App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
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1.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 15 px
Menu: 14 px
Hint: 20 px
Body text: 18 px - 2.♿ A screen has 7 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
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3.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 20 px
Footer: 10 px
Title: 18 px
Caption: 14 px
Hint: 12 px -
4.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 18 px
Title: 20 px
Hint: 16 px - 5.♿ What does a screen reader do? (a) plays music (b) makes text tiny (c) takes photos (d) reads the screen aloud
- 6.True or false: “sudden loud sounds” makes the app harder to use. (a) False (b) True
- 7.♿ A screen has 10 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 8.Which of these helps everyone use the app? (a) sudden loud sounds (b) colour as the only clue (c) icons with no labels (d) labels on every icon
- 9.Which of these makes the app harder to use? (a) text that can grow (b) sudden loud sounds (c) big touch targets (d) captions on videos
- 10.True or false: “labels on every icon” makes the app harder to use. (a) False (b) True
- 11.♿ Why add captions to videos? (a) so anyone can follow (b) to hide the sound (c) to add colour (d) to slow them down
- 12.♿ Accessibility means an app works for ___. (a) everyone (b) only the coder (c) nobody (d) only experts
- 13.🔍 Which is the odd one out? (a) labels on every icon (b) big touch targets (c) strong colour contrast (d) colour as the only clue
- 14.♿ Showing right or wrong only in red and green is a problem for ___. (a) the server (b) fast typists (c) the battery (d) colour-blind users
- 15.Which of these helps everyone use the app? (a) fast-flashing lights (b) icons with no labels (c) text that can grow (d) tiny tap areas
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16.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 16 px
Title: 10 px
Footer: 19 px
Label: 19 px
Body text: 19 px (a) Footer (b) Label (c) Title (d) Caption - 17.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) makes it harder (b) helps everyone
- 18.♿ Does this help everyone, or make the app harder to use: strong colour contrast? (a) makes it harder (b) helps everyone
- 19.True or false: “captions on videos” makes the app harder to use. (a) False (b) True
- 20.♿ A screen has 9 icon buttons. Only 7 of them have a text label for screen readers. How many still need a label?
- 21.🔍 Which is the odd one out? (a) big touch targets (b) tiny tap areas (c) strong colour contrast (d) text that can grow
- 22.Which of these helps everyone use the app? (a) sudden loud sounds (b) icons with no labels (c) strong colour contrast (d) colour as the only clue
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23.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 16 px
Footer: 28 px
Label: 11 px
Body text: 28 px
Hint: 28 px (a) Caption (b) Body text (c) Footer (d) Label - 24.True or false: “colour as the only clue” makes the app harder to use. (a) False (b) True
- 25.Which of these makes the app harder to use? (a) labels on every icon (b) strong colour contrast (c) tiny tap areas (d) big touch targets
- 26.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) makes it harder (b) helps everyone
- 27.🔍 Which is the odd one out? (a) captions on videos (b) labels on every icon (c) text that can grow (d) icons with no labels
- 28.🔍 Which is the odd one out? (a) text that can grow (b) icons with no labels (c) sudden loud sounds (d) colour as the only clue
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29.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 17 px
Hint: 13 px
Body text: 20 px - 30.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) makes it harder (b) helps everyone
- 31.🔍 Which is the odd one out? (a) text that can grow (b) big touch targets (c) labels on every icon (d) fast-flashing lights
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32.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 18 px
Menu: 17 px
Title: 21 px
Label: 14 px (a) Menu (b) Caption (c) Title (d) Label - 33.True or false: “sudden loud sounds” helps everyone use the app. (a) True (b) False
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34.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 22 px
Title: 13 px
Menu: 18 px - 35.🔍 Which is the odd one out? (a) captions on videos (b) sudden loud sounds (c) strong colour contrast (d) text that can grow
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36.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 9 px
Title: 26 px
Body text: 27 px
Menu: 26 px
Label: 24 px (a) Body text (b) Menu (c) Hint (d) Title - 37.♿ Does this help everyone, or make the app harder to use: colour as the only clue? (a) helps everyone (b) makes it harder
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38.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 13 px
Menu: 24 px
Body text: 13 px
Label: 16 px
Caption: 10 px - 39.True or false: “tiny tap areas” makes the app harder to use. (a) True (b) False
- 40.True or false: “text that can grow” makes the app harder to use. (a) False (b) True
Answer key
- 2
- 2
- 3
- 0
- reads the screen aloud
- True
- 9
- labels on every icon
- sudden loud sounds
- False
- so anyone can follow
- everyone
- colour as the only clue
- colour-blind users
- text that can grow
- Title
- helps everyone
- helps everyone
- False
- 2
- tiny tap areas
- strong colour contrast
- Label
- True
- tiny tap areas
- helps everyone
- icons with no labels
- text that can grow
- 1
- helps everyone
- fast-flashing lights
- Label
- False
- 1
- sudden loud sounds
- Hint
- makes it harder
- 3
- True
- False
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