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Animation Worksheet: Part 1 Test

Animation and design lesson 8: Part 1 test: animation · Set 968 · 40 questions
TalentJR

Creator's tip (Find the topic, use the idea): Find the topic: moving pictures, fps, flipbooks, keyframes, stop motion, principles or storyboards. Use that lesson’s rule — frames = seconds × fps; in-betweens = b − a − 1; photos = seconds × photos per second. For principles, ask: is it getting ready, bending, keeping on moving, easing, curving or about the number of frames?

NameDateTime takenScore ___ / 40
  1. 1.Which of these is used in 2D drawn animation? (a) flipbook pages (b) a virtual 3D world (c) a digital 3D character (d) toys shot step by step
  2. 2.Which of these is used in 2D drawn animation? (a) a clay model moved a bit (b) a hand-drawn cartoon (c) a rigged digital model (d) paper cut-outs shot
  3. 3.📒 A flipbook has 33 pages. You flip 11 pages each second. How many seconds does the animation last?
  4. 4.True or false: “crouch before a jump” shows anticipation. (a) False (b) True
  5. 5.🔑 A ball moves from 0 cm to 28 cm in 4 equal steps. How far from the start is it after step 2 (in cm)?
  6. 6.🔢 To make a flipbook, what comes right after “trace and change a bit”? (a) pick a simple idea (b) flip with your thumb (c) draw the first page (d) repeat to the last page
  7. 7.True or false: “flip very unevenly” is a good flipbook tip. (a) False (b) True
  8. 8.📒 Good or poor flipbook tip: “draw near the spine”? (a) poor tip (b) good tip
  9. 9.🌀 A zoetrope with 15 pictures round its drum shows 15 pictures each second. How many times a second does it spin?
  10. 10.📒 Each flipbook page takes you 2 minutes to draw. How many minutes do 31 pages take?
  11. 11.True or false: “the final main pose” is a keyframe. (a) False (b) True
  12. 12.🎬 An animation at 24 fps is drawn “on twos” (each drawing is shown for 2 frames). How many drawings are needed for 1 second?
  13. 13.🔢 To make a flipbook, which is the LAST step? (a) pick a simple idea (b) trace and change a bit (c) flip with your thumb (d) repeat to the last page
  14. 14.🎬 Which animation principle is this: “cheeks squash in a grin”? (a) squash and stretch (b) follow-through (c) arcs (d) slow in and slow out
  15. 15.🎞️ To show a ball rolling, each new picture shows the ball … (a) much bigger (b) in a new colour (c) a little further along (d) in the same place
  16. 16.🔢 To make a stop-motion film, which is the LAST step? (a) build the set and models (b) fix the camera in place (c) take one photo (d) play the photos fast
  17. 17.🎞️ Which kind of animation uses a digital 3D character? (a) 2D drawn animation (b) stop-motion (c) 3D computer animation
  18. 18.🎬 Which frame rate has long been used for cinema films? (a) 5 fps (b) 24 fps (c) 2 fps (d) 1 fps
  19. 19.🔑 Keyframe or in-between: “the top of the jump”? (a) in-between (b) keyframe
  20. 20.📋 Script, storyboard or animatic: “a sketch reel with sound”? (a) the animatic (b) the script (c) the storyboard
  21. 21.🔍 Which is the odd one out? (a) a video game scene (b) a road sign (c) a printed photo (d) a poster on a wall
  22. 22.🎬 Which animation principle is this: “a breath before a shout”? (a) squash and stretch (b) arcs (c) slow in and slow out (d) anticipation
  23. 23.🔍 Which is the odd one out? (a) wind-up before a kick (b) arm pulls back to throw (c) crouch before a jump (d) a jelly squishes flat
  24. 24.🔑 A ball moves from 0 cm to 9 cm in 3 equal steps. How far from the start is it after step 2 (in cm)?
  25. 25.🎬 How many frames a move takes is called … (a) timing (b) squash and stretch (c) arcs (d) anticipation
  26. 26.🎬 Which animation principle is this: “a thrown ball curves”? (a) squash and stretch (b) follow-through (c) arcs (d) slow in and slow out
  27. 27.🎬 The same movement is played at 24 fps and at 60 fps. Which looks smoother? (a) 24 fps (b) 60 fps
  28. 28.🔍 Which is the odd one out? (a) wind-up before a kick (b) a leaping fish curves (c) arm swings in a curve (d) a thrown ball curves
  29. 29.🎬 An animation at 60 fps runs for 1 minute. How many frames does it have?
  30. 30.🎬 The same movement is played at 60 fps and at 12 fps. Which looks smoother? (a) 60 fps (b) 12 fps
  31. 31.🔢 To make an animated film, what comes right after “draw the keyframes”? (a) share the final film (b) add colour and sound (c) add the in-betweens (d) draw the storyboard
  32. 32.🎞️ Each single picture in an animation is called a … (a) font (b) poster (c) frame (d) pixel
  33. 33.🎬 A clip has 60 frames and plays at 12 fps. How many seconds long is it? =
  34. 34.🎬 An animation at 24 fps is drawn “on twos” (each drawing is shown for 2 frames). How many drawings are needed for 6 seconds?
  35. 35.True or false: “cape keeps moving on” shows follow-through. (a) False (b) True
  36. 36.🎞️ Which kind of animation uses a clay model moved a bit? (a) stop-motion (b) 3D computer animation (c) 2D drawn animation
  37. 37.Which of these is about timing? (a) cape keeps moving on (b) more frames near stops (c) fast move, fewer frames (d) a jelly squishes flat
  38. 38.🎞️ The idea that the eye holds a picture for a split second is called … (a) squash and stretch (b) the rule of thirds (c) colour mixing (d) persistence of vision
  39. 39.🌀 A zoetrope has 8 pictures round its drum and spins 1 time a second. How many pictures do you see in 2 seconds?
  40. 40.📋 A storyboard has 8 panels and each panel stands for 2 seconds of film. How long is the film (in seconds)?

Answer key

  1. flipbook pages
  2. a hand-drawn cartoon
  3. 3
  4. True
  5. 14
  6. repeat to the last page
  7. False
  8. poor tip
  9. 1
  10. 62
  11. True
  12. 12
  13. flip with your thumb
  14. squash and stretch
  15. a little further along
  16. play the photos fast
  17. 3D computer animation
  18. 24 fps
  19. keyframe
  20. the animatic
  21. a video game scene
  22. anticipation
  23. a jelly squishes flat
  24. 6
  25. timing
  26. arcs
  27. 60 fps
  28. wind-up before a kick
  29. 3600
  30. 60 fps
  31. add the in-betweens
  32. frame
  33. 5
  34. 72
  35. True
  36. stop-motion
  37. fast move, fewer frames
  38. persistence of vision
  39. 16
  40. 16

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