App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
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1.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 11 px
Hint: 24 px
Title: 12 px
Caption: 19 px - 2.♿ A screen has 5 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 3.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) makes it harder (b) helps everyone
- 4.♿ A screen has 7 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 5.♿ What should every icon-only button have for screen readers? (a) a long animation (b) a sound (c) a bright colour (d) a text label
- 6.🔍 Which is the odd one out? (a) icons with no labels (b) tiny tap areas (c) fast-flashing lights (d) labels on every icon
- 7.♿ A screen has 11 icon buttons. Only 10 of them have a text label for screen readers. How many still need a label?
- 8.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) makes it harder (b) helps everyone
- 9.🔍 Which is the odd one out? (a) sudden loud sounds (b) captions on videos (c) strong colour contrast (d) text that can grow
- 10.♿ A screen has 9 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
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11.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 21 px
Menu: 11 px
Caption: 18 px
Hint: 24 px
Footer: 17 px (a) Hint (b) Label (c) Menu (d) Caption - 12.♿ Showing right or wrong only in red and green is a problem for ___. (a) the server (b) fast typists (c) colour-blind users (d) the battery
- 13.🔍 Which is the odd one out? (a) labels on every icon (b) text that can grow (c) captions on videos (d) colour as the only clue
- 14.True or false: “colour as the only clue” makes the app harder to use. (a) False (b) True
- 15.🔍 Which is the odd one out? (a) icons with no labels (b) text that can grow (c) big touch targets (d) captions on videos
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16.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 15 px
Menu: 22 px
Label: 10 px
Hint: 20 px - 17.True or false: “labels on every icon” makes the app harder to use. (a) False (b) True
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18.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 14 px
Body text: 20 px
Label: 28 px (a) Label (b) Body text (c) Title - 19.♿ Why add captions to videos? (a) to slow them down (b) so anyone can follow (c) to hide the sound (d) to add colour
- 20.♿ A screen has 7 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
- 21.♿ A screen has 6 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 22.True or false: “text that can grow” helps everyone use the app. (a) False (b) True
- 23.Which of these helps everyone use the app? (a) fast-flashing lights (b) big touch targets (c) tiny tap areas (d) sudden loud sounds
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24.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 12 px
Footer: 13 px
Label: 16 px - 25.True or false: “text that can grow” makes the app harder to use. (a) False (b) True
- 26.Which of these helps everyone use the app? (a) tiny tap areas (b) sudden loud sounds (c) colour as the only clue (d) captions on videos
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27.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 14 px
Footer: 19 px
Caption: 10 px - 28.Which of these makes the app harder to use? (a) big touch targets (b) sudden loud sounds (c) labels on every icon (d) text that can grow
- 29.🔍 Which is the odd one out? (a) labels on every icon (b) fast-flashing lights (c) text that can grow (d) strong colour contrast
- 30.♿ A screen has 6 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
- 31.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) helps everyone (b) makes it harder
- 32.Which of these helps everyone use the app? (a) text that can grow (b) tiny tap areas (c) colour as the only clue (d) sudden loud sounds
- 33.Which of these makes the app harder to use? (a) strong colour contrast (b) labels on every icon (c) fast-flashing lights (d) big touch targets
- 34.♿ Does this help everyone, or make the app harder to use: colour as the only clue? (a) helps everyone (b) makes it harder
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35.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 16 px
Footer: 22 px
Title: 22 px
Menu: 16 px
Label: 11 px - 36.True or false: “icons with no labels” makes the app harder to use. (a) True (b) False
- 37.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) makes it harder (b) helps everyone
- 38.♿ A screen has 11 icon buttons. Only 9 of them have a text label for screen readers. How many still need a label?
- 39.🔍 Which is the odd one out? (a) tiny tap areas (b) text that can grow (c) strong colour contrast (d) big touch targets
- 40.♿ A screen has 9 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
Answer key
- 2
- 4
- helps everyone
- 3
- a text label
- labels on every icon
- 1
- makes it harder
- sudden loud sounds
- 7
- Menu
- colour-blind users
- colour as the only clue
- True
- icons with no labels
- 2
- False
- Title
- so anyone can follow
- 4
- 5
- True
- big touch targets
- 2
- False
- captions on videos
- 2
- sudden loud sounds
- fast-flashing lights
- 1
- makes it harder
- text that can grow
- fast-flashing lights
- makes it harder
- 1
- True
- helps everyone
- 2
- tiny tap areas
- 6
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