Animation Worksheet: Part 1 Test
Creator's tip (Find the topic, use the idea): Find the topic: moving pictures, fps, flipbooks, keyframes, stop motion, principles or storyboards. Use that lesson’s rule — frames = seconds × fps; in-betweens = b − a − 1; photos = seconds × photos per second. For principles, ask: is it getting ready, bending, keeping on moving, easing, curving or about the number of frames?
NameDateTime takenScore ___ / 40
- 1.Which of these is used in stop-motion? (a) a digital 3D character (b) a virtual 3D world (c) frames drawn on a tablet (d) paper cut-outs shot
- 2.Which of these is about timing? (a) hair swings after a stop (b) a jelly squishes flat (c) a head turns in a curve (d) heavy things move slowly
- 3.Which of these shows squash and stretch? (a) a head turns in a curve (b) cheeks squash in a grin (c) slow move, more frames (d) cape keeps moving on
- 4.🔢 To make a flipbook, which is the LAST step? (a) flip with your thumb (b) trace and change a bit (c) pick a simple idea (d) repeat to the last page
- 5.True or false: “the first main pose” is an in-between. (a) False (b) True
- 6.📋 A storyboard has 17 panels and each panel stands for 2 seconds of film. How long is the film (in seconds)?
- 7.🧸 A clay car must move 40 cm in 8 equal moves, one move for each photo. How many cm is each move?
- 8.🔑 Fewer in-betweens between two keyframes make the move … (a) faster (b) slower (c) darker (d) quieter
- 9.🔑 An animator draws keyframes on frame 18 and frame 33. How many in-between frames are there between them?
- 10.🧸 You took 240 photos for a stop-motion film that plays at 15 photos per second. How many seconds long is it?
- 11.📒 Good or poor flipbook tip: “flip very unevenly”? (a) good tip (b) poor tip
- 12.📒 You want a flipbook animation to last 4 seconds when you flip 10 pages each second. How many pages must you draw?
- 13.📋 A storyboard has 19 panels and each panel stands for 3 seconds of film. How long is the film (in seconds)?
- 14.🔑 A scene has 3 keyframes in a row, with 2 in-betweens between each pair of neighbouring keyframes. How many drawings is that in all?
- 15.🎞️ Which kind of animation uses a hand-drawn cartoon? (a) stop-motion (b) 3D computer animation (c) 2D drawn animation
- 16.🎬 Frames = seconds × … (a) pages (b) frames per second (c) pixels (d) minutes
- 17.Which of these shows follow-through? (a) ball squashes on landing (b) a jelly squishes flat (c) cat stretches mid-leap (d) tail wags after a halt
- 18.🎬 A higher frame rate makes motion look … (a) jumpier (b) smoother (c) louder (d) darker
- 19.🔍 Which is the odd one out? (a) heavy things move slowly (b) cheeks squash in a grin (c) ball squashes on landing (d) cat stretches mid-leap
- 20.🔑 Keyframe or in-between: “just after take-off”? (a) keyframe (b) in-between
- 21.📒 Good or poor flipbook tip: “make big jumps each page”? (a) poor tip (b) good tip
- 22.🔍 Which is the odd one out? (a) a framed painting (b) a looping GIF (c) a video game scene (d) a spinning zoetrope
- 23.🎬 Which animation principle is this: “slow move, more frames”? (a) arcs (b) squash and stretch (c) anticipation (d) timing
- 24.🎬 Which animation principle is this: “a car eases to a stop”? (a) timing (b) anticipation (c) follow-through (d) slow in and slow out
- 25.🔍 Which is the odd one out? (a) crouch before a jump (b) cat stretches mid-leap (c) cheeks squash in a grin (d) ball squashes on landing
- 26.True or false: “the start of a jump” is a keyframe. (a) True (b) False
- 27.True or false: “the start of a jump” is an in-between. (a) False (b) True
- 28.🔑 A scene has 4 keyframes in a row, with 3 in-betweens between each pair of neighbouring keyframes. How many drawings is that in all?
- 29.🎬 Seconds = frames ÷ … (a) pages (b) colours (c) pixels (d) fps
- 30.🎬 What does fps stand for? (a) films per show (b) frames per scene (c) fast picture speed (d) frames per second
- 31.📒 Each flipbook page takes you 3 minutes to draw. How many minutes do 27 pages take?
- 32.🧸 A clay car must move 55 cm in 11 equal moves, one move for each photo. How many cm is each move?
- 33.Which of these shows squash and stretch? (a) a jelly squishes flat (b) more frames near stops (c) wind-up before a kick (d) arm pulls back to throw
- 34.🔍 Which is the odd one out? (a) a video game scene (b) a printed photo (c) a spinning zoetrope (d) a stop-motion film
- 35.🔑 Keyframe or in-between: “the landing pose”? (a) in-between (b) keyframe
- 36.Which of these shows follow-through? (a) arm pulls back to throw (b) ball squashes on landing (c) wind-up before a kick (d) hair swings after a stop
- 37.🎬 Which principle makes a bouncing ball look soft and bendy? (a) arcs (b) squash and stretch (c) anticipation (d) timing
- 38.🎬 A clip has 30 frames and plays at 30 fps. How many seconds long is it? =
- 39.🎬 An animation at 12 fps runs for 5 minutes. How many frames does it have?
- 40.True or false: “skip numbering pages” is a good flipbook tip. (a) False (b) True
Answer key
- paper cut-outs shot
- heavy things move slowly
- cheeks squash in a grin
- flip with your thumb
- False
- 34
- 5
- faster
- 14
- 16
- poor tip
- 40
- 57
- 7
- 2D drawn animation
- frames per second
- tail wags after a halt
- smoother
- heavy things move slowly
- in-between
- poor tip
- a framed painting
- timing
- slow in and slow out
- crouch before a jump
- True
- False
- 13
- fps
- frames per second
- 81
- 5
- a jelly squishes flat
- a printed photo
- keyframe
- hair swings after a stop
- squash and stretch
- 1
- 3600
- False
Free animation and design lessons, practice and worksheets at talentjr.in/animation-for-kids