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Animation Worksheet: Part 1 Test

Animation and design lesson 8: Part 1 test: animation · Set 729 · 40 questions
TalentJR

Creator's tip (Find the topic, use the idea): Find the topic: moving pictures, fps, flipbooks, keyframes, stop motion, principles or storyboards. Use that lesson’s rule — frames = seconds × fps; in-betweens = b − a − 1; photos = seconds × photos per second. For principles, ask: is it getting ready, bending, keeping on moving, easing, curving or about the number of frames?

NameDateTime takenScore ___ / 40
  1. 1.🌀 A zoetrope with 11 pictures round its drum shows 33 pictures each second. How many times a second does it spin?
  2. 2.🎬 An animation at 30 fps runs for 3 minutes. How many frames does it have?
  3. 3.True or false: “a leaping fish curves” shows follow-through. (a) True (b) False
  4. 4.📒 A flipbook needs 59 pages. You have drawn 50. How many pages are still to draw?
  5. 5.🔑 Keyframe or in-between: “just after take-off”? (a) in-between (b) keyframe
  6. 6.🎬 An animation at 12 fps runs for 4 minutes. How many frames does it have?
  7. 7.🔑 Fewer in-betweens between two keyframes make the move … (a) faster (b) quieter (c) slower (d) darker
  8. 8.🎞️ Which kind of animation uses a rigged digital model? (a) stop-motion (b) 2D drawn animation (c) 3D computer animation
  9. 9.🎞️ Which kind of animation uses paper cut-outs shot? (a) 2D drawn animation (b) 3D computer animation (c) stop-motion
  10. 10.Which of these is used in 2D drawn animation? (a) a computer-built model (b) puppets moved bit by bit (c) pencil drawings on paper (d) toys shot step by step
  11. 11.🧸 Moving a model in very tiny steps makes the film … (a) louder (b) slower and smoother (c) shorter (d) faster and jumpier
  12. 12.🧸 Why must the camera stay perfectly still? (a) so the set does not jump (b) so photos are blurry (c) to save battery (d) to make it louder
  13. 13.📋 A storyboard drawing should be … (a) perfect and coloured (b) in 3D (c) very detailed (d) quick and simple
  14. 14.🎬 An animation at 12 fps is drawn “on twos” (each drawing is shown for 2 frames). How many drawings are needed for 2 seconds?
  15. 15.🎬 A small move the opposite way before the main action is … (a) follow-through (b) arcs (c) anticipation (d) timing
  16. 16.📒 You want a flipbook animation to last 5 seconds when you flip 5 pages each second. How many pages must you draw?
  17. 17.🧸 Each stop-motion photo takes 15 seconds to set up and shoot. How many minutes do 16 photos take?
  18. 18.🔑 An animator draws keyframes on frame 14 and frame 24. How many in-between frames are there between them?
  19. 19.🎬 An animation plays at 30 frames per second (fps). How many frames are in 10 seconds?
  20. 20.🎬 Which animation principle is this: “crouch before a jump”? (a) arcs (b) timing (c) anticipation (d) squash and stretch
  21. 21.🎞️ To show a ball rolling, each new picture shows the ball … (a) a little further along (b) in a new colour (c) in the same place (d) much bigger
  22. 22.Which of these is used in 2D drawn animation? (a) a clay model moved a bit (b) puppets moved bit by bit (c) frames drawn on a tablet (d) toys shot step by step
  23. 23.🎬 An animation plays at 12 frames per second (fps). How many frames are in 3 seconds?
  24. 24.True or false: a road sign shows a still picture. (a) True (b) False
  25. 25.True or false: “arm pulls back to throw” shows anticipation. (a) False (b) True
  26. 26.📋 A 91-second film is planned with one panel for every 7 seconds. How many panels does the storyboard need?
  27. 27.📒 Each flipbook page takes you 3 minutes to draw. How many minutes do 22 pages take?
  28. 28.🌀 A zoetrope has 9 pictures round its drum and spins 1 time a second. How many pictures do you see each second?
  29. 29.🔑 More in-betweens between two keyframes make the move … (a) slower and smoother (b) faster and jumpier (c) louder (d) brighter
  30. 30.🎬 An animation at 24 fps is drawn “on twos” (each drawing is shown for 2 frames). How many drawings are needed for 9 seconds?
  31. 31.🔑 When an animation app draws the in-betweens for you, it is called … (a) squashing (b) zooming (c) cropping (d) tweening
  32. 32.🔢 To make a flipbook, which comes first: “flip with your thumb” or “pick a simple idea”? (a) flip with your thumb (b) pick a simple idea
  33. 33.🎬 Frames = seconds × … (a) minutes (b) frames per second (c) pages (d) pixels
  34. 34.Which of these shows slow in and slow out? (a) cape keeps moving on (b) more frames near stops (c) cat stretches mid-leap (d) a thrown ball curves
  35. 35.🔑 What are the drawings between keyframes called? (a) titles (b) in-betweens (c) close-ups (d) thumbnails
  36. 36.🎬 The same movement is played at 30 fps and at 12 fps. Which looks smoother? (a) 30 fps (b) 12 fps
  37. 37.📒 A flipbook has 35 pages. You flip 7 pages each second. How many seconds does the animation last?
  38. 38.🧸 You took 144 photos for a stop-motion film that plays at 12 photos per second. How many seconds long is it?
  39. 39.🎬 Which frame rate has long been used for cinema films? (a) 24 fps (b) 5 fps (c) 1 fps (d) 2 fps
  40. 40.Which of these shows squash and stretch? (a) arm pulls back to throw (b) cape keeps moving on (c) a thrown ball curves (d) ball squashes on landing

Answer key

  1. 3
  2. 5400
  3. False
  4. 9
  5. in-between
  6. 2880
  7. faster
  8. 3D computer animation
  9. stop-motion
  10. pencil drawings on paper
  11. slower and smoother
  12. so the set does not jump
  13. quick and simple
  14. 12
  15. anticipation
  16. 25
  17. 4
  18. 9
  19. 300
  20. anticipation
  21. a little further along
  22. frames drawn on a tablet
  23. 36
  24. True
  25. True
  26. 13
  27. 66
  28. 9
  29. slower and smoother
  30. 108
  31. tweening
  32. pick a simple idea
  33. frames per second
  34. more frames near stops
  35. in-betweens
  36. 30 fps
  37. 5
  38. 12
  39. 24 fps
  40. ball squashes on landing

Free animation and design lessons, practice and worksheets at talentjr.in/animation-for-kids