Animation Worksheet: Part 1 Test
Creator's tip (Find the topic, use the idea): Find the topic: moving pictures, fps, flipbooks, keyframes, stop motion, principles or storyboards. Use that lesson’s rule — frames = seconds × fps; in-betweens = b − a − 1; photos = seconds × photos per second. For principles, ask: is it getting ready, bending, keeping on moving, easing, curving or about the number of frames?
NameDateTime takenScore ___ / 40
- 1.🎬 The same movement is played at 12 fps and at 25 fps. Which looks smoother? (a) 12 fps (b) 25 fps
- 2.Which of these shows arcs? (a) wind-up before a kick (b) tail wags after a halt (c) arm swings in a curve (d) a breath before a shout
- 3.🎬 A clip has 90 frames and plays at 12 fps. How many seconds long is it? =
- 4.🎬 The same movement is played at 30 fps and at 60 fps. Which looks smoother? (a) 60 fps (b) 30 fps
- 5.🎞️ Which kind of animation uses a rigged digital model? (a) 3D computer animation (b) stop-motion (c) 2D drawn animation
- 6.🔑 An animator draws keyframes on frame 8 and frame 18. How many in-between frames are there between them?
- 7.🔢 To make a flipbook, what comes right after “draw the first page”? (a) repeat to the last page (b) pick a simple idea (c) trace and change a bit (d) flip with your thumb
- 8.🎞️ Which kind of animation uses puppets moved bit by bit? (a) 2D drawn animation (b) 3D computer animation (c) stop-motion
- 9.🎬 An animation plays at 60 frames per second (fps). How many frames are in 2 seconds?
- 10.🎬 A higher frame rate makes motion look … (a) smoother (b) jumpier (c) darker (d) louder
- 11.📋 A storyboard has 9 panels and each panel stands for 7 seconds of film. How long is the film (in seconds)?
- 12.🔑 Keyframe or in-between: “the final main pose”? (a) in-between (b) keyframe
- 13.📋 A storyboard has 10 panels and each panel stands for 4 seconds of film. How long is the film (in seconds)?
- 14.🔍 Which is the odd one out? (a) a framed painting (b) a greeting card (c) a looping GIF (d) a printed photo
- 15.True or false: a video game scene shows moving pictures. (a) False (b) True
- 16.📒 Each flipbook page takes you 2 minutes to draw. How many minutes do 13 pages take?
- 17.🔍 Which is the odd one out? (a) a lift starts gently (b) tail wags after a halt (c) more frames near stops (d) a car eases to a stop
- 18.🎬 A clip has 96 frames and plays at 24 fps. How many seconds long is it? =
- 19.🎬 Which animation principle is this: “ears flop after landing”? (a) follow-through (b) arcs (c) timing (d) squash and stretch
- 20.True or false: “the name of each speaker” is part of the animatic. (a) False (b) True
- 21.🎬 An animation at 12 fps is drawn “on twos” (each drawing is shown for 2 frames). How many drawings are needed for 1 second?
- 22.🎬 The same movement is played at 60 fps and at 12 fps. Which looks smoother? (a) 60 fps (b) 12 fps
- 23.🎞️ The idea that the eye holds a picture for a split second is called … (a) persistence of vision (b) the rule of thirds (c) colour mixing (d) squash and stretch
- 24.🔍 Which is the odd one out? (a) a road sign (b) a greeting card (c) a comic book page (d) a spinning zoetrope
- 25.🎬 An animation plays at 60 frames per second (fps). How many frames are in 7 seconds?
- 26.🔑 A ball moves from 0 cm to 54 cm in 6 equal steps. How far from the start is it after step 5 (in cm)?
- 27.🎬 Starting and ending a move gently, with more frames near the stops, is … (a) slow in and slow out (b) squash and stretch (c) arcs (d) anticipation
- 28.🔑 What is a keyframe? (a) a type of font (b) a blank page (c) a main, important pose (d) a sound effect
- 29.🌀 A zoetrope has 11 pictures round its drum and spins 2 times a second. How many pictures do you see each second?
- 30.🎬 Which principle makes a bouncing ball look soft and bendy? (a) anticipation (b) arcs (c) squash and stretch (d) timing
- 31.📋 Why make a storyboard before animating? (a) to skip the story (b) to pick a font (c) to make it longer (d) to plan before animating
- 32.🎬 An animation at 12 fps runs for 1 minute. How many frames does it have?
- 33.🔑 A ball moves from 0 cm to 21 cm in 3 equal steps. How far from the start is it after step 2 (in cm)?
- 34.🎬 An animation at 12 fps is drawn “on twos” (each drawing is shown for 2 frames). How many drawings are needed for 2 seconds?
- 35.🔑 Keyframe or in-between: “the top of the jump”? (a) keyframe (b) in-between
- 36.True or false: “the story in words” is part of the script. (a) True (b) False
- 37.🎞️ Which kind of animation uses a clay model moved a bit? (a) stop-motion (b) 3D computer animation (c) 2D drawn animation
- 38.🔑 A ball moves from 0 cm to 24 cm in 3 equal steps. How far from the start is it after step 1 (in cm)?
- 39.🧸 You took 255 photos for a stop-motion film that plays at 15 photos per second. How many seconds long is it?
- 40.🎬 How many frames a move takes is called … (a) arcs (b) squash and stretch (c) anticipation (d) timing
Answer key
- 25 fps
- arm swings in a curve
- 7.5
- 60 fps
- 3D computer animation
- 9
- trace and change a bit
- stop-motion
- 120
- smoother
- 63
- keyframe
- 40
- a looping GIF
- True
- 26
- tail wags after a halt
- 4
- follow-through
- False
- 6
- 60 fps
- persistence of vision
- a spinning zoetrope
- 420
- 45
- slow in and slow out
- a main, important pose
- 22
- squash and stretch
- to plan before animating
- 720
- 14
- 12
- keyframe
- True
- stop-motion
- 8
- 17
- timing
Free animation and design lessons, practice and worksheets at talentjr.in/animation-for-kids