App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.True or false: “icons with no labels” makes the app harder to use. (a) False (b) True
- 2.♿ A screen has 6 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
- 3.Which of these helps everyone use the app? (a) text that can grow (b) fast-flashing lights (c) icons with no labels (d) colour as the only clue
- 4.♿ Showing right or wrong only in red and green is a problem for ___. (a) colour-blind users (b) the battery (c) fast typists (d) the server
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5.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 16 px
Body text: 16 px
Caption: 13 px
Menu: 14 px
Footer: 10 px - 6.♿ Why add captions to videos? (a) to slow them down (b) so anyone can follow (c) to add colour (d) to hide the sound
- 7.♿ Accessibility means an app works for ___. (a) only the coder (b) everyone (c) only experts (d) nobody
- 8.♿ A screen has 8 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 9.♿ Does this help everyone, or make the app harder to use: icons with no labels? (a) makes it harder (b) helps everyone
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10.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 23 px
Body text: 13 px
Caption: 16 px - 11.True or false: “captions on videos” makes the app harder to use. (a) True (b) False
- 12.True or false: “labels on every icon” helps everyone use the app. (a) True (b) False
- 13.True or false: “sudden loud sounds” helps everyone use the app. (a) True (b) False
- 14.🔍 Which is the odd one out? (a) colour as the only clue (b) icons with no labels (c) tiny tap areas (d) strong colour contrast
- 15.Which of these helps everyone use the app? (a) tiny tap areas (b) colour as the only clue (c) labels on every icon (d) sudden loud sounds
- 16.🔍 Which is the odd one out? (a) big touch targets (b) colour as the only clue (c) fast-flashing lights (d) sudden loud sounds
- 17.🔍 Which is the odd one out? (a) colour as the only clue (b) labels on every icon (c) captions on videos (d) big touch targets
- 18.True or false: “fast-flashing lights” helps everyone use the app. (a) True (b) False
- 19.🔍 Which is the odd one out? (a) text that can grow (b) icons with no labels (c) fast-flashing lights (d) colour as the only clue
- 20.♿ A screen has 8 icon buttons. Only 6 of them have a text label for screen readers. How many still need a label?
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21.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 11 px
Title: 11 px
Hint: 18 px - 22.♿ A screen has 12 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 23.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) helps everyone (b) makes it harder
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24.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 26 px
Menu: 13 px
Caption: 19 px (a) Caption (b) Footer (c) Menu -
25.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 13 px
Body text: 22 px
Hint: 16 px
Menu: 22 px
Caption: 22 px (a) Body text (b) Label (c) Menu (d) Hint -
26.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 25 px
Caption: 22 px
Label: 10 px (a) Caption (b) Label (c) Footer -
27.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 28 px
Title: 12 px
Menu: 18 px (a) Caption (b) Menu (c) Title - 28.♿ A screen has 7 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
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29.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 26 px
Caption: 26 px
Label: 27 px
Menu: 14 px
Title: 27 px (a) Label (b) Body text (c) Caption (d) Menu -
30.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 12 px
Footer: 13 px
Title: 15 px - 31.True or false: “text that can grow” makes the app harder to use. (a) False (b) True
- 32.Which of these helps everyone use the app? (a) fast-flashing lights (b) tiny tap areas (c) icons with no labels (d) big touch targets
- 33.♿ What does a screen reader do? (a) plays music (b) makes text tiny (c) takes photos (d) reads the screen aloud
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34.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 16 px
Hint: 16 px
Label: 12 px
Caption: 20 px
Body text: 15 px - 35.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) helps everyone (b) makes it harder
- 36.True or false: “strong colour contrast” helps everyone use the app. (a) True (b) False
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37.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 18 px
Footer: 27 px
Hint: 9 px (a) Body text (b) Hint (c) Footer - 38.🔍 Which is the odd one out? (a) icons with no labels (b) big touch targets (c) strong colour contrast (d) text that can grow
- 39.♿ A screen has 6 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
- 40.Which of these makes the app harder to use? (a) labels on every icon (b) captions on videos (c) tiny tap areas (d) strong colour contrast
Answer key
- True
- 1
- text that can grow
- colour-blind users
- 3
- so anyone can follow
- everyone
- 7
- makes it harder
- 1
- False
- True
- False
- strong colour contrast
- labels on every icon
- big touch targets
- colour as the only clue
- False
- text that can grow
- 2
- 2
- 8
- helps everyone
- Menu
- Label
- Label
- Title
- 6
- Menu
- 3
- False
- big touch targets
- reads the screen aloud
- 2
- makes it harder
- True
- Hint
- icons with no labels
- 3
- tiny tap areas
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