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Animation Worksheet: Part 1 Test

Animation and design lesson 8: Part 1 test: animation · Set 989 · 40 questions
TalentJR

Creator's tip (Find the topic, use the idea): Find the topic: moving pictures, fps, flipbooks, keyframes, stop motion, principles or storyboards. Use that lesson’s rule — frames = seconds × fps; in-betweens = b − a − 1; photos = seconds × photos per second. For principles, ask: is it getting ready, bending, keeping on moving, easing, curving or about the number of frames?

NameDateTime takenScore ___ / 40
  1. 1.🎬 What does fps stand for? (a) films per show (b) frames per scene (c) frames per second (d) fast picture speed
  2. 2.True or false: “shoot by a sunny window” is a good stop-motion tip. (a) False (b) True
  3. 3.🎬 Which frame rate has long been used for cinema films? (a) 1 fps (b) 2 fps (c) 24 fps (d) 5 fps
  4. 4.🧸 Which of these is often used for stop-motion models? (a) smoke (b) soap bubbles (c) modelling clay (d) ice cream
  5. 5.True or false: “draw only 3 pages” is a poor flipbook tip. (a) True (b) False
  6. 6.📒 Good or poor flipbook tip: “start with a simple ball”? (a) good tip (b) poor tip
  7. 7.🧸 A stop-motion film plays at 10 photos per second. How many photos do you need for 7 seconds?
  8. 8.📒 Good or poor flipbook tip: “use thin paper”? (a) good tip (b) poor tip
  9. 9.🌀 A zoetrope with 9 pictures round its drum shows 9 pictures each second. How many times a second does it spin?
  10. 10.🔑 An animator draws keyframes on frame 4 and frame 10. How many in-between frames are there between them?
  11. 11.🎞️ Which kind of animation uses a rigged digital model? (a) stop-motion (b) 3D computer animation (c) 2D drawn animation
  12. 12.🎬 A clip has 192 frames and plays at 24 fps. How many seconds long is it? =
  13. 13.🎬 Natural movements follow curved paths called … (a) follow-through (b) anticipation (c) timing (d) arcs
  14. 14.🎬 A clip has 30 frames and plays at 30 fps. How many seconds long is it? =
  15. 15.📋 Why make a storyboard before animating? (a) to make it longer (b) to pick a font (c) to skip the story (d) to plan before animating
  16. 16.📋 A storyboard has 19 panels and each panel stands for 5 seconds of film. How long is the film (in seconds)?
  17. 17.🧸 Why must the camera stay perfectly still? (a) to save battery (b) so the set does not jump (c) so photos are blurry (d) to make it louder
  18. 18.🔍 Which is the odd one out? (a) ball squashes on landing (b) cheeks squash in a grin (c) a breath before a shout (d) cat stretches mid-leap
  19. 19.🎬 An animation at 30 fps runs for 1 minute. How many frames does it have?
  20. 20.True or false: “skip numbering pages” is a poor flipbook tip. (a) False (b) True
  21. 21.🎬 Animating “on twos” means each drawing is shown for … (a) 2 frames (b) half a frame (c) 2 seconds (d) 2 minutes
  22. 22.🎬 An animation at 12 fps is drawn “on twos” (each drawing is shown for 2 frames). How many drawings are needed for 8 seconds?
  23. 23.🔍 Which is the odd one out? (a) a cartoon film (b) a spinning zoetrope (c) a stop-motion film (d) a printed photo
  24. 24.True or false: “trace the page before” is a good flipbook tip. (a) False (b) True
  25. 25.🎬 Which principle makes a bouncing ball look soft and bendy? (a) squash and stretch (b) anticipation (c) arcs (d) timing
  26. 26.🎬 The same movement is played at 12 fps and at 30 fps. Which looks smoother? (a) 12 fps (b) 30 fps
  27. 27.🔑 A ball moves from 0 cm to 15 cm in 5 equal steps. How far from the start is it after step 2 (in cm)?
  28. 28.🔑 Keyframe or in-between: “just after take-off”? (a) keyframe (b) in-between
  29. 29.🎞️ Why do still pictures shown fast seem to move? (a) the pictures are wet (b) the eye blends them (c) magic ink (d) the paper moves
  30. 30.🧸 A stop-motion film plays at 12 photos per second. How many photos do you need for 3 seconds?
  31. 31.🎬 The same movement is played at 24 fps and at 60 fps. Which looks smoother? (a) 24 fps (b) 60 fps
  32. 32.🎞️ To show a ball rolling, each new picture shows the ball … (a) much bigger (b) a little further along (c) in a new colour (d) in the same place
  33. 33.Which of these is used in 2D drawn animation? (a) a virtual 3D world (b) flipbook pages (c) a computer-built model (d) paper cut-outs shot
  34. 34.🔑 An animator draws keyframes on frame 6 and frame 10. How many in-between frames are there between them?
  35. 35.🔑 An animator draws keyframes on frame 3 and frame 13. How many in-between frames are there between them?
  36. 36.True or false: “bump the table often” is a poor stop-motion tip. (a) False (b) True
  37. 37.🎬 How many frames a move takes is called … (a) anticipation (b) timing (c) arcs (d) squash and stretch
  38. 38.🔍 Which is the odd one out? (a) a cartoon film (b) a stop-motion film (c) a looping GIF (d) a greeting card
  39. 39.🎞️ The idea that the eye holds a picture for a split second is called … (a) squash and stretch (b) colour mixing (c) persistence of vision (d) the rule of thirds
  40. 40.🌀 A zoetrope with 14 pictures round its drum shows 14 pictures each second. How many times a second does it spin?

Answer key

  1. frames per second
  2. False
  3. 24 fps
  4. modelling clay
  5. True
  6. good tip
  7. 70
  8. good tip
  9. 1
  10. 5
  11. 3D computer animation
  12. 8
  13. arcs
  14. 1
  15. to plan before animating
  16. 95
  17. so the set does not jump
  18. a breath before a shout
  19. 1800
  20. True
  21. 2 frames
  22. 48
  23. a printed photo
  24. True
  25. squash and stretch
  26. 30 fps
  27. 6
  28. in-between
  29. the eye blends them
  30. 36
  31. 60 fps
  32. a little further along
  33. flipbook pages
  34. 3
  35. 9
  36. True
  37. timing
  38. a greeting card
  39. persistence of vision
  40. 1

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