App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) helps everyone (b) makes it harder
- 2.♿ Showing right or wrong only in red and green is a problem for ___. (a) the battery (b) colour-blind users (c) the server (d) fast typists
- 3.♿ What does a screen reader do? (a) makes text tiny (b) reads the screen aloud (c) takes photos (d) plays music
- 4.🔍 Which is the odd one out? (a) strong colour contrast (b) tiny tap areas (c) labels on every icon (d) text that can grow
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5.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 28 px
Label: 17 px
Menu: 27 px
Footer: 18 px
Hint: 10 px (a) Caption (b) Hint (c) Label (d) Menu - 6.♿ Does this help everyone, or make the app harder to use: icons with no labels? (a) makes it harder (b) helps everyone
- 7.True or false: “text that can grow” helps everyone use the app. (a) False (b) True
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8.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 13 px
Menu: 24 px
Body text: 28 px (a) Menu (b) Label (c) Body text - 9.🔍 Which is the odd one out? (a) labels on every icon (b) sudden loud sounds (c) strong colour contrast (d) big touch targets
- 10.♿ Accessibility means an app works for ___. (a) everyone (b) nobody (c) only experts (d) only the coder
- 11.Which of these makes the app harder to use? (a) text that can grow (b) strong colour contrast (c) sudden loud sounds (d) captions on videos
- 12.🔍 Which is the odd one out? (a) labels on every icon (b) strong colour contrast (c) captions on videos (d) colour as the only clue
- 13.True or false: “labels on every icon” helps everyone use the app. (a) True (b) False
- 14.True or false: “captions on videos” helps everyone use the app. (a) True (b) False
- 15.Which of these helps everyone use the app? (a) tiny tap areas (b) fast-flashing lights (c) labels on every icon (d) sudden loud sounds
- 16.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) makes it harder (b) helps everyone
- 17.🔍 Which is the odd one out? (a) labels on every icon (b) text that can grow (c) fast-flashing lights (d) captions on videos
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18.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 21 px
Title: 17 px
Footer: 12 px (a) Title (b) Footer (c) Caption - 19.True or false: “big touch targets” helps everyone use the app. (a) False (b) True
- 20.♿ A screen has 7 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
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21.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 20 px
Hint: 20 px
Title: 18 px
Footer: 15 px -
22.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 10 px
Menu: 28 px
Label: 17 px
Footer: 25 px
Caption: 22 px (a) Menu (b) Footer (c) Label (d) Body text - 23.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) helps everyone (b) makes it harder
- 24.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) makes it harder (b) helps everyone
- 25.♿ A screen has 9 icon buttons. Only 8 of them have a text label for screen readers. How many still need a label?
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26.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 9 px
Body text: 21 px
Footer: 22 px
Hint: 18 px (a) Hint (b) Body text (c) Title (d) Footer -
27.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 11 px
Menu: 17 px
Caption: 18 px (a) Caption (b) Menu (c) Hint - 28.♿ A screen has 6 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
- 29.🔍 Which is the odd one out? (a) colour as the only clue (b) tiny tap areas (c) sudden loud sounds (d) strong colour contrast
- 30.♿ A screen has 8 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 31.♿ A screen has 8 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
- 32.♿ Does this help everyone, or make the app harder to use: strong colour contrast? (a) helps everyone (b) makes it harder
- 33.True or false: “text that can grow” makes the app harder to use. (a) False (b) True
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34.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 19 px
Label: 17 px
Caption: 9 px (a) Caption (b) Label (c) Body text -
35.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 10 px
Footer: 18 px
Menu: 27 px
Hint: 17 px (a) Footer (b) Hint (c) Menu (d) Title - 36.Which of these helps everyone use the app? (a) sudden loud sounds (b) colour as the only clue (c) icons with no labels (d) text that can grow
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37.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 9 px
Caption: 24 px
Body text: 18 px
Footer: 27 px (a) Label (b) Footer (c) Caption (d) Body text - 38.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) helps everyone (b) makes it harder
- 39.♿ A screen has 5 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
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40.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 13 px
Hint: 20 px
Title: 19 px
Footer: 24 px (a) Title (b) Body text (c) Footer (d) Hint
Answer key
- helps everyone
- colour-blind users
- reads the screen aloud
- tiny tap areas
- Hint
- makes it harder
- True
- Label
- sudden loud sounds
- everyone
- sudden loud sounds
- colour as the only clue
- True
- True
- labels on every icon
- makes it harder
- fast-flashing lights
- Footer
- True
- 6
- 1
- Body text
- helps everyone
- helps everyone
- 1
- Title
- Hint
- 3
- strong colour contrast
- 4
- 3
- helps everyone
- False
- Caption
- Title
- text that can grow
- Label
- helps everyone
- 4
- Body text
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