← Part 1 test: animation lesson New set →

Animation Worksheet: Part 1 Test

Animation and design lesson 8: Part 1 test: animation · Set 956 · 40 questions
TalentJR

Creator's tip (Find the topic, use the idea): Find the topic: moving pictures, fps, flipbooks, keyframes, stop motion, principles or storyboards. Use that lesson’s rule — frames = seconds × fps; in-betweens = b − a − 1; photos = seconds × photos per second. For principles, ask: is it getting ready, bending, keeping on moving, easing, curving or about the number of frames?

NameDateTime takenScore ___ / 40
  1. 1.🧸 Each stop-motion photo takes 10 seconds to set up and shoot. How many minutes do 90 photos take?
  2. 2.🌀 A zoetrope has 8 pictures round its drum and spins 3 times a second. How many pictures do you see in 2 seconds?
  3. 3.🎞️ Which kind of animation uses frames drawn on a tablet? (a) 3D computer animation (b) stop-motion (c) 2D drawn animation
  4. 4.📒 A flipbook has 40 pages. You flip 8 pages each second. How many seconds does the animation last?
  5. 5.📒 Good or poor flipbook tip: “start with a simple ball”? (a) good tip (b) poor tip
  6. 6.True or false: “arm pulls back to throw” shows anticipation. (a) True (b) False
  7. 7.🔢 To make a flipbook, which comes first: “trace and change a bit” or “flip with your thumb”? (a) flip with your thumb (b) trace and change a bit
  8. 8.True or false: “draw near the spine” is a good flipbook tip. (a) True (b) False
  9. 9.Which of these shows follow-through? (a) ball squashes on landing (b) arm pulls back to throw (c) a jelly squishes flat (d) hair swings after a stop
  10. 10.🎬 Which principle makes a bouncing ball look soft and bendy? (a) anticipation (b) timing (c) squash and stretch (d) arcs
  11. 11.🎬 An animation plays at 25 frames per second (fps). How many frames are in 2 seconds?
  12. 12.🧸 Why must the camera stay perfectly still? (a) to make it louder (b) so photos are blurry (c) so the set does not jump (d) to save battery
  13. 13.📒 Good or poor flipbook tip: “number every page”? (a) poor tip (b) good tip
  14. 14.📒 Good or poor flipbook tip: “draw only 3 pages”? (a) good tip (b) poor tip
  15. 15.🔑 A ball moves from 0 cm to 42 cm in 7 equal steps. How far from the start is it after step 6 (in cm)?
  16. 16.Which of these shows arcs? (a) cape keeps moving on (b) fast move, fewer frames (c) arm swings in a curve (d) slow move, more frames
  17. 17.Which of these shows anticipation? (a) ball squashes on landing (b) heavy things move slowly (c) wind-up before a kick (d) a leaping fish curves
  18. 18.🧸 Good or poor stop-motion tip: “bump the table often”? (a) good tip (b) poor tip
  19. 19.🎬 Frames = seconds × … (a) pages (b) frames per second (c) minutes (d) pixels
  20. 20.🌀 A zoetrope with 10 pictures round its drum shows 30 pictures each second. How many times a second does it spin?
  21. 21.🔑 An animator draws keyframes on frame 8 and frame 17. How many in-between frames are there between them?
  22. 22.🔢 To make an animated film, which is the FIRST step? (a) add the in-betweens (b) add colour and sound (c) draw the storyboard (d) write the story idea
  23. 23.🌀 A zoetrope with 11 pictures round its drum shows 11 pictures each second. How many times a second does it spin?
  24. 24.True or false: “start with a simple ball” is a good flipbook tip. (a) False (b) True
  25. 25.🔑 Keyframe or in-between: “a pose between two keys”? (a) in-between (b) keyframe
  26. 26.True or false: “use thick card” is a poor flipbook tip. (a) True (b) False
  27. 27.🔑 Keyframe or in-between: “just after take-off”? (a) keyframe (b) in-between
  28. 28.🔑 Keyframe or in-between: “a pose halfway up”? (a) keyframe (b) in-between
  29. 29.📋 Each storyboard page holds 5 panels. How many panels fit on 8 pages?
  30. 30.True or false: “trace the page before” is a good flipbook tip. (a) True (b) False
  31. 31.🎬 Which animation principle is this: “fast move, fewer frames”? (a) timing (b) squash and stretch (c) anticipation (d) follow-through
  32. 32.🔑 A ball moves from 0 cm to 45 cm in 5 equal steps. How far from the start is it after step 4 (in cm)?
  33. 33.🎬 The same movement is played at 60 fps and at 25 fps. Which looks smoother? (a) 60 fps (b) 25 fps
  34. 34.📋 What is a storyboard? (a) drawings of each shot (b) the final colours (c) a list of sounds (d) a font style
  35. 35.📒 Good or poor flipbook tip: “change a bit each page”? (a) poor tip (b) good tip
  36. 36.📋 A 56-second film is planned with one panel for every 4 seconds. How many panels does the storyboard need?
  37. 37.🔑 Keyframe or in-between: “the first main pose”? (a) in-between (b) keyframe
  38. 38.🔑 Keyframe or in-between: “the start of a jump”? (a) in-between (b) keyframe
  39. 39.🎬 A clip has 78 frames and plays at 12 fps. How many seconds long is it? =
  40. 40.True or false: “number every page” is a good flipbook tip. (a) True (b) False

Answer key

  1. 15
  2. 48
  3. 2D drawn animation
  4. 5
  5. good tip
  6. True
  7. trace and change a bit
  8. False
  9. hair swings after a stop
  10. squash and stretch
  11. 50
  12. so the set does not jump
  13. good tip
  14. poor tip
  15. 36
  16. arm swings in a curve
  17. wind-up before a kick
  18. poor tip
  19. frames per second
  20. 3
  21. 8
  22. write the story idea
  23. 1
  24. True
  25. in-between
  26. True
  27. in-between
  28. in-between
  29. 40
  30. True
  31. timing
  32. 36
  33. 60 fps
  34. drawings of each shot
  35. good tip
  36. 14
  37. keyframe
  38. keyframe
  39. 6.5
  40. True

Free animation and design lessons, practice and worksheets at talentjr.in/animation-for-kids