App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.♿ A screen has 5 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 2.True or false: “labels on every icon” helps everyone use the app. (a) False (b) True
- 3.♿ Showing right or wrong only in red and green is a problem for ___. (a) colour-blind users (b) fast typists (c) the battery (d) the server
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4.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 25 px
Footer: 22 px
Title: 12 px
Menu: 28 px (a) Title (b) Caption (c) Menu (d) Footer - 5.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) helps everyone (b) makes it harder
- 6.♿ A screen has 12 icon buttons. Only 10 of them have a text label for screen readers. How many still need a label?
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7.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 14 px
Footer: 21 px
Caption: 27 px (a) Body text (b) Caption (c) Footer - 8.True or false: “text that can grow” helps everyone use the app. (a) True (b) False
- 9.♿ A screen has 12 icon buttons. Only 6 of them have a text label for screen readers. How many still need a label?
- 10.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) makes it harder (b) helps everyone
- 11.Which of these makes the app harder to use? (a) big touch targets (b) icons with no labels (c) strong colour contrast (d) labels on every icon
- 12.♿ What does a screen reader do? (a) takes photos (b) makes text tiny (c) plays music (d) reads the screen aloud
- 13.Which of these makes the app harder to use? (a) captions on videos (b) fast-flashing lights (c) labels on every icon (d) text that can grow
- 14.True or false: “colour as the only clue” makes the app harder to use. (a) True (b) False
- 15.♿ What should every icon-only button have for screen readers? (a) a sound (b) a text label (c) a bright colour (d) a long animation
- 16.🔍 Which is the odd one out? (a) tiny tap areas (b) strong colour contrast (c) captions on videos (d) text that can grow
- 17.True or false: “big touch targets” makes the app harder to use. (a) False (b) True
- 18.♿ Why add captions to videos? (a) to slow them down (b) so anyone can follow (c) to add colour (d) to hide the sound
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19.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 10 px
Hint: 16 px
Title: 18 px
Label: 19 px (a) Hint (b) Title (c) Footer (d) Label -
20.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 18 px
Title: 16 px
Hint: 22 px
Menu: 21 px -
21.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 20 px
Body text: 17 px
Label: 14 px
Hint: 19 px - 22.🔍 Which is the odd one out? (a) text that can grow (b) captions on videos (c) fast-flashing lights (d) strong colour contrast
- 23.♿ A screen has 10 icon buttons. Only 7 of them have a text label for screen readers. How many still need a label?
- 24.♿ Does this help everyone, or make the app harder to use: strong colour contrast? (a) makes it harder (b) helps everyone
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25.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 23 px
Hint: 16 px
Label: 28 px
Caption: 10 px
Menu: 25 px (a) Caption (b) Hint (c) Body text (d) Label - 26.Which of these helps everyone use the app? (a) tiny tap areas (b) fast-flashing lights (c) sudden loud sounds (d) big touch targets
- 27.♿ A screen has 9 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
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28.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 19 px
Menu: 24 px
Footer: 10 px
Hint: 26 px
Label: 23 px (a) Footer (b) Menu (c) Body text (d) Hint -
29.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 17 px
Caption: 16 px
Body text: 14 px
Footer: 17 px (a) Caption (b) Footer (c) Title (d) Body text - 30.🔍 Which is the odd one out? (a) sudden loud sounds (b) tiny tap areas (c) icons with no labels (d) labels on every icon
- 31.True or false: “strong colour contrast” makes the app harder to use. (a) False (b) True
- 32.Which of these makes the app harder to use? (a) strong colour contrast (b) text that can grow (c) sudden loud sounds (d) labels on every icon
- 33.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) makes it harder (b) helps everyone
- 34.🔍 Which is the odd one out? (a) text that can grow (b) labels on every icon (c) colour as the only clue (d) strong colour contrast
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35.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 19 px
Label: 18 px
Footer: 13 px -
36.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 9 px
Hint: 16 px
Menu: 28 px
Label: 17 px (a) Menu (b) Label (c) Footer (d) Hint - 37.True or false: “colour as the only clue” helps everyone use the app. (a) True (b) False
- 38.♿ A screen has 12 icon buttons. Only 11 of them have a text label for screen readers. How many still need a label?
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39.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 14 px
Title: 12 px
Menu: 14 px -
40.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 19 px
Title: 14 px
Hint: 24 px
Footer: 16 px
Label: 10 px
Answer key
- 1
- True
- colour-blind users
- Title
- helps everyone
- 2
- Body text
- True
- 6
- makes it harder
- icons with no labels
- reads the screen aloud
- fast-flashing lights
- True
- a text label
- tiny tap areas
- False
- so anyone can follow
- Footer
- 0
- 1
- fast-flashing lights
- 3
- helps everyone
- Caption
- big touch targets
- 7
- Footer
- Body text
- labels on every icon
- False
- sudden loud sounds
- helps everyone
- colour as the only clue
- 1
- Footer
- False
- 1
- 3
- 2
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