Animation Worksheet: Part 1 Test
Creator's tip (Find the topic, use the idea): Find the topic: moving pictures, fps, flipbooks, keyframes, stop motion, principles or storyboards. Use that lesson’s rule — frames = seconds × fps; in-betweens = b − a − 1; photos = seconds × photos per second. For principles, ask: is it getting ready, bending, keeping on moving, easing, curving or about the number of frames?
NameDateTime takenScore ___ / 40
- 1.🎬 Which animation principle is this: “a thrown ball curves”? (a) timing (b) arcs (c) anticipation (d) squash and stretch
- 2.🔑 Fewer in-betweens between two keyframes make the move … (a) slower (b) darker (c) faster (d) quieter
- 3.📋 A storyboard has 12 panels and each panel stands for 6 seconds of film. How long is the film (in seconds)?
- 4.Which of these shows squash and stretch? (a) cat stretches mid-leap (b) arm swings in a curve (c) hair swings after a stop (d) ears flop after landing
- 5.🎬 Which animation principle is this: “wind-up before a kick”? (a) slow in and slow out (b) anticipation (c) squash and stretch (d) timing
- 6.🎬 A higher frame rate makes motion look … (a) smoother (b) darker (c) jumpier (d) louder
- 7.🔢 To make an animated film, what comes right after “draw the storyboard”? (a) write the story idea (b) add colour and sound (c) draw the keyframes (d) share the final film
- 8.🎬 The same movement is played at 25 fps and at 60 fps. Which looks smoother? (a) 25 fps (b) 60 fps
- 9.True or false: “wind-up before a kick” shows follow-through. (a) False (b) True
- 10.🎞️ To show a ball rolling, each new picture shows the ball … (a) in a new colour (b) much bigger (c) a little further along (d) in the same place
- 11.📋 Why make a storyboard before animating? (a) to pick a font (b) to skip the story (c) to plan before animating (d) to make it longer
- 12.True or false: “arm pulls back to throw” shows slow in and slow out. (a) True (b) False
- 13.True or false: “the start of a jump” is a keyframe. (a) False (b) True
- 14.🎬 A small move the opposite way before the main action is … (a) anticipation (b) arcs (c) follow-through (d) timing
- 15.🔍 Which is the odd one out? (a) a video game scene (b) a cartoon film (c) a spinning zoetrope (d) a framed painting
- 16.🧸 Moving a model in very tiny steps makes the film … (a) louder (b) slower and smoother (c) faster and jumpier (d) shorter
- 17.True or false: a video game scene shows moving pictures. (a) False (b) True
- 18.🧸 Each stop-motion photo takes 20 seconds to set up and shoot. How many minutes do 48 photos take?
- 19.🔑 An animator draws keyframes on frame 17 and frame 28. How many in-between frames are there between them?
- 20.True or false: “a drawing filling a gap” is an in-between. (a) True (b) False
- 21.True or false: “move in tiny steps” is a good stop-motion tip. (a) True (b) False
- 22.🔢 To make a flipbook, what comes right after “draw the first page”? (a) flip with your thumb (b) pick a simple idea (c) trace and change a bit (d) repeat to the last page
- 23.🎞️ A card has a bird on one side and a cage on the other. It is spun very fast. What do you see? (a) an empty cage (b) nothing at all (c) the bird in the cage (d) two birds
- 24.True or false: “the start of a jump” is an in-between. (a) False (b) True
- 25.📒 You want a flipbook animation to last 7 seconds when you flip 10 pages each second. How many pages must you draw?
- 26.🔑 A ball moves from 0 cm to 8 cm in 4 equal steps. How far from the start is it after step 2 (in cm)?
- 27.🧸 Each stop-motion photo takes 30 seconds to set up and shoot. How many minutes do 26 photos take?
- 28.🔑 A ball moves from 0 cm to 20 cm in 5 equal steps. How far from the start is it after step 3 (in cm)?
- 29.True or false: “a leaping fish curves” shows follow-through. (a) True (b) False
- 30.🔢 To make an animated film, what comes right after “draw the keyframes”? (a) share the final film (b) add the in-betweens (c) write the story idea (d) draw the storyboard
- 31.🔍 Which is the odd one out? (a) cat stretches mid-leap (b) a jelly squishes flat (c) ball squashes on landing (d) a breath before a shout
- 32.📒 A flipbook has 55 pages. You flip 11 pages each second. How many seconds does the animation last?
- 33.🎬 An animation at 24 fps is drawn “on twos” (each drawing is shown for 2 frames). How many drawings are needed for 9 seconds?
- 34.🎬 Which animation principle is this: “a jelly squishes flat”? (a) arcs (b) squash and stretch (c) anticipation (d) slow in and slow out
- 35.🧸 Each stop-motion photo takes 15 seconds to set up and shoot. How many minutes do 56 photos take?
- 36.True or false: a greeting card shows a still picture. (a) False (b) True
- 37.True or false: “keep the camera still” is a poor stop-motion tip. (a) True (b) False
- 38.🎬 Animating “on twos” means each drawing is shown for … (a) 2 seconds (b) 2 frames (c) half a frame (d) 2 minutes
- 39.🔢 To make a flipbook, which is the FIRST step? (a) trace and change a bit (b) flip with your thumb (c) pick a simple idea (d) draw the first page
- 40.🧸 Good or poor stop-motion tip: “leave a hand in shot”? (a) good tip (b) poor tip
Answer key
- arcs
- faster
- 72
- cat stretches mid-leap
- anticipation
- smoother
- draw the keyframes
- 60 fps
- False
- a little further along
- to plan before animating
- False
- True
- anticipation
- a framed painting
- slower and smoother
- True
- 16
- 10
- True
- True
- trace and change a bit
- the bird in the cage
- False
- 70
- 4
- 13
- 12
- False
- add the in-betweens
- a breath before a shout
- 5
- 108
- squash and stretch
- 14
- True
- False
- 2 frames
- pick a simple idea
- poor tip
Free animation and design lessons, practice and worksheets at talentjr.in/animation-for-kids