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Animation Worksheet: Part 1 Test

Animation and design lesson 8: Part 1 test: animation · Set 963 · 40 questions
TalentJR

Creator's tip (Find the topic, use the idea): Find the topic: moving pictures, fps, flipbooks, keyframes, stop motion, principles or storyboards. Use that lesson’s rule — frames = seconds × fps; in-betweens = b − a − 1; photos = seconds × photos per second. For principles, ask: is it getting ready, bending, keeping on moving, easing, curving or about the number of frames?

NameDateTime takenScore ___ / 40
  1. 1.True or false: “a line a character says” is part of the script. (a) False (b) True
  2. 2.🎬 The same movement is played at 12 fps and at 30 fps. Which looks smoother? (a) 12 fps (b) 30 fps
  3. 3.True or false: “just before landing” is a keyframe. (a) False (b) True
  4. 4.🔢 To make a stop-motion film, what comes right after “take one photo”? (a) build the set and models (b) play the photos fast (c) move the model a little (d) fix the camera in place
  5. 5.🎬 An animation at 24 fps runs for 3 minutes. How many frames does it have?
  6. 6.🎬 An animation at 12 fps runs for 1 minute. How many frames does it have?
  7. 7.🔑 Keyframe or in-between: “a pose between two keys”? (a) keyframe (b) in-between
  8. 8.📋 Script, storyboard or animatic: “a timed panel slideshow”? (a) the animatic (b) the script (c) the storyboard
  9. 9.📋 What is a storyboard? (a) the final colours (b) a font style (c) a list of sounds (d) drawings of each shot
  10. 10.📋 Script, storyboard or animatic: “the story in words”? (a) the animatic (b) the script (c) the storyboard
  11. 11.📒 A flipbook needs 26 pages. You have drawn 1. How many pages are still to draw?
  12. 12.🔑 Keyframe or in-between: “a pose halfway up”? (a) keyframe (b) in-between
  13. 13.🎞️ Which kind of animation uses a rigged digital model? (a) 2D drawn animation (b) stop-motion (c) 3D computer animation
  14. 14.🔑 What is a keyframe? (a) a sound effect (b) a blank page (c) a type of font (d) a main, important pose
  15. 15.📒 A flipbook needs 50 pages. You have drawn 15. How many pages are still to draw?
  16. 16.🧸 A clay car must move 16 cm in 4 equal moves, one move for each photo. How many cm is each move?
  17. 17.📋 A 72-second film is planned with one panel for every 8 seconds. How many panels does the storyboard need?
  18. 18.🔍 Which is the odd one out? (a) a greeting card (b) a flipbook (c) a printed photo (d) a framed painting
  19. 19.🎬 Seconds = frames ÷ … (a) fps (b) pixels (c) pages (d) colours
  20. 20.🎬 An animation at 24 fps runs for 2 minutes. How many frames does it have?
  21. 21.True or false: “a car eases to a stop” shows slow in and slow out. (a) True (b) False
  22. 22.🎬 Which principle makes a bouncing ball look soft and bendy? (a) arcs (b) squash and stretch (c) timing (d) anticipation
  23. 23.📒 A flipbook needs 49 pages. You have drawn 16. How many pages are still to draw?
  24. 24.🔢 To make a flipbook, which comes first: “flip with your thumb” or “pick a simple idea”? (a) flip with your thumb (b) pick a simple idea
  25. 25.🎬 An animation at 12 fps is drawn “on twos” (each drawing is shown for 2 frames). How many drawings are needed for 2 seconds?
  26. 26.🎬 An animation plays at 25 frames per second (fps). How many frames are in 5 seconds?
  27. 27.🎬 An animation at 12 fps is drawn “on twos” (each drawing is shown for 2 frames). How many drawings are needed for 4 seconds?
  28. 28.True or false: “start with a simple ball” is a poor flipbook tip. (a) True (b) False
  29. 29.True or false: a video game scene shows moving pictures. (a) True (b) False
  30. 30.🎬 The same movement is played at 12 fps and at 60 fps. Which looks smoother? (a) 12 fps (b) 60 fps
  31. 31.🔑 A ball moves from 0 cm to 35 cm in 7 equal steps. How far from the start is it after step 1 (in cm)?
  32. 32.📋 A 66-second film is planned with one panel for every 6 seconds. How many panels does the storyboard need?
  33. 33.True or false: “the start of a jump” is an in-between. (a) True (b) False
  34. 34.True or false: “use thick card” is a good flipbook tip. (a) True (b) False
  35. 35.🔑 Keyframe or in-between: “the first main pose”? (a) in-between (b) keyframe
  36. 36.🎬 Which animation principle is this: “fast move, fewer frames”? (a) squash and stretch (b) follow-through (c) anticipation (d) timing
  37. 37.🧸 Moving a model in very tiny steps makes the film … (a) slower and smoother (b) faster and jumpier (c) shorter (d) louder
  38. 38.Which of these is used in 2D drawn animation? (a) toys shot step by step (b) a digital 3D character (c) a hand-drawn cartoon (d) a rigged digital model
  39. 39.🎞️ To show a ball rolling, each new picture shows the ball … (a) in a new colour (b) much bigger (c) in the same place (d) a little further along
  40. 40.🔍 Which is the odd one out? (a) a jelly squishes flat (b) ball squashes on landing (c) cheeks squash in a grin (d) wind-up before a kick

Answer key

  1. True
  2. 30 fps
  3. False
  4. move the model a little
  5. 4320
  6. 720
  7. in-between
  8. the animatic
  9. drawings of each shot
  10. the script
  11. 25
  12. in-between
  13. 3D computer animation
  14. a main, important pose
  15. 35
  16. 4
  17. 9
  18. a flipbook
  19. fps
  20. 2880
  21. True
  22. squash and stretch
  23. 33
  24. pick a simple idea
  25. 12
  26. 125
  27. 24
  28. False
  29. True
  30. 60 fps
  31. 5
  32. 11
  33. False
  34. False
  35. keyframe
  36. timing
  37. slower and smoother
  38. a hand-drawn cartoon
  39. a little further along
  40. wind-up before a kick

Free animation and design lessons, practice and worksheets at talentjr.in/animation-for-kids