App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) helps everyone (b) makes it harder
- 2.🔍 Which is the odd one out? (a) sudden loud sounds (b) big touch targets (c) fast-flashing lights (d) colour as the only clue
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3.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 19 px
Body text: 28 px
Footer: 11 px
Title: 21 px (a) Title (b) Body text (c) Hint (d) Footer - 4.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) helps everyone (b) makes it harder
- 5.🔍 Which is the odd one out? (a) colour as the only clue (b) text that can grow (c) big touch targets (d) labels on every icon
- 6.♿ A screen has 10 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
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7.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 9 px
Title: 27 px
Menu: 20 px
Hint: 16 px
Footer: 22 px (a) Hint (b) Caption (c) Title (d) Menu -
8.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 18 px
Hint: 23 px
Title: 13 px (a) Hint (b) Label (c) Title - 9.♿ A screen has 11 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
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10.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 19 px
Body text: 17 px
Label: 21 px
Menu: 14 px - 11.🔍 Which is the odd one out? (a) tiny tap areas (b) text that can grow (c) icons with no labels (d) fast-flashing lights
- 12.🔍 Which is the odd one out? (a) labels on every icon (b) sudden loud sounds (c) fast-flashing lights (d) tiny tap areas
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13.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 24 px
Menu: 15 px
Hint: 16 px
Title: 13 px
Label: 13 px -
14.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 24 px
Menu: 20 px
Caption: 13 px -
15.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 9 px
Hint: 16 px
Footer: 19 px (a) Label (b) Hint (c) Footer - 16.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) helps everyone (b) makes it harder
- 17.♿ Accessibility means an app works for ___. (a) only experts (b) nobody (c) everyone (d) only the coder
- 18.♿ A screen has 7 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
- 19.True or false: “colour as the only clue” helps everyone use the app. (a) False (b) True
- 20.True or false: “sudden loud sounds” makes the app harder to use. (a) False (b) True
- 21.♿ Showing right or wrong only in red and green is a problem for ___. (a) the server (b) fast typists (c) colour-blind users (d) the battery
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22.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 14 px
Title: 27 px
Label: 16 px
Footer: 16 px (a) Menu (b) Label (c) Title (d) Footer - 23.True or false: “strong colour contrast” helps everyone use the app. (a) True (b) False
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24.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 10 px
Footer: 21 px
Body text: 12 px
Hint: 20 px
Caption: 20 px - 25.♿ What should every icon-only button have for screen readers? (a) a long animation (b) a sound (c) a bright colour (d) a text label
- 26.♿ A screen has 5 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 27.Which of these helps everyone use the app? (a) sudden loud sounds (b) tiny tap areas (c) text that can grow (d) colour as the only clue
- 28.True or false: “strong colour contrast” makes the app harder to use. (a) True (b) False
- 29.🔍 Which is the odd one out? (a) text that can grow (b) labels on every icon (c) big touch targets (d) sudden loud sounds
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30.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 22 px
Footer: 19 px
Title: 23 px
Caption: 15 px - 31.♿ A screen has 7 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 32.🔍 Which is the odd one out? (a) captions on videos (b) text that can grow (c) icons with no labels (d) big touch targets
- 33.True or false: “text that can grow” makes the app harder to use. (a) False (b) True
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34.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 12 px
Label: 19 px
Hint: 22 px
Caption: 28 px
Title: 28 px (a) Hint (b) Label (c) Caption (d) Body text - 35.True or false: “icons with no labels” helps everyone use the app. (a) False (b) True
- 36.♿ Does this help everyone, or make the app harder to use: icons with no labels? (a) makes it harder (b) helps everyone
- 37.♿ A screen has 9 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
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38.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 18 px
Menu: 12 px
Title: 14 px -
39.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 20 px
Label: 19 px
Title: 11 px
Body text: 27 px (a) Body text (b) Menu (c) Title (d) Label - 40.♿ Does this help everyone, or make the app harder to use: colour as the only clue? (a) makes it harder (b) helps everyone
Answer key
- helps everyone
- big touch targets
- Footer
- makes it harder
- colour as the only clue
- 9
- Caption
- Title
- 9
- 1
- text that can grow
- labels on every icon
- 3
- 1
- Label
- helps everyone
- everyone
- 2
- False
- True
- colour-blind users
- Menu
- True
- 2
- a text label
- 4
- text that can grow
- False
- sudden loud sounds
- 1
- 5
- icons with no labels
- False
- Body text
- False
- makes it harder
- 8
- 2
- Title
- makes it harder
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