App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.♿ A screen has 12 icon buttons. Only 10 of them have a text label for screen readers. How many still need a label?
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2.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 19 px
Hint: 12 px
Caption: 10 px
Footer: 19 px -
3.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 14 px
Title: 23 px
Hint: 10 px
Body text: 18 px
Caption: 10 px -
4.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 14 px
Hint: 28 px
Footer: 16 px (a) Title (b) Hint (c) Footer - 5.Which of these makes the app harder to use? (a) big touch targets (b) text that can grow (c) strong colour contrast (d) colour as the only clue
- 6.🔍 Which is the odd one out? (a) text that can grow (b) sudden loud sounds (c) strong colour contrast (d) big touch targets
- 7.True or false: “fast-flashing lights” helps everyone use the app. (a) True (b) False
- 8.Which of these helps everyone use the app? (a) icons with no labels (b) sudden loud sounds (c) colour as the only clue (d) big touch targets
- 9.♿ Showing right or wrong only in red and green is a problem for ___. (a) the server (b) the battery (c) colour-blind users (d) fast typists
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10.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 23 px
Hint: 10 px
Body text: 16 px - 11.🔍 Which is the odd one out? (a) sudden loud sounds (b) colour as the only clue (c) text that can grow (d) tiny tap areas
- 12.Which of these helps everyone use the app? (a) icons with no labels (b) tiny tap areas (c) sudden loud sounds (d) text that can grow
- 13.Which of these makes the app harder to use? (a) captions on videos (b) big touch targets (c) text that can grow (d) tiny tap areas
- 14.True or false: “text that can grow” helps everyone use the app. (a) False (b) True
- 15.🔍 Which is the odd one out? (a) captions on videos (b) labels on every icon (c) icons with no labels (d) text that can grow
- 16.🔍 Which is the odd one out? (a) labels on every icon (b) captions on videos (c) fast-flashing lights (d) text that can grow
- 17.♿ What does a screen reader do? (a) makes text tiny (b) takes photos (c) reads the screen aloud (d) plays music
- 18.🔍 Which is the odd one out? (a) tiny tap areas (b) strong colour contrast (c) colour as the only clue (d) sudden loud sounds
- 19.Which of these makes the app harder to use? (a) text that can grow (b) captions on videos (c) icons with no labels (d) strong colour contrast
- 20.♿ A screen has 7 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
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21.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 17 px
Caption: 11 px
Body text: 24 px -
22.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 24 px
Hint: 16 px
Label: 20 px
Footer: 13 px - 23.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) helps everyone (b) makes it harder
- 24.True or false: “big touch targets” makes the app harder to use. (a) True (b) False
- 25.True or false: “labels on every icon” helps everyone use the app. (a) True (b) False
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26.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 21 px
Title: 16 px
Menu: 12 px
Body text: 19 px
Hint: 15 px - 27.♿ A screen has 8 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
- 28.♿ What should every icon-only button have for screen readers? (a) a sound (b) a bright colour (c) a long animation (d) a text label
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29.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 22 px
Footer: 19 px
Body text: 14 px -
30.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 22 px
Label: 12 px
Caption: 11 px
Hint: 12 px
Menu: 20 px - 31.True or false: “colour as the only clue” helps everyone use the app. (a) False (b) True
- 32.True or false: “labels on every icon” makes the app harder to use. (a) False (b) True
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33.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 23 px
Body text: 19 px
Title: 19 px - 34.♿ A screen has 5 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 35.True or false: “captions on videos” makes the app harder to use. (a) False (b) True
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36.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 21 px
Caption: 16 px
Menu: 11 px
Title: 19 px
Body text: 17 px -
37.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 13 px
Label: 17 px
Menu: 24 px
Footer: 16 px
Body text: 17 px (a) Label (b) Footer (c) Menu (d) Caption - 38.♿ A screen has 5 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
-
39.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 16 px
Footer: 9 px
Hint: 16 px
Label: 25 px (a) Label (b) Footer (c) Hint (d) Title -
40.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 12 px
Hint: 12 px
Body text: 22 px
Answer key
- 2
- 2
- 3
- Title
- colour as the only clue
- sudden loud sounds
- False
- big touch targets
- colour-blind users
- 1
- text that can grow
- text that can grow
- tiny tap areas
- True
- icons with no labels
- fast-flashing lights
- reads the screen aloud
- strong colour contrast
- icons with no labels
- 5
- 1
- 1
- helps everyone
- False
- True
- 2
- 5
- a text label
- 1
- 3
- False
- False
- 0
- 1
- False
- 1
- Caption
- 2
- Footer
- 2
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