App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.♿ A screen has 6 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 2.♿ A screen has 9 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
- 3.Which of these makes the app harder to use? (a) text that can grow (b) strong colour contrast (c) captions on videos (d) fast-flashing lights
- 4.Which of these makes the app harder to use? (a) captions on videos (b) big touch targets (c) text that can grow (d) sudden loud sounds
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5.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 24 px
Footer: 25 px
Caption: 14 px (a) Body text (b) Caption (c) Footer - 6.🔍 Which is the odd one out? (a) captions on videos (b) big touch targets (c) colour as the only clue (d) labels on every icon
- 7.♿ What does a screen reader do? (a) makes text tiny (b) plays music (c) reads the screen aloud (d) takes photos
- 8.♿ A screen has 10 icon buttons. Only 8 of them have a text label for screen readers. How many still need a label?
- 9.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) helps everyone (b) makes it harder
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10.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 12 px
Label: 10 px
Body text: 10 px -
11.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 24 px
Menu: 22 px
Title: 23 px - 12.♿ Does this help everyone, or make the app harder to use: strong colour contrast? (a) makes it harder (b) helps everyone
- 13.♿ A screen has 11 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 14.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) helps everyone (b) makes it harder
- 15.Which of these helps everyone use the app? (a) labels on every icon (b) icons with no labels (c) sudden loud sounds (d) tiny tap areas
- 16.True or false: “sudden loud sounds” makes the app harder to use. (a) False (b) True
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17.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 24 px
Label: 19 px
Caption: 13 px
Menu: 24 px -
18.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 20 px
Body text: 15 px
Hint: 21 px
Label: 24 px
Menu: 20 px - 19.♿ A screen has 11 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
- 20.♿ A screen has 5 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 21.Which of these makes the app harder to use? (a) captions on videos (b) text that can grow (c) colour as the only clue (d) big touch targets
- 22.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) helps everyone (b) makes it harder
- 23.♿ Why add captions to videos? (a) to add colour (b) to hide the sound (c) to slow them down (d) so anyone can follow
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24.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 12 px
Title: 23 px
Footer: 23 px
Body text: 26 px (a) Footer (b) Title (c) Caption (d) Body text - 25.♿ Showing right or wrong only in red and green is a problem for ___. (a) the server (b) fast typists (c) the battery (d) colour-blind users
- 26.♿ Accessibility means an app works for ___. (a) nobody (b) only experts (c) only the coder (d) everyone
- 27.True or false: “colour as the only clue” helps everyone use the app. (a) True (b) False
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28.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 22 px
Label: 14 px
Title: 28 px
Caption: 22 px
Body text: 28 px (a) Label (b) Caption (c) Title (d) Footer - 29.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) helps everyone (b) makes it harder
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30.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 10 px
Body text: 28 px
Label: 20 px (a) Body text (b) Label (c) Hint - 31.🔍 Which is the odd one out? (a) colour as the only clue (b) fast-flashing lights (c) labels on every icon (d) icons with no labels
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32.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 10 px
Title: 19 px
Footer: 20 px
Label: 12 px
Menu: 13 px -
33.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 9 px
Footer: 28 px
Body text: 22 px
Menu: 16 px (a) Title (b) Menu (c) Body text (d) Footer - 34.Which of these helps everyone use the app? (a) big touch targets (b) icons with no labels (c) colour as the only clue (d) tiny tap areas
- 35.🔍 Which is the odd one out? (a) big touch targets (b) strong colour contrast (c) icons with no labels (d) labels on every icon
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36.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 21 px
Title: 24 px
Menu: 13 px -
37.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 9 px
Menu: 24 px
Footer: 28 px
Title: 20 px (a) Menu (b) Body text (c) Footer (d) Title -
38.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 14 px
Title: 15 px
Menu: 24 px - 39.True or false: “icons with no labels” makes the app harder to use. (a) False (b) True
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40.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 21 px
Title: 21 px
Hint: 10 px (a) Title (b) Hint (c) Caption
Answer key
- 5
- 6
- fast-flashing lights
- sudden loud sounds
- Caption
- colour as the only clue
- reads the screen aloud
- 2
- makes it harder
- 3
- 0
- helps everyone
- 7
- makes it harder
- labels on every icon
- True
- 1
- 1
- 8
- 1
- colour as the only clue
- helps everyone
- so anyone can follow
- Caption
- colour-blind users
- everyone
- False
- Label
- makes it harder
- Hint
- labels on every icon
- 3
- Title
- big touch targets
- icons with no labels
- 1
- Body text
- 2
- True
- Hint
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