Animation Worksheet: Part 1 Test
Creator's tip (Find the topic, use the idea): Find the topic: moving pictures, fps, flipbooks, keyframes, stop motion, principles or storyboards. Use that lesson’s rule — frames = seconds × fps; in-betweens = b − a − 1; photos = seconds × photos per second. For principles, ask: is it getting ready, bending, keeping on moving, easing, curving or about the number of frames?
NameDateTime takenScore ___ / 40
- 1.True or false: “a line a character says” is part of the script. (a) False (b) True
- 2.🎬 The same movement is played at 12 fps and at 30 fps. Which looks smoother? (a) 12 fps (b) 30 fps
- 3.True or false: “just before landing” is a keyframe. (a) False (b) True
- 4.🔢 To make a stop-motion film, what comes right after “take one photo”? (a) build the set and models (b) play the photos fast (c) move the model a little (d) fix the camera in place
- 5.🎬 An animation at 24 fps runs for 3 minutes. How many frames does it have?
- 6.🎬 An animation at 12 fps runs for 1 minute. How many frames does it have?
- 7.🔑 Keyframe or in-between: “a pose between two keys”? (a) keyframe (b) in-between
- 8.📋 Script, storyboard or animatic: “a timed panel slideshow”? (a) the animatic (b) the script (c) the storyboard
- 9.📋 What is a storyboard? (a) the final colours (b) a font style (c) a list of sounds (d) drawings of each shot
- 10.📋 Script, storyboard or animatic: “the story in words”? (a) the animatic (b) the script (c) the storyboard
- 11.📒 A flipbook needs 26 pages. You have drawn 1. How many pages are still to draw?
- 12.🔑 Keyframe or in-between: “a pose halfway up”? (a) keyframe (b) in-between
- 13.🎞️ Which kind of animation uses a rigged digital model? (a) 2D drawn animation (b) stop-motion (c) 3D computer animation
- 14.🔑 What is a keyframe? (a) a sound effect (b) a blank page (c) a type of font (d) a main, important pose
- 15.📒 A flipbook needs 50 pages. You have drawn 15. How many pages are still to draw?
- 16.🧸 A clay car must move 16 cm in 4 equal moves, one move for each photo. How many cm is each move?
- 17.📋 A 72-second film is planned with one panel for every 8 seconds. How many panels does the storyboard need?
- 18.🔍 Which is the odd one out? (a) a greeting card (b) a flipbook (c) a printed photo (d) a framed painting
- 19.🎬 Seconds = frames ÷ … (a) fps (b) pixels (c) pages (d) colours
- 20.🎬 An animation at 24 fps runs for 2 minutes. How many frames does it have?
- 21.True or false: “a car eases to a stop” shows slow in and slow out. (a) True (b) False
- 22.🎬 Which principle makes a bouncing ball look soft and bendy? (a) arcs (b) squash and stretch (c) timing (d) anticipation
- 23.📒 A flipbook needs 49 pages. You have drawn 16. How many pages are still to draw?
- 24.🔢 To make a flipbook, which comes first: “flip with your thumb” or “pick a simple idea”? (a) flip with your thumb (b) pick a simple idea
- 25.🎬 An animation at 12 fps is drawn “on twos” (each drawing is shown for 2 frames). How many drawings are needed for 2 seconds?
- 26.🎬 An animation plays at 25 frames per second (fps). How many frames are in 5 seconds?
- 27.🎬 An animation at 12 fps is drawn “on twos” (each drawing is shown for 2 frames). How many drawings are needed for 4 seconds?
- 28.True or false: “start with a simple ball” is a poor flipbook tip. (a) True (b) False
- 29.True or false: a video game scene shows moving pictures. (a) True (b) False
- 30.🎬 The same movement is played at 12 fps and at 60 fps. Which looks smoother? (a) 12 fps (b) 60 fps
- 31.🔑 A ball moves from 0 cm to 35 cm in 7 equal steps. How far from the start is it after step 1 (in cm)?
- 32.📋 A 66-second film is planned with one panel for every 6 seconds. How many panels does the storyboard need?
- 33.True or false: “the start of a jump” is an in-between. (a) True (b) False
- 34.True or false: “use thick card” is a good flipbook tip. (a) True (b) False
- 35.🔑 Keyframe or in-between: “the first main pose”? (a) in-between (b) keyframe
- 36.🎬 Which animation principle is this: “fast move, fewer frames”? (a) squash and stretch (b) follow-through (c) anticipation (d) timing
- 37.🧸 Moving a model in very tiny steps makes the film … (a) slower and smoother (b) faster and jumpier (c) shorter (d) louder
- 38.Which of these is used in 2D drawn animation? (a) toys shot step by step (b) a digital 3D character (c) a hand-drawn cartoon (d) a rigged digital model
- 39.🎞️ To show a ball rolling, each new picture shows the ball … (a) in a new colour (b) much bigger (c) in the same place (d) a little further along
- 40.🔍 Which is the odd one out? (a) a jelly squishes flat (b) ball squashes on landing (c) cheeks squash in a grin (d) wind-up before a kick
Answer key
- True
- 30 fps
- False
- move the model a little
- 4320
- 720
- in-between
- the animatic
- drawings of each shot
- the script
- 25
- in-between
- 3D computer animation
- a main, important pose
- 35
- 4
- 9
- a flipbook
- fps
- 2880
- True
- squash and stretch
- 33
- pick a simple idea
- 12
- 125
- 24
- False
- True
- 60 fps
- 5
- 11
- False
- False
- keyframe
- timing
- slower and smoother
- a hand-drawn cartoon
- a little further along
- wind-up before a kick
Free animation and design lessons, practice and worksheets at talentjr.in/animation-for-kids