App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.Which of these helps everyone use the app? (a) tiny tap areas (b) big touch targets (c) sudden loud sounds (d) colour as the only clue
- 2.♿ What does a screen reader do? (a) plays music (b) takes photos (c) reads the screen aloud (d) makes text tiny
- 3.🔍 Which is the odd one out? (a) fast-flashing lights (b) labels on every icon (c) strong colour contrast (d) text that can grow
- 4.♿ Why add captions to videos? (a) to slow them down (b) to hide the sound (c) so anyone can follow (d) to add colour
- 5.True or false: “icons with no labels” helps everyone use the app. (a) False (b) True
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6.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 10 px
Body text: 23 px
Menu: 16 px
Caption: 20 px - 7.Which of these makes the app harder to use? (a) captions on videos (b) big touch targets (c) strong colour contrast (d) icons with no labels
- 8.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) helps everyone (b) makes it harder
- 9.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) makes it harder (b) helps everyone
- 10.🔍 Which is the odd one out? (a) icons with no labels (b) text that can grow (c) colour as the only clue (d) sudden loud sounds
- 11.♿ A screen has 7 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
- 12.🔍 Which is the odd one out? (a) big touch targets (b) tiny tap areas (c) captions on videos (d) labels on every icon
- 13.Which of these makes the app harder to use? (a) text that can grow (b) strong colour contrast (c) fast-flashing lights (d) captions on videos
- 14.♿ A screen has 8 icon buttons. Only 7 of them have a text label for screen readers. How many still need a label?
- 15.Which of these makes the app harder to use? (a) strong colour contrast (b) tiny tap areas (c) text that can grow (d) labels on every icon
- 16.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) makes it harder (b) helps everyone
- 17.🔍 Which is the odd one out? (a) colour as the only clue (b) tiny tap areas (c) fast-flashing lights (d) labels on every icon
- 18.♿ A screen has 5 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 19.True or false: “text that can grow” makes the app harder to use. (a) False (b) True
- 20.Which of these helps everyone use the app? (a) tiny tap areas (b) sudden loud sounds (c) colour as the only clue (d) captions on videos
- 21.True or false: “captions on videos” helps everyone use the app. (a) True (b) False
- 22.♿ A screen has 11 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
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23.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 12 px
Caption: 19 px
Menu: 24 px - 24.True or false: “tiny tap areas” makes the app harder to use. (a) False (b) True
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25.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 16 px
Body text: 10 px
Hint: 16 px
Label: 19 px (a) Title (b) Body text (c) Label (d) Hint - 26.♿ A screen has 11 icon buttons. Only 8 of them have a text label for screen readers. How many still need a label?
- 27.🔍 Which is the odd one out? (a) icons with no labels (b) sudden loud sounds (c) strong colour contrast (d) tiny tap areas
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28.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 23 px
Title: 24 px
Menu: 24 px - 29.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) helps everyone (b) makes it harder
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30.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 28 px
Menu: 22 px
Footer: 19 px
Body text: 11 px
Caption: 17 px (a) Footer (b) Body text (c) Menu (d) Hint - 31.♿ What should every icon-only button have for screen readers? (a) a sound (b) a long animation (c) a bright colour (d) a text label
- 32.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) helps everyone (b) makes it harder
- 33.🔍 Which is the odd one out? (a) text that can grow (b) sudden loud sounds (c) big touch targets (d) captions on videos
- 34.True or false: “tiny tap areas” helps everyone use the app. (a) True (b) False
- 35.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) helps everyone (b) makes it harder
- 36.♿ A screen has 10 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 37.♿ A screen has 5 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
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38.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 10 px
Caption: 15 px
Title: 24 px -
39.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 19 px
Hint: 13 px
Menu: 27 px
Caption: 20 px
Title: 19 px (a) Caption (b) Label (c) Hint (d) Menu - 40.♿ A screen has 5 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
Answer key
- big touch targets
- reads the screen aloud
- fast-flashing lights
- so anyone can follow
- False
- 1
- icons with no labels
- helps everyone
- helps everyone
- text that can grow
- 2
- tiny tap areas
- fast-flashing lights
- 1
- tiny tap areas
- helps everyone
- labels on every icon
- 4
- False
- captions on videos
- True
- 6
- 1
- True
- Body text
- 3
- strong colour contrast
- 0
- helps everyone
- Body text
- a text label
- makes it harder
- sudden loud sounds
- False
- makes it harder
- 9
- 2
- 2
- Hint
- 1
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