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Animation Worksheet: Part 1 Test

Animation and design lesson 8: Part 1 test: animation · Set 883 · 40 questions
TalentJR

Creator's tip (Find the topic, use the idea): Find the topic: moving pictures, fps, flipbooks, keyframes, stop motion, principles or storyboards. Use that lesson’s rule — frames = seconds × fps; in-betweens = b − a − 1; photos = seconds × photos per second. For principles, ask: is it getting ready, bending, keeping on moving, easing, curving or about the number of frames?

NameDateTime takenScore ___ / 40
  1. 1.🔍 Which is the odd one out? (a) cape keeps moving on (b) more frames near stops (c) hair swings after a stop (d) tail wags after a halt
  2. 2.🧸 A clay car must move 9 cm in 3 equal moves, one move for each photo. How many cm is each move?
  3. 3.🔑 An animator draws keyframes on frame 7 and frame 10. How many in-between frames are there between them?
  4. 4.📒 A flipbook has 18 pages. You flip 9 pages each second. How many seconds does the animation last?
  5. 5.🔍 Which is the odd one out? (a) a video game scene (b) a road sign (c) a printed photo (d) a poster on a wall
  6. 6.🎬 An animation plays at 60 frames per second (fps). How many frames are in 6 seconds?
  7. 7.🧸 You took 192 photos for a stop-motion film that plays at 12 photos per second. How many seconds long is it?
  8. 8.🔍 Which is the odd one out? (a) a spinning zoetrope (b) a poster on a wall (c) a video game scene (d) a stop-motion film
  9. 9.📋 Script, storyboard or animatic: “the story in words”? (a) the storyboard (b) the animatic (c) the script
  10. 10.🔢 To make an animated film, what comes right after “write the story idea”? (a) add the in-betweens (b) add colour and sound (c) draw the storyboard (d) share the final film
  11. 11.🧸 Good or poor stop-motion tip: “keep the camera still”? (a) poor tip (b) good tip
  12. 12.🎬 An animation at 24 fps is drawn “on twos” (each drawing is shown for 2 frames). How many drawings are needed for 3 seconds?
  13. 13.🎬 An animation at 30 fps runs for 3 minutes. How many frames does it have?
  14. 14.🔢 To make a stop-motion film, what comes right after “fix the camera in place”? (a) take one photo (b) build the set and models (c) play the photos fast (d) move the model a little
  15. 15.🌀 A zoetrope has 15 pictures round its drum and spins 3 times a second. How many pictures do you see in 9 seconds?
  16. 16.🎬 An animation at 12 fps is drawn “on twos” (each drawing is shown for 2 frames). How many drawings are needed for 4 seconds?
  17. 17.📒 You want a flipbook animation to last 2 seconds when you flip 8 pages each second. How many pages must you draw?
  18. 18.True or false: “a timed panel slideshow” is part of the animatic. (a) False (b) True
  19. 19.🔑 Keyframe or in-between: “the first main pose”? (a) keyframe (b) in-between
  20. 20.🧸 Each stop-motion photo takes 15 seconds to set up and shoot. How many minutes do 56 photos take?
  21. 21.🔑 Keyframe or in-between: “just before landing”? (a) in-between (b) keyframe
  22. 22.🎬 Seconds = frames ÷ … (a) pages (b) pixels (c) colours (d) fps
  23. 23.True or false: “heavy things move slowly” shows slow in and slow out. (a) True (b) False
  24. 24.🔢 To make a flipbook, what comes right after “repeat to the last page”? (a) flip with your thumb (b) pick a simple idea (c) draw the first page (d) trace and change a bit
  25. 25.🔍 Which is the odd one out? (a) ball squashes on landing (b) cheeks squash in a grin (c) a jelly squishes flat (d) a lift starts gently
  26. 26.🎬 An animation plays at 24 frames per second (fps). How many frames are in 3 seconds?
  27. 27.🎬 An animation at 12 fps is drawn “on twos” (each drawing is shown for 2 frames). How many drawings are needed for 7 seconds?
  28. 28.🎬 An animation plays at 25 frames per second (fps). How many frames are in 7 seconds?
  29. 29.🧸 Each stop-motion photo takes 20 seconds to set up and shoot. How many minutes do 6 photos take?
  30. 30.🧸 Good or poor stop-motion tip: “move in tiny steps”? (a) poor tip (b) good tip
  31. 31.🎬 In squash and stretch, the object’s amount (volume) should … (a) double each time (b) stay about the same (c) shrink to nothing (d) change colour
  32. 32.🎬 Which principle makes a bouncing ball look soft and bendy? (a) timing (b) anticipation (c) squash and stretch (d) arcs
  33. 33.🧸 Why must the camera stay perfectly still? (a) so photos are blurry (b) to make it louder (c) so the set does not jump (d) to save battery
  34. 34.🔑 Keyframe or in-between: “the landing pose”? (a) in-between (b) keyframe
  35. 35.🔑 A scene has 3 keyframes in a row, with 6 in-betweens between each pair of neighbouring keyframes. How many drawings is that in all?
  36. 36.Which of these is used in 2D drawn animation? (a) a clay model moved a bit (b) toys shot step by step (c) puppets moved bit by bit (d) a hand-drawn cartoon
  37. 37.📋 Script, storyboard or animatic: “a sketch of each shot”? (a) the animatic (b) the script (c) the storyboard
  38. 38.🧸 Which of these is often used for stop-motion models? (a) ice cream (b) soap bubbles (c) smoke (d) modelling clay
  39. 39.🔑 More in-betweens between two keyframes make the move … (a) brighter (b) faster and jumpier (c) louder (d) slower and smoother
  40. 40.🎞️ Why do still pictures shown fast seem to move? (a) magic ink (b) the eye blends them (c) the pictures are wet (d) the paper moves

Answer key

  1. more frames near stops
  2. 3
  3. 2
  4. 2
  5. a video game scene
  6. 360
  7. 16
  8. a poster on a wall
  9. the script
  10. draw the storyboard
  11. good tip
  12. 36
  13. 5400
  14. take one photo
  15. 405
  16. 24
  17. 16
  18. True
  19. keyframe
  20. 14
  21. in-between
  22. fps
  23. False
  24. flip with your thumb
  25. a lift starts gently
  26. 72
  27. 42
  28. 175
  29. 2
  30. good tip
  31. stay about the same
  32. squash and stretch
  33. so the set does not jump
  34. keyframe
  35. 15
  36. a hand-drawn cartoon
  37. the storyboard
  38. modelling clay
  39. slower and smoother
  40. the eye blends them

Free animation and design lessons, practice and worksheets at talentjr.in/animation-for-kids