App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
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1.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 28 px
Title: 11 px
Label: 19 px (a) Title (b) Footer (c) Label - 2.♿ What should every icon-only button have for screen readers? (a) a text label (b) a sound (c) a bright colour (d) a long animation
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3.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 21 px
Hint: 18 px
Caption: 15 px - 4.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) makes it harder (b) helps everyone
- 5.♿ A screen has 5 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 6.♿ What does a screen reader do? (a) plays music (b) makes text tiny (c) reads the screen aloud (d) takes photos
- 7.♿ Does this help everyone, or make the app harder to use: colour as the only clue? (a) makes it harder (b) helps everyone
- 8.♿ A screen has 9 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 9.🔍 Which is the odd one out? (a) fast-flashing lights (b) sudden loud sounds (c) icons with no labels (d) labels on every icon
- 10.🔍 Which is the odd one out? (a) colour as the only clue (b) sudden loud sounds (c) fast-flashing lights (d) big touch targets
- 11.True or false: “labels on every icon” makes the app harder to use. (a) True (b) False
- 12.♿ Why add captions to videos? (a) to hide the sound (b) to add colour (c) so anyone can follow (d) to slow them down
- 13.Which of these helps everyone use the app? (a) tiny tap areas (b) colour as the only clue (c) text that can grow (d) sudden loud sounds
- 14.Which of these helps everyone use the app? (a) tiny tap areas (b) fast-flashing lights (c) big touch targets (d) sudden loud sounds
- 15.Which of these makes the app harder to use? (a) text that can grow (b) strong colour contrast (c) tiny tap areas (d) labels on every icon
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16.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 13 px
Caption: 23 px
Title: 26 px
Menu: 25 px (a) Title (b) Caption (c) Footer (d) Menu - 17.Which of these makes the app harder to use? (a) strong colour contrast (b) big touch targets (c) labels on every icon (d) sudden loud sounds
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18.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 23 px
Menu: 22 px
Footer: 26 px
Hint: 9 px
Label: 28 px (a) Footer (b) Hint (c) Caption (d) Menu - 19.Which of these makes the app harder to use? (a) captions on videos (b) icons with no labels (c) big touch targets (d) labels on every icon
- 20.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) makes it harder (b) helps everyone
- 21.🔍 Which is the odd one out? (a) big touch targets (b) labels on every icon (c) icons with no labels (d) strong colour contrast
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22.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 24 px
Label: 12 px
Footer: 19 px - 23.🔍 Which is the odd one out? (a) text that can grow (b) captions on videos (c) sudden loud sounds (d) labels on every icon
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24.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 22 px
Caption: 24 px
Label: 12 px -
25.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 27 px
Body text: 27 px
Title: 23 px
Caption: 12 px (a) Body text (b) Caption (c) Title (d) Footer - 26.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) helps everyone (b) makes it harder
- 27.True or false: “strong colour contrast” helps everyone use the app. (a) False (b) True
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28.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 19 px
Title: 22 px
Label: 23 px
Footer: 21 px
Hint: 13 px - 29.True or false: “captions on videos” makes the app harder to use. (a) True (b) False
- 30.🔍 Which is the odd one out? (a) colour as the only clue (b) fast-flashing lights (c) captions on videos (d) sudden loud sounds
- 31.♿ A screen has 6 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 32.True or false: “text that can grow” makes the app harder to use. (a) False (b) True
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33.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 19 px
Title: 22 px
Body text: 14 px (a) Title (b) Label (c) Body text -
34.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 18 px
Hint: 10 px
Label: 10 px
Body text: 21 px - 35.♿ Accessibility means an app works for ___. (a) only experts (b) nobody (c) only the coder (d) everyone
- 36.♿ Showing right or wrong only in red and green is a problem for ___. (a) the battery (b) colour-blind users (c) fast typists (d) the server
- 37.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) makes it harder (b) helps everyone
- 38.♿ A screen has 9 icon buttons. Only 6 of them have a text label for screen readers. How many still need a label?
- 39.♿ A screen has 6 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
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40.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 27 px
Footer: 14 px
Body text: 24 px
Hint: 26 px
Menu: 22 px (a) Label (b) Body text (c) Hint (d) Footer
Answer key
- Title
- a text label
- 1
- makes it harder
- 4
- reads the screen aloud
- makes it harder
- 5
- labels on every icon
- big touch targets
- False
- so anyone can follow
- text that can grow
- big touch targets
- tiny tap areas
- Footer
- sudden loud sounds
- Hint
- icons with no labels
- makes it harder
- icons with no labels
- 1
- sudden loud sounds
- 1
- Caption
- helps everyone
- True
- 1
- False
- captions on videos
- 2
- False
- Body text
- 2
- everyone
- colour-blind users
- helps everyone
- 3
- 5
- Footer
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