Animation Worksheet: Part 1 Test
Creator's tip (Find the topic, use the idea): Find the topic: moving pictures, fps, flipbooks, keyframes, stop motion, principles or storyboards. Use that lesson’s rule — frames = seconds × fps; in-betweens = b − a − 1; photos = seconds × photos per second. For principles, ask: is it getting ready, bending, keeping on moving, easing, curving or about the number of frames?
NameDateTime takenScore ___ / 40
- 1.🔍 Which is the odd one out? (a) cape keeps moving on (b) more frames near stops (c) hair swings after a stop (d) tail wags after a halt
- 2.🧸 A clay car must move 9 cm in 3 equal moves, one move for each photo. How many cm is each move?
- 3.🔑 An animator draws keyframes on frame 7 and frame 10. How many in-between frames are there between them?
- 4.📒 A flipbook has 18 pages. You flip 9 pages each second. How many seconds does the animation last?
- 5.🔍 Which is the odd one out? (a) a video game scene (b) a road sign (c) a printed photo (d) a poster on a wall
- 6.🎬 An animation plays at 60 frames per second (fps). How many frames are in 6 seconds?
- 7.🧸 You took 192 photos for a stop-motion film that plays at 12 photos per second. How many seconds long is it?
- 8.🔍 Which is the odd one out? (a) a spinning zoetrope (b) a poster on a wall (c) a video game scene (d) a stop-motion film
- 9.📋 Script, storyboard or animatic: “the story in words”? (a) the storyboard (b) the animatic (c) the script
- 10.🔢 To make an animated film, what comes right after “write the story idea”? (a) add the in-betweens (b) add colour and sound (c) draw the storyboard (d) share the final film
- 11.🧸 Good or poor stop-motion tip: “keep the camera still”? (a) poor tip (b) good tip
- 12.🎬 An animation at 24 fps is drawn “on twos” (each drawing is shown for 2 frames). How many drawings are needed for 3 seconds?
- 13.🎬 An animation at 30 fps runs for 3 minutes. How many frames does it have?
- 14.🔢 To make a stop-motion film, what comes right after “fix the camera in place”? (a) take one photo (b) build the set and models (c) play the photos fast (d) move the model a little
- 15.🌀 A zoetrope has 15 pictures round its drum and spins 3 times a second. How many pictures do you see in 9 seconds?
- 16.🎬 An animation at 12 fps is drawn “on twos” (each drawing is shown for 2 frames). How many drawings are needed for 4 seconds?
- 17.📒 You want a flipbook animation to last 2 seconds when you flip 8 pages each second. How many pages must you draw?
- 18.True or false: “a timed panel slideshow” is part of the animatic. (a) False (b) True
- 19.🔑 Keyframe or in-between: “the first main pose”? (a) keyframe (b) in-between
- 20.🧸 Each stop-motion photo takes 15 seconds to set up and shoot. How many minutes do 56 photos take?
- 21.🔑 Keyframe or in-between: “just before landing”? (a) in-between (b) keyframe
- 22.🎬 Seconds = frames ÷ … (a) pages (b) pixels (c) colours (d) fps
- 23.True or false: “heavy things move slowly” shows slow in and slow out. (a) True (b) False
- 24.🔢 To make a flipbook, what comes right after “repeat to the last page”? (a) flip with your thumb (b) pick a simple idea (c) draw the first page (d) trace and change a bit
- 25.🔍 Which is the odd one out? (a) ball squashes on landing (b) cheeks squash in a grin (c) a jelly squishes flat (d) a lift starts gently
- 26.🎬 An animation plays at 24 frames per second (fps). How many frames are in 3 seconds?
- 27.🎬 An animation at 12 fps is drawn “on twos” (each drawing is shown for 2 frames). How many drawings are needed for 7 seconds?
- 28.🎬 An animation plays at 25 frames per second (fps). How many frames are in 7 seconds?
- 29.🧸 Each stop-motion photo takes 20 seconds to set up and shoot. How many minutes do 6 photos take?
- 30.🧸 Good or poor stop-motion tip: “move in tiny steps”? (a) poor tip (b) good tip
- 31.🎬 In squash and stretch, the object’s amount (volume) should … (a) double each time (b) stay about the same (c) shrink to nothing (d) change colour
- 32.🎬 Which principle makes a bouncing ball look soft and bendy? (a) timing (b) anticipation (c) squash and stretch (d) arcs
- 33.🧸 Why must the camera stay perfectly still? (a) so photos are blurry (b) to make it louder (c) so the set does not jump (d) to save battery
- 34.🔑 Keyframe or in-between: “the landing pose”? (a) in-between (b) keyframe
- 35.🔑 A scene has 3 keyframes in a row, with 6 in-betweens between each pair of neighbouring keyframes. How many drawings is that in all?
- 36.Which of these is used in 2D drawn animation? (a) a clay model moved a bit (b) toys shot step by step (c) puppets moved bit by bit (d) a hand-drawn cartoon
- 37.📋 Script, storyboard or animatic: “a sketch of each shot”? (a) the animatic (b) the script (c) the storyboard
- 38.🧸 Which of these is often used for stop-motion models? (a) ice cream (b) soap bubbles (c) smoke (d) modelling clay
- 39.🔑 More in-betweens between two keyframes make the move … (a) brighter (b) faster and jumpier (c) louder (d) slower and smoother
- 40.🎞️ Why do still pictures shown fast seem to move? (a) magic ink (b) the eye blends them (c) the pictures are wet (d) the paper moves
Answer key
- more frames near stops
- 3
- 2
- 2
- a video game scene
- 360
- 16
- a poster on a wall
- the script
- draw the storyboard
- good tip
- 36
- 5400
- take one photo
- 405
- 24
- 16
- True
- keyframe
- 14
- in-between
- fps
- False
- flip with your thumb
- a lift starts gently
- 72
- 42
- 175
- 2
- good tip
- stay about the same
- squash and stretch
- so the set does not jump
- keyframe
- 15
- a hand-drawn cartoon
- the storyboard
- modelling clay
- slower and smoother
- the eye blends them
Free animation and design lessons, practice and worksheets at talentjr.in/animation-for-kids