Animation Worksheet: Part 1 Test
Creator's tip (Find the topic, use the idea): Find the topic: moving pictures, fps, flipbooks, keyframes, stop motion, principles or storyboards. Use that lesson’s rule — frames = seconds × fps; in-betweens = b − a − 1; photos = seconds × photos per second. For principles, ask: is it getting ready, bending, keeping on moving, easing, curving or about the number of frames?
NameDateTime takenScore ___ / 40
- 1.True or false: “the landing pose” is a keyframe. (a) True (b) False
- 2.🔍 Which is the odd one out? (a) tail wags after a halt (b) cape keeps moving on (c) wind-up before a kick (d) hair swings after a stop
- 3.🎬 The same movement is played at 12 fps and at 60 fps. Which looks smoother? (a) 60 fps (b) 12 fps
- 4.🎬 How many frames a move takes is called … (a) arcs (b) anticipation (c) timing (d) squash and stretch
- 5.🎬 An animation plays at 30 frames per second (fps). How many frames are in 1 second?
- 6.🎬 A higher frame rate makes motion look … (a) jumpier (b) darker (c) louder (d) smoother
- 7.🎬 An animation plays at 24 frames per second (fps). How many frames are in 6 seconds?
- 8.📋 A storyboard has 4 panels and each panel stands for 3 seconds of film. How long is the film (in seconds)?
- 9.🎬 An animation plays at 24 frames per second (fps). How many frames are in 7 seconds?
- 10.📋 A storyboard has 7 panels and each panel stands for 4 seconds of film. How long is the film (in seconds)?
- 11.🔑 An animator draws keyframes on frame 12 and frame 27. How many in-between frames are there between them?
- 12.Which of these shows slow in and slow out? (a) a jelly squishes flat (b) a breath before a shout (c) heavy things move slowly (d) a lift starts gently
- 13.🎬 Which animation principle is this: “a jelly squishes flat”? (a) timing (b) slow in and slow out (c) arcs (d) squash and stretch
- 14.🎬 Seconds = frames ÷ … (a) pages (b) fps (c) colours (d) pixels
- 15.🔍 Which is the odd one out? (a) a road sign (b) a framed painting (c) a spinning zoetrope (d) a printed photo
- 16.🧸 A clay car must move 48 cm in 12 equal moves, one move for each photo. How many cm is each move?
- 17.True or false: “just after take-off” is an in-between. (a) True (b) False
- 18.📒 Each flipbook page takes you 3 minutes to draw. How many minutes do 26 pages take?
- 19.🔑 What are the drawings between keyframes called? (a) close-ups (b) in-betweens (c) thumbnails (d) titles
- 20.🎬 An animation at 24 fps is drawn “on twos” (each drawing is shown for 2 frames). How many drawings are needed for 2 seconds?
- 21.True or false: a poster on a wall shows moving pictures. (a) True (b) False
- 22.🎬 A small move the opposite way before the main action is … (a) timing (b) follow-through (c) arcs (d) anticipation
- 23.Which of these is used in 2D drawn animation? (a) toys shot step by step (b) puppets moved bit by bit (c) a virtual 3D world (d) pencil drawings on paper
- 24.🎬 An animation plays at 12 frames per second (fps). How many frames are in 8 seconds?
- 25.🎬 Which animation principle is this: “arm pulls back to throw”? (a) timing (b) follow-through (c) squash and stretch (d) anticipation
- 26.🔑 Fewer in-betweens between two keyframes make the move … (a) darker (b) faster (c) quieter (d) slower
- 27.📋 Each storyboard page holds 6 panels. How many panels fit on 5 pages?
- 28.🧸 Which of these is often used for stop-motion models? (a) soap bubbles (b) modelling clay (c) ice cream (d) smoke
- 29.🔑 Keyframe or in-between: “the landing pose”? (a) in-between (b) keyframe
- 30.🧸 Good or poor stop-motion tip: “tape the set down”? (a) poor tip (b) good tip
- 31.🔑 A scene has 5 keyframes in a row, with 4 in-betweens between each pair of neighbouring keyframes. How many drawings is that in all?
- 32.🎬 The same movement is played at 30 fps and at 25 fps. Which looks smoother? (a) 30 fps (b) 25 fps
- 33.🔢 To make an animated film, what comes right after “add colour and sound”? (a) write the story idea (b) share the final film (c) draw the keyframes (d) add the in-betweens
- 34.True or false: “a thrown ball curves” shows arcs. (a) True (b) False
- 35.🎬 An animation at 12 fps runs for 3 minutes. How many frames does it have?
- 36.🔑 When an animation app draws the in-betweens for you, it is called … (a) squashing (b) zooming (c) tweening (d) cropping
- 37.🎬 An animation at 12 fps runs for 5 minutes. How many frames does it have?
- 38.🎬 The same movement is played at 12 fps and at 25 fps. Which looks smoother? (a) 12 fps (b) 25 fps
- 39.🔑 A scene has 4 keyframes in a row, with 2 in-betweens between each pair of neighbouring keyframes. How many drawings is that in all?
- 40.🎬 A clip has 450 frames and plays at 60 fps. How many seconds long is it? =
Answer key
- True
- wind-up before a kick
- 60 fps
- timing
- 30
- smoother
- 144
- 12
- 168
- 28
- 14
- a lift starts gently
- squash and stretch
- fps
- a spinning zoetrope
- 4
- True
- 78
- in-betweens
- 24
- False
- anticipation
- pencil drawings on paper
- 96
- anticipation
- faster
- 30
- modelling clay
- keyframe
- good tip
- 21
- 30 fps
- share the final film
- True
- 2160
- tweening
- 3600
- 25 fps
- 10
- 7.5
Free animation and design lessons, practice and worksheets at talentjr.in/animation-for-kids