App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.♿ What does a screen reader do? (a) reads the screen aloud (b) makes text tiny (c) plays music (d) takes photos
- 2.Which of these makes the app harder to use? (a) tiny tap areas (b) captions on videos (c) labels on every icon (d) big touch targets
- 3.🔍 Which is the odd one out? (a) big touch targets (b) captions on videos (c) text that can grow (d) colour as the only clue
- 4.Which of these helps everyone use the app? (a) labels on every icon (b) tiny tap areas (c) colour as the only clue (d) sudden loud sounds
- 5.True or false: “captions on videos” makes the app harder to use. (a) False (b) True
- 6.🔍 Which is the odd one out? (a) tiny tap areas (b) labels on every icon (c) text that can grow (d) strong colour contrast
- 7.True or false: “text that can grow” helps everyone use the app. (a) False (b) True
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8.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 20 px
Caption: 13 px
Body text: 12 px
Title: 13 px
Footer: 18 px - 9.True or false: “text that can grow” makes the app harder to use. (a) True (b) False
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10.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 22 px
Title: 14 px
Hint: 12 px - 11.♿ What should every icon-only button have for screen readers? (a) a sound (b) a text label (c) a bright colour (d) a long animation
- 12.Which of these makes the app harder to use? (a) sudden loud sounds (b) big touch targets (c) text that can grow (d) labels on every icon
- 13.♿ A screen has 9 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 14.Which of these makes the app harder to use? (a) fast-flashing lights (b) strong colour contrast (c) big touch targets (d) text that can grow
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15.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 18 px
Body text: 23 px
Caption: 9 px (a) Caption (b) Body text (c) Title - 16.♿ Why add captions to videos? (a) to add colour (b) so anyone can follow (c) to slow them down (d) to hide the sound
- 17.♿ A screen has 12 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 18.♿ Accessibility means an app works for ___. (a) everyone (b) nobody (c) only experts (d) only the coder
- 19.♿ A screen has 8 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 20.True or false: “big touch targets” makes the app harder to use. (a) False (b) True
- 21.🔍 Which is the odd one out? (a) text that can grow (b) labels on every icon (c) fast-flashing lights (d) big touch targets
- 22.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) makes it harder (b) helps everyone
- 23.♿ A screen has 12 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
- 24.True or false: “icons with no labels” makes the app harder to use. (a) False (b) True
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25.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 18 px
Caption: 23 px
Hint: 11 px -
26.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 19 px
Hint: 12 px
Title: 14 px
Body text: 23 px - 27.♿ A screen has 5 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 28.🔍 Which is the odd one out? (a) tiny tap areas (b) sudden loud sounds (c) text that can grow (d) colour as the only clue
- 29.True or false: “sudden loud sounds” helps everyone use the app. (a) True (b) False
- 30.Which of these helps everyone use the app? (a) fast-flashing lights (b) big touch targets (c) colour as the only clue (d) sudden loud sounds
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31.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 24 px
Body text: 26 px
Menu: 12 px
Hint: 22 px
Footer: 22 px (a) Menu (b) Caption (c) Body text (d) Hint - 32.🔍 Which is the odd one out? (a) big touch targets (b) strong colour contrast (c) icons with no labels (d) text that can grow
- 33.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) helps everyone (b) makes it harder
- 34.True or false: “big touch targets” helps everyone use the app. (a) True (b) False
- 35.♿ A screen has 12 icon buttons. Only 9 of them have a text label for screen readers. How many still need a label?
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36.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 27 px
Body text: 13 px
Label: 28 px
Menu: 20 px (a) Label (b) Body text (c) Hint (d) Menu - 37.🔍 Which is the odd one out? (a) tiny tap areas (b) colour as the only clue (c) icons with no labels (d) big touch targets
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38.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 11 px
Hint: 23 px
Menu: 26 px
Label: 23 px
Title: 25 px (a) Menu (b) Hint (c) Body text (d) Label -
39.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 19 px
Title: 16 px
Hint: 24 px
Body text: 13 px - 40.🔍 Which is the odd one out? (a) colour as the only clue (b) captions on videos (c) icons with no labels (d) fast-flashing lights
Answer key
- reads the screen aloud
- tiny tap areas
- colour as the only clue
- labels on every icon
- False
- tiny tap areas
- True
- 3
- False
- 2
- a text label
- sudden loud sounds
- 8
- fast-flashing lights
- Caption
- so anyone can follow
- 8
- everyone
- 6
- False
- fast-flashing lights
- makes it harder
- 7
- True
- 1
- 2
- 3
- text that can grow
- False
- big touch targets
- Menu
- icons with no labels
- helps everyone
- True
- 3
- Body text
- big touch targets
- Body text
- 1
- captions on videos
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