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Animation Worksheet: Part 1 Test

Animation and design lesson 8: Part 1 test: animation · Set 996 · 40 questions
TalentJR

Creator's tip (Find the topic, use the idea): Find the topic: moving pictures, fps, flipbooks, keyframes, stop motion, principles or storyboards. Use that lesson’s rule — frames = seconds × fps; in-betweens = b − a − 1; photos = seconds × photos per second. For principles, ask: is it getting ready, bending, keeping on moving, easing, curving or about the number of frames?

NameDateTime takenScore ___ / 40
  1. 1.📋 A storyboard drawing should be … (a) quick and simple (b) very detailed (c) perfect and coloured (d) in 3D
  2. 2.🔑 What are the drawings between keyframes called? (a) titles (b) close-ups (c) in-betweens (d) thumbnails
  3. 3.🔑 An animator draws keyframes on frame 7 and frame 16. How many in-between frames are there between them?
  4. 4.🧸 You took 90 photos for a stop-motion film that plays at 10 photos per second. How many seconds long is it?
  5. 5.🔢 To make a flipbook, which comes first: “pick a simple idea” or “repeat to the last page”? (a) repeat to the last page (b) pick a simple idea
  6. 6.🔍 Which is the odd one out? (a) a framed painting (b) a spinning zoetrope (c) a printed photo (d) a greeting card
  7. 7.🎬 The same movement is played at 24 fps and at 25 fps. Which looks smoother? (a) 24 fps (b) 25 fps
  8. 8.🔍 Which is the odd one out? (a) a road sign (b) a looping GIF (c) a spinning zoetrope (d) a cartoon film
  9. 9.🎬 Which animation principle is this: “crouch before a jump”? (a) anticipation (b) squash and stretch (c) arcs (d) follow-through
  10. 10.🎬 Starting and ending a move gently, with more frames near the stops, is … (a) arcs (b) anticipation (c) slow in and slow out (d) squash and stretch
  11. 11.True or false: a spinning zoetrope shows moving pictures. (a) False (b) True
  12. 12.🎬 Animating “on twos” means each drawing is shown for … (a) 2 frames (b) 2 minutes (c) 2 seconds (d) half a frame
  13. 13.True or false: a framed painting shows moving pictures. (a) False (b) True
  14. 14.🎞️ A spinning drum with pictures inside and slits to look through is … (a) a zoetrope (b) a flipbook (c) a storyboard (d) a microphone
  15. 15.🔢 To make a flipbook, what comes right after “trace and change a bit”? (a) pick a simple idea (b) flip with your thumb (c) draw the first page (d) repeat to the last page
  16. 16.🔢 To make a stop-motion film, which is the FIRST step? (a) play the photos fast (b) take one photo (c) repeat photo and move (d) build the set and models
  17. 17.📋 Script, storyboard or animatic: “a line a character says”? (a) the animatic (b) the script (c) the storyboard
  18. 18.🎬 An animation at 12 fps is drawn “on twos” (each drawing is shown for 2 frames). How many drawings are needed for 5 seconds?
  19. 19.🎬 A clip has 24 frames and plays at 24 fps. How many seconds long is it? =
  20. 20.True or false: “make big jumps each page” is a good flipbook tip. (a) False (b) True
  21. 21.🔑 Keyframe or in-between: “a pose between two keys”? (a) keyframe (b) in-between
  22. 22.📒 Good or poor flipbook tip: “keep backgrounds still”? (a) poor tip (b) good tip
  23. 23.🔢 To make an animated film, which comes first: “draw the keyframes” or “draw the storyboard”? (a) draw the storyboard (b) draw the keyframes
  24. 24.🎬 An animation at 12 fps runs for 1 minute. How many frames does it have?
  25. 25.🧸 A clay car must move 11 cm in 11 equal moves, one move for each photo. How many cm is each move?
  26. 26.📒 A flipbook needs 58 pages. You have drawn 42. How many pages are still to draw?
  27. 27.🎞️ Which kind of animation uses a computer-built model? (a) stop-motion (b) 2D drawn animation (c) 3D computer animation
  28. 28.📋 A storyboard looks most like … (a) a comic strip (b) a shopping list (c) a calendar (d) a map
  29. 29.🔑 A scene has 7 keyframes in a row, with 1 in-betweens between each pair of neighbouring keyframes. How many drawings is that in all?
  30. 30.🧸 Why must the camera stay perfectly still? (a) to save battery (b) to make it louder (c) so the set does not jump (d) so photos are blurry
  31. 31.🔍 Which is the odd one out? (a) more frames near stops (b) a lift starts gently (c) a car eases to a stop (d) fast move, fewer frames
  32. 32.🧸 You took 120 photos for a stop-motion film that plays at 12 photos per second. How many seconds long is it?
  33. 33.🌀 A zoetrope has 16 pictures round its drum and spins 1 time a second. How many pictures do you see each second?
  34. 34.🎬 A clip has 390 frames and plays at 60 fps. How many seconds long is it? =
  35. 35.True or false: “slow move, more frames” is about timing. (a) False (b) True
  36. 36.🔢 To make a stop-motion film, which is the LAST step? (a) move the model a little (b) fix the camera in place (c) play the photos fast (d) repeat photo and move
  37. 37.Which of these shows follow-through? (a) arm pulls back to throw (b) a head turns in a curve (c) cape keeps moving on (d) heavy things move slowly
  38. 38.🧸 A stop-motion film plays at 15 photos per second. How many photos do you need for 13 seconds?
  39. 39.🔑 What is usually drawn first? (a) the music (b) the keyframes (c) the end credits (d) the in-betweens
  40. 40.🔍 Which is the odd one out? (a) a cartoon film (b) a printed photo (c) a greeting card (d) a framed painting

Answer key

  1. quick and simple
  2. in-betweens
  3. 8
  4. 9
  5. pick a simple idea
  6. a spinning zoetrope
  7. 25 fps
  8. a road sign
  9. anticipation
  10. slow in and slow out
  11. True
  12. 2 frames
  13. False
  14. a zoetrope
  15. repeat to the last page
  16. build the set and models
  17. the script
  18. 30
  19. 1
  20. False
  21. in-between
  22. good tip
  23. draw the storyboard
  24. 720
  25. 1
  26. 16
  27. 3D computer animation
  28. a comic strip
  29. 13
  30. so the set does not jump
  31. fast move, fewer frames
  32. 10
  33. 16
  34. 6.5
  35. True
  36. play the photos fast
  37. cape keeps moving on
  38. 195
  39. the keyframes
  40. a cartoon film

Free animation and design lessons, practice and worksheets at talentjr.in/animation-for-kids