App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.♿ Does this help everyone, or make the app harder to use: colour as the only clue? (a) helps everyone (b) makes it harder
- 2.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) helps everyone (b) makes it harder
- 3.True or false: “fast-flashing lights” helps everyone use the app. (a) False (b) True
- 4.True or false: “big touch targets” makes the app harder to use. (a) True (b) False
- 5.♿ A screen has 8 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
- 6.♿ What should every icon-only button have for screen readers? (a) a long animation (b) a bright colour (c) a sound (d) a text label
- 7.♿ Does this help everyone, or make the app harder to use: icons with no labels? (a) helps everyone (b) makes it harder
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8.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 20 px
Title: 24 px
Body text: 14 px
Label: 25 px (a) Footer (b) Label (c) Title (d) Body text -
9.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 12 px
Caption: 21 px
Label: 15 px
Menu: 17 px - 10.🔍 Which is the odd one out? (a) tiny tap areas (b) strong colour contrast (c) sudden loud sounds (d) colour as the only clue
- 11.🔍 Which is the odd one out? (a) big touch targets (b) icons with no labels (c) text that can grow (d) captions on videos
- 12.Which of these makes the app harder to use? (a) fast-flashing lights (b) labels on every icon (c) big touch targets (d) captions on videos
- 13.♿ Showing right or wrong only in red and green is a problem for ___. (a) colour-blind users (b) the server (c) the battery (d) fast typists
- 14.🔍 Which is the odd one out? (a) text that can grow (b) fast-flashing lights (c) big touch targets (d) captions on videos
- 15.♿ Accessibility means an app works for ___. (a) nobody (b) only the coder (c) everyone (d) only experts
- 16.Which of these makes the app harder to use? (a) text that can grow (b) sudden loud sounds (c) captions on videos (d) big touch targets
- 17.♿ Why add captions to videos? (a) so anyone can follow (b) to add colour (c) to hide the sound (d) to slow them down
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18.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 26 px
Menu: 16 px
Body text: 26 px
Label: 12 px (a) Body text (b) Menu (c) Label (d) Title - 19.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) helps everyone (b) makes it harder
- 20.♿ A screen has 8 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
- 21.Which of these helps everyone use the app? (a) colour as the only clue (b) icons with no labels (c) tiny tap areas (d) strong colour contrast
- 22.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) helps everyone (b) makes it harder
- 23.♿ A screen has 8 icon buttons. Only 7 of them have a text label for screen readers. How many still need a label?
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24.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 20 px
Hint: 14 px
Caption: 18 px
Menu: 12 px
Label: 14 px - 25.True or false: “captions on videos” helps everyone use the app. (a) False (b) True
- 26.Which of these makes the app harder to use? (a) text that can grow (b) labels on every icon (c) captions on videos (d) colour as the only clue
-
27.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 24 px
Caption: 25 px
Title: 9 px
Footer: 25 px
Body text: 23 px (a) Menu (b) Footer (c) Caption (d) Title - 28.True or false: “big touch targets” helps everyone use the app. (a) True (b) False
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29.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 10 px
Footer: 19 px
Menu: 27 px (a) Footer (b) Menu (c) Body text -
30.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 20 px
Caption: 11 px
Menu: 22 px -
31.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 18 px
Caption: 20 px
Title: 18 px -
32.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 20 px
Caption: 19 px
Menu: 20 px
Hint: 14 px - 33.♿ A screen has 10 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
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34.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 17 px
Body text: 18 px
Footer: 9 px
Caption: 26 px (a) Footer (b) Hint (c) Body text (d) Caption -
35.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 11 px
Menu: 13 px
Caption: 12 px
Hint: 14 px
Body text: 21 px - 36.Which of these helps everyone use the app? (a) fast-flashing lights (b) tiny tap areas (c) colour as the only clue (d) text that can grow
- 37.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) makes it harder (b) helps everyone
- 38.True or false: “text that can grow” makes the app harder to use. (a) False (b) True
- 39.True or false: “labels on every icon” helps everyone use the app. (a) False (b) True
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40.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 19 px
Caption: 13 px
Menu: 13 px
Answer key
- makes it harder
- makes it harder
- False
- False
- 3
- a text label
- makes it harder
- Body text
- 2
- strong colour contrast
- icons with no labels
- fast-flashing lights
- colour-blind users
- fast-flashing lights
- everyone
- sudden loud sounds
- so anyone can follow
- Label
- makes it harder
- 5
- strong colour contrast
- makes it harder
- 1
- 3
- True
- colour as the only clue
- Title
- True
- Body text
- 1
- 0
- 1
- 6
- Footer
- 4
- text that can grow
- helps everyone
- False
- True
- 2
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