App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.🔍 Which is the odd one out? (a) labels on every icon (b) tiny tap areas (c) text that can grow (d) captions on videos
- 2.True or false: “labels on every icon” makes the app harder to use. (a) True (b) False
- 3.True or false: “text that can grow” makes the app harder to use. (a) False (b) True
- 4.Which of these helps everyone use the app? (a) sudden loud sounds (b) strong colour contrast (c) fast-flashing lights (d) icons with no labels
- 5.♿ A screen has 6 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 6.True or false: “big touch targets” helps everyone use the app. (a) False (b) True
- 7.♿ What does a screen reader do? (a) plays music (b) makes text tiny (c) reads the screen aloud (d) takes photos
- 8.♿ A screen has 9 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 9.True or false: “colour as the only clue” makes the app harder to use. (a) True (b) False
-
10.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 25 px
Caption: 9 px
Title: 17 px (a) Caption (b) Body text (c) Title - 11.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) makes it harder (b) helps everyone
- 12.♿ A screen has 8 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 13.Which of these makes the app harder to use? (a) strong colour contrast (b) colour as the only clue (c) text that can grow (d) big touch targets
-
14.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 13 px
Label: 17 px
Body text: 15 px -
15.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 10 px
Caption: 13 px
Menu: 11 px
Label: 16 px -
16.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 13 px
Hint: 18 px
Title: 10 px - 17.♿ What should every icon-only button have for screen readers? (a) a long animation (b) a sound (c) a bright colour (d) a text label
- 18.♿ Why add captions to videos? (a) to slow them down (b) to add colour (c) to hide the sound (d) so anyone can follow
- 19.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) makes it harder (b) helps everyone
- 20.♿ A screen has 11 icon buttons. Only 9 of them have a text label for screen readers. How many still need a label?
-
21.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 21 px
Label: 27 px
Footer: 19 px
Hint: 12 px (a) Hint (b) Label (c) Caption (d) Footer - 22.True or false: “strong colour contrast” makes the app harder to use. (a) True (b) False
- 23.♿ A screen has 12 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 24.🔍 Which is the odd one out? (a) icons with no labels (b) tiny tap areas (c) colour as the only clue (d) labels on every icon
- 25.Which of these helps everyone use the app? (a) labels on every icon (b) icons with no labels (c) sudden loud sounds (d) colour as the only clue
- 26.🔍 Which is the odd one out? (a) text that can grow (b) sudden loud sounds (c) colour as the only clue (d) icons with no labels
- 27.🔍 Which is the odd one out? (a) captions on videos (b) fast-flashing lights (c) strong colour contrast (d) big touch targets
-
28.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 24 px
Label: 22 px
Body text: 16 px
Title: 17 px -
29.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 21 px
Label: 13 px
Title: 22 px -
30.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 21 px
Hint: 27 px
Body text: 27 px
Caption: 22 px
Label: 11 px (a) Body text (b) Hint (c) Label (d) Footer - 31.♿ A screen has 9 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 32.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) makes it harder (b) helps everyone
- 33.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) makes it harder (b) helps everyone
- 34.True or false: “fast-flashing lights” helps everyone use the app. (a) True (b) False
- 35.♿ Does this help everyone, or make the app harder to use: strong colour contrast? (a) makes it harder (b) helps everyone
-
36.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 20 px
Hint: 20 px
Footer: 17 px
Title: 18 px - 37.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) makes it harder (b) helps everyone
- 38.Which of these makes the app harder to use? (a) captions on videos (b) big touch targets (c) fast-flashing lights (d) strong colour contrast
- 39.♿ Accessibility means an app works for ___. (a) nobody (b) only the coder (c) only experts (d) everyone
- 40.Which of these helps everyone use the app? (a) icons with no labels (b) big touch targets (c) tiny tap areas (d) colour as the only clue
Answer key
- tiny tap areas
- False
- False
- strong colour contrast
- 5
- True
- reads the screen aloud
- 8
- True
- Caption
- makes it harder
- 7
- colour as the only clue
- 2
- 3
- 2
- a text label
- so anyone can follow
- helps everyone
- 2
- Hint
- False
- 10
- labels on every icon
- labels on every icon
- text that can grow
- fast-flashing lights
- 0
- 1
- Label
- 7
- helps everyone
- makes it harder
- False
- helps everyone
- 0
- makes it harder
- fast-flashing lights
- everyone
- big touch targets
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