App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) helps everyone (b) makes it harder
- 2.Which of these makes the app harder to use? (a) strong colour contrast (b) colour as the only clue (c) labels on every icon (d) text that can grow
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3.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 9 px
Hint: 18 px
Label: 26 px
Footer: 20 px
Menu: 26 px (a) Hint (b) Label (c) Footer (d) Title - 4.🔍 Which is the odd one out? (a) icons with no labels (b) tiny tap areas (c) big touch targets (d) sudden loud sounds
- 5.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) helps everyone (b) makes it harder
- 6.♿ A screen has 7 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
- 7.♿ Why add captions to videos? (a) to add colour (b) so anyone can follow (c) to hide the sound (d) to slow them down
- 8.🔍 Which is the odd one out? (a) strong colour contrast (b) tiny tap areas (c) captions on videos (d) labels on every icon
- 9.Which of these helps everyone use the app? (a) colour as the only clue (b) icons with no labels (c) sudden loud sounds (d) text that can grow
- 10.True or false: “strong colour contrast” helps everyone use the app. (a) False (b) True
- 11.♿ Does this help everyone, or make the app harder to use: icons with no labels? (a) makes it harder (b) helps everyone
- 12.♿ What does a screen reader do? (a) plays music (b) makes text tiny (c) takes photos (d) reads the screen aloud
- 13.Which of these makes the app harder to use? (a) captions on videos (b) tiny tap areas (c) text that can grow (d) strong colour contrast
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14.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 15 px
Label: 16 px
Body text: 23 px
Hint: 14 px
Caption: 22 px - 15.♿ A screen has 6 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
- 16.True or false: “tiny tap areas” helps everyone use the app. (a) True (b) False
- 17.♿ Showing right or wrong only in red and green is a problem for ___. (a) fast typists (b) the server (c) colour-blind users (d) the battery
- 18.Which of these helps everyone use the app? (a) labels on every icon (b) icons with no labels (c) colour as the only clue (d) tiny tap areas
- 19.True or false: “strong colour contrast” makes the app harder to use. (a) True (b) False
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20.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 18 px
Footer: 23 px
Body text: 17 px
Menu: 10 px
Title: 20 px (a) Menu (b) Body text (c) Footer (d) Label - 21.♿ A screen has 6 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 22.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) helps everyone (b) makes it harder
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23.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 21 px
Label: 24 px
Body text: 11 px (a) Label (b) Body text (c) Menu - 24.♿ A screen has 9 icon buttons. Only 7 of them have a text label for screen readers. How many still need a label?
- 25.♿ A screen has 10 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
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26.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 18 px
Body text: 20 px
Title: 9 px
Menu: 17 px
Label: 16 px (a) Body text (b) Hint (c) Menu (d) Title -
27.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 15 px
Menu: 14 px
Hint: 23 px
Body text: 14 px -
28.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 13 px
Label: 22 px
Title: 14 px - 29.🔍 Which is the odd one out? (a) strong colour contrast (b) colour as the only clue (c) tiny tap areas (d) fast-flashing lights
- 30.Which of these helps everyone use the app? (a) sudden loud sounds (b) fast-flashing lights (c) big touch targets (d) tiny tap areas
- 31.🔍 Which is the odd one out? (a) tiny tap areas (b) sudden loud sounds (c) colour as the only clue (d) captions on videos
- 32.♿ What should every icon-only button have for screen readers? (a) a bright colour (b) a long animation (c) a text label (d) a sound
- 33.True or false: “tiny tap areas” makes the app harder to use. (a) True (b) False
- 34.♿ Accessibility means an app works for ___. (a) only the coder (b) nobody (c) only experts (d) everyone
- 35.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) makes it harder (b) helps everyone
- 36.🔍 Which is the odd one out? (a) labels on every icon (b) sudden loud sounds (c) text that can grow (d) big touch targets
- 37.🔍 Which is the odd one out? (a) strong colour contrast (b) text that can grow (c) colour as the only clue (d) big touch targets
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38.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 19 px
Title: 20 px
Hint: 18 px
Footer: 12 px (a) Hint (b) Title (c) Menu (d) Footer -
39.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 10 px
Body text: 23 px
Hint: 18 px
Title: 21 px -
40.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 17 px
Menu: 17 px
Body text: 9 px (a) Label (b) Menu (c) Body text
Answer key
- makes it harder
- colour as the only clue
- Title
- big touch targets
- helps everyone
- 2
- so anyone can follow
- tiny tap areas
- text that can grow
- True
- makes it harder
- reads the screen aloud
- tiny tap areas
- 2
- 1
- False
- colour-blind users
- labels on every icon
- False
- Menu
- 4
- makes it harder
- Body text
- 2
- 9
- Title
- 3
- 2
- strong colour contrast
- big touch targets
- captions on videos
- a text label
- True
- everyone
- makes it harder
- sudden loud sounds
- colour as the only clue
- Footer
- 1
- Body text
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