears flop after landing (d) a thrown ball curves
  13. 13.📋 A storyboard has 16 panels and each panel stands for 3 seconds of film. How long is the film (in seconds)?
  14. 14.🎬 Natural movements follow curved paths called … (a) arcs (b) follow-through (c) timing (d) anticipation
  15. 15.🎬 An animation at 12 fps runs for 3 minutes. How many frames does it have?
  16. 16.📋 A storyboard has 11 panels and each panel stands for 7 seconds of film. How long is the film (in seconds)?
  17. 17.📋 A 42-second film is planned with one panel for every 6 seconds. How many panels does the storyboard need?
  18. 18.Which of these is used in stop-motion? (a) a virtual 3D world (b) pencil drawings on paper (c) a hand-drawn cartoon (d) a clay model moved a bit
  19. 19.True or false: “a breath before a shout” is about timing. (a) True (b) False
  20. 20.🔢 To make an animated film, which comes first: “write the story idea” or “add colour and sound”? (a) add colour and sound (b) write the story idea
  21. 21.🎬 Seconds = frames ÷ … (a) pages (b) pixels (c) fps (d) colours
  22. 22.🔑 A ball moves from 0 cm to 14 cm in 7 equal steps. How far from the start is it after step 4 (in cm)?
  23. 23.🎬 A clip has 60 frames and plays at 60 fps. How many seconds long is it? =
  24. 24.🎞️ What happens if the pictures are shown too slowly? (a) it plays backwards (b) the colours fade (c) it gets louder (d) the movement looks jumpy
  25. 25.🎬 An animation plays at 25 frames per second (fps). How many frames are in 6 seconds?
  26. 26.🔑 Keyframe or in-between: “the first main pose”? (a) in-between (b) keyframe
  27. 27.True or false: “a pose between two keys” is a keyframe. (a) False (b) True
  28. 28.Which of these is about timing? (a) arm pulls back to throw (b) cat stretches mid-leap (c) cheeks squash in a grin (d) heavy things move slowly
  29. 29.🎞️ The idea that the eye holds a picture for a split second is called … (a) the rule of thirds (b) colour mixing (c) persistence of vision (d) squash and stretch
  30. 30.True or false: “cheeks squash in a grin” shows squash and stretch. (a) False (b) True
  31. 31.🌀 A zoetrope has 10 pictures round its drum and spins 1 time a second. How many pictures do you see each second?
  32. 32.🎬 A clip has 114 frames and plays at 12 fps. How many seconds long is it? =
  33. 33.🧸 A clay car must move 12 cm in 12 equal moves, one move for each photo. How many cm is each move?
  34. 34.🔑 When an animation app draws the in-betweens for you, it is called … (a) zooming (b) cropping (c) tweening (d) squashing
  35. 35.Which of these shows anticipation? (a) hair swings after a stop (b) a breath before a shout (c) a jelly squishes flat (d) fast move, fewer frames
  36. 36.🔍 Which is the odd one out? (a) ball squashes on landing (b) arm pulls back to throw (c) crouch before a jump (d) wind-up before a kick
  37. 37.🔑 An animator draws keyframes on frame 4 and frame 16. How many in-between frames are there between them?
  38. 38.🎬 Which principle makes a bouncing ball look soft and bendy? (a) timing (b) anticipation (c) arcs (d) squash and stretch
  39. 39.📒 You want a flipbook animation to last 2 seconds when you flip 6 pages each second. How many pages must you draw?
  40. 40.🧸 Each stop-motion photo takes 20 seconds to set up and shoot. How many minutes do 48 photos take?

Answer key

  1. 24 fps
  2. a hand-drawn cartoon
  3. a video game scene
  4. more frames near stops
  5. poor tip
  6. good tip
  7. a comic book page
  8. paper cut-outs shot
  9. smoother
  10. frames per second
  11. 120
  12. arm pulls back to throw
  13. 48
  14. arcs
  15. 2160
  16. 77
  17. 7
  18. a clay model moved a bit
  19. False
  20. write the story idea
  21. fps
  22. 8
  23. 1
  24. the movement looks jumpy
  25. 150
  26. keyframe
  27. False
  28. heavy things move slowly
  29. persistence of vision
  30. True
  31. 10
  32. 9.5
  33. 1
  34. tweening
  35. a breath before a shout
  36. ball squashes on landing
  37. 11
  38. squash and stretch
  39. 12
  40. 16

Free animation and design lessons, practice and worksheets at talentjr.in/animation-for-kids