App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.♿ A screen has 6 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
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2.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 18 px
Body text: 20 px
Footer: 12 px
Menu: 16 px
Title: 10 px - 3.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) helps everyone (b) makes it harder
- 4.♿ A screen has 12 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 5.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) makes it harder (b) helps everyone
- 6.♿ Why add captions to videos? (a) to slow them down (b) to hide the sound (c) so anyone can follow (d) to add colour
- 7.Which of these helps everyone use the app? (a) icons with no labels (b) colour as the only clue (c) tiny tap areas (d) labels on every icon
- 8.♿ A screen has 5 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
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9.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 27 px
Body text: 10 px
Title: 17 px
Footer: 18 px
Hint: 17 px (a) Body text (b) Title (c) Footer (d) Label - 10.🔍 Which is the odd one out? (a) icons with no labels (b) captions on videos (c) sudden loud sounds (d) tiny tap areas
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11.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 12 px
Title: 13 px
Body text: 13 px -
12.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 17 px
Title: 15 px
Menu: 17 px
Body text: 10 px
Footer: 15 px - 13.♿ Does this help everyone, or make the app harder to use: icons with no labels? (a) helps everyone (b) makes it harder
- 14.🔍 Which is the odd one out? (a) labels on every icon (b) text that can grow (c) colour as the only clue (d) strong colour contrast
- 15.♿ A screen has 10 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
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16.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 9 px
Title: 25 px
Footer: 21 px (a) Footer (b) Title (c) Caption - 17.♿ A screen has 6 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 18.♿ Does this help everyone, or make the app harder to use: colour as the only clue? (a) helps everyone (b) makes it harder
- 19.True or false: “labels on every icon” makes the app harder to use. (a) False (b) True
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20.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 18 px
Menu: 18 px
Body text: 11 px - 21.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) helps everyone (b) makes it harder
- 22.🔍 Which is the odd one out? (a) strong colour contrast (b) big touch targets (c) captions on videos (d) tiny tap areas
- 23.True or false: “captions on videos” helps everyone use the app. (a) True (b) False
- 24.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) makes it harder (b) helps everyone
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25.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 22 px
Label: 11 px
Title: 19 px (a) Caption (b) Label (c) Title - 26.Which of these makes the app harder to use? (a) fast-flashing lights (b) labels on every icon (c) strong colour contrast (d) text that can grow
- 27.Which of these makes the app harder to use? (a) captions on videos (b) text that can grow (c) labels on every icon (d) colour as the only clue
- 28.♿ What does a screen reader do? (a) takes photos (b) plays music (c) reads the screen aloud (d) makes text tiny
- 29.Which of these helps everyone use the app? (a) tiny tap areas (b) big touch targets (c) icons with no labels (d) sudden loud sounds
- 30.Which of these makes the app harder to use? (a) captions on videos (b) sudden loud sounds (c) text that can grow (d) labels on every icon
- 31.♿ A screen has 8 icon buttons. Only 7 of them have a text label for screen readers. How many still need a label?
- 32.True or false: “tiny tap areas” helps everyone use the app. (a) False (b) True
- 33.🔍 Which is the odd one out? (a) sudden loud sounds (b) colour as the only clue (c) tiny tap areas (d) labels on every icon
- 34.True or false: “sudden loud sounds” helps everyone use the app. (a) True (b) False
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35.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 24 px
Title: 17 px
Menu: 13 px
Label: 15 px -
36.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 19 px
Label: 25 px
Body text: 13 px
Hint: 22 px
Footer: 22 px (a) Label (b) Hint (c) Menu (d) Body text - 37.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) helps everyone (b) makes it harder
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38.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 24 px
Title: 23 px
Hint: 14 px
Menu: 12 px - 39.🔍 Which is the odd one out? (a) text that can grow (b) big touch targets (c) sudden loud sounds (d) labels on every icon
- 40.♿ A screen has 11 icon buttons. Only 7 of them have a text label for screen readers. How many still need a label?
Answer key
- 4
- 2
- helps everyone
- 10
- makes it harder
- so anyone can follow
- labels on every icon
- 3
- Body text
- captions on videos
- 3
- 3
- makes it harder
- colour as the only clue
- 9
- Caption
- 5
- makes it harder
- False
- 1
- helps everyone
- tiny tap areas
- True
- helps everyone
- Label
- fast-flashing lights
- colour as the only clue
- reads the screen aloud
- big touch targets
- sudden loud sounds
- 1
- False
- labels on every icon
- False
- 2
- Body text
- helps everyone
- 2
- sudden loud sounds
- 4
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