App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.True or false: “labels on every icon” helps everyone use the app. (a) False (b) True
- 2.Which of these helps everyone use the app? (a) icons with no labels (b) fast-flashing lights (c) tiny tap areas (d) labels on every icon
- 3.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) helps everyone (b) makes it harder
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4.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 14 px
Menu: 11 px
Title: 18 px - 5.True or false: “icons with no labels” helps everyone use the app. (a) True (b) False
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6.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 9 px
Hint: 22 px
Menu: 16 px
Caption: 23 px
Label: 17 px (a) Hint (b) Caption (c) Footer (d) Menu -
7.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 12 px
Hint: 11 px
Caption: 10 px
Body text: 14 px - 8.♿ A screen has 7 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
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9.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 11 px
Caption: 18 px
Label: 14 px - 10.♿ A screen has 9 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 11.♿ Showing right or wrong only in red and green is a problem for ___. (a) the server (b) the battery (c) fast typists (d) colour-blind users
- 12.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) makes it harder (b) helps everyone
- 13.♿ Why add captions to videos? (a) so anyone can follow (b) to add colour (c) to slow them down (d) to hide the sound
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14.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 13 px
Body text: 22 px
Hint: 24 px - 15.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) helps everyone (b) makes it harder
- 16.♿ Accessibility means an app works for ___. (a) everyone (b) only the coder (c) only experts (d) nobody
- 17.Which of these helps everyone use the app? (a) text that can grow (b) sudden loud sounds (c) colour as the only clue (d) tiny tap areas
- 18.True or false: “colour as the only clue” helps everyone use the app. (a) False (b) True
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19.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 10 px
Label: 22 px
Body text: 19 px
Footer: 21 px (a) Footer (b) Caption (c) Body text (d) Label - 20.♿ A screen has 12 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
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21.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 18 px
Footer: 20 px
Hint: 11 px
Menu: 18 px
Caption: 17 px (a) Hint (b) Footer (c) Title (d) Menu -
22.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 9 px
Title: 22 px
Label: 25 px (a) Title (b) Label (c) Hint - 23.🔍 Which is the odd one out? (a) strong colour contrast (b) icons with no labels (c) labels on every icon (d) text that can grow
- 24.True or false: “fast-flashing lights” helps everyone use the app. (a) False (b) True
- 25.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) makes it harder (b) helps everyone
- 26.♿ A screen has 7 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 27.🔍 Which is the odd one out? (a) text that can grow (b) labels on every icon (c) colour as the only clue (d) big touch targets
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28.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 23 px
Caption: 12 px
Footer: 19 px -
29.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 14 px
Title: 17 px
Caption: 20 px
Footer: 22 px
Hint: 21 px (a) Title (b) Footer (c) Menu (d) Caption - 30.Which of these makes the app harder to use? (a) big touch targets (b) strong colour contrast (c) colour as the only clue (d) captions on videos
- 31.True or false: “tiny tap areas” helps everyone use the app. (a) False (b) True
- 32.Which of these helps everyone use the app? (a) icons with no labels (b) tiny tap areas (c) sudden loud sounds (d) big touch targets
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33.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 10 px
Caption: 23 px
Body text: 21 px
Title: 20 px (a) Body text (b) Caption (c) Title (d) Menu - 34.🔍 Which is the odd one out? (a) icons with no labels (b) sudden loud sounds (c) text that can grow (d) fast-flashing lights
- 35.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) helps everyone (b) makes it harder
-
36.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 17 px
Label: 14 px
Caption: 23 px
Hint: 22 px
Menu: 22 px (a) Label (b) Hint (c) Footer (d) Caption - 37.🔍 Which is the odd one out? (a) tiny tap areas (b) text that can grow (c) strong colour contrast (d) labels on every icon
- 38.🔍 Which is the odd one out? (a) colour as the only clue (b) icons with no labels (c) strong colour contrast (d) sudden loud sounds
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39.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 10 px
Label: 19 px
Title: 12 px -
40.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 14 px
Caption: 17 px
Footer: 21 px (a) Body text (b) Caption (c) Footer
Answer key
- True
- labels on every icon
- makes it harder
- 2
- False
- Footer
- 4
- 3
- 2
- 8
- colour-blind users
- helps everyone
- so anyone can follow
- 1
- helps everyone
- everyone
- text that can grow
- False
- Caption
- 10
- Hint
- Hint
- icons with no labels
- False
- helps everyone
- 5
- colour as the only clue
- 1
- Menu
- colour as the only clue
- False
- big touch targets
- Menu
- text that can grow
- makes it harder
- Label
- tiny tap areas
- strong colour contrast
- 2
- Body text
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