App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.🔍 Which is the odd one out? (a) captions on videos (b) text that can grow (c) colour as the only clue (d) labels on every icon
- 2.♿ Why add captions to videos? (a) to add colour (b) so anyone can follow (c) to hide the sound (d) to slow them down
- 3.True or false: “labels on every icon” makes the app harder to use. (a) True (b) False
- 4.♿ A screen has 8 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 5.🔍 Which is the odd one out? (a) tiny tap areas (b) fast-flashing lights (c) big touch targets (d) sudden loud sounds
- 6.Which of these helps everyone use the app? (a) fast-flashing lights (b) tiny tap areas (c) text that can grow (d) icons with no labels
- 7.True or false: “colour as the only clue” helps everyone use the app. (a) True (b) False
- 8.♿ What does a screen reader do? (a) plays music (b) makes text tiny (c) takes photos (d) reads the screen aloud
- 9.♿ What should every icon-only button have for screen readers? (a) a long animation (b) a text label (c) a bright colour (d) a sound
- 10.🔍 Which is the odd one out? (a) icons with no labels (b) strong colour contrast (c) labels on every icon (d) text that can grow
- 11.True or false: “big touch targets” makes the app harder to use. (a) False (b) True
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12.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 20 px
Footer: 14 px
Menu: 17 px
Title: 26 px
Caption: 21 px (a) Title (b) Body text (c) Footer (d) Menu - 13.True or false: “sudden loud sounds” helps everyone use the app. (a) True (b) False
- 14.🔍 Which is the odd one out? (a) text that can grow (b) tiny tap areas (c) strong colour contrast (d) big touch targets
- 15.🔍 Which is the odd one out? (a) text that can grow (b) fast-flashing lights (c) colour as the only clue (d) sudden loud sounds
- 16.True or false: “fast-flashing lights” helps everyone use the app. (a) False (b) True
- 17.Which of these helps everyone use the app? (a) colour as the only clue (b) fast-flashing lights (c) tiny tap areas (d) strong colour contrast
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18.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 19 px
Body text: 19 px
Label: 10 px
Caption: 23 px (a) Caption (b) Label (c) Body text (d) Menu - 19.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) helps everyone (b) makes it harder
- 20.True or false: “strong colour contrast” makes the app harder to use. (a) True (b) False
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21.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 23 px
Hint: 17 px
Label: 12 px -
22.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 16 px
Title: 11 px
Caption: 21 px (a) Label (b) Title (c) Caption - 23.♿ Does this help everyone, or make the app harder to use: icons with no labels? (a) helps everyone (b) makes it harder
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24.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 15 px
Menu: 11 px
Caption: 17 px
Body text: 22 px - 25.True or false: “text that can grow” helps everyone use the app. (a) False (b) True
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26.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 19 px
Caption: 11 px
Footer: 17 px
Menu: 18 px - 27.Which of these makes the app harder to use? (a) strong colour contrast (b) big touch targets (c) text that can grow (d) icons with no labels
- 28.🔍 Which is the odd one out? (a) strong colour contrast (b) fast-flashing lights (c) captions on videos (d) labels on every icon
- 29.True or false: “sudden loud sounds” makes the app harder to use. (a) False (b) True
- 30.Which of these makes the app harder to use? (a) text that can grow (b) captions on videos (c) big touch targets (d) sudden loud sounds
- 31.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) helps everyone (b) makes it harder
- 32.♿ A screen has 7 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
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33.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 17 px
Title: 13 px
Footer: 16 px -
34.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 21 px
Menu: 13 px
Label: 18 px
Body text: 16 px - 35.♿ A screen has 7 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 36.♿ Showing right or wrong only in red and green is a problem for ___. (a) colour-blind users (b) the battery (c) fast typists (d) the server
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37.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 16 px
Hint: 26 px
Menu: 19 px
Label: 14 px (a) Label (b) Menu (c) Hint (d) Title - 38.♿ Accessibility means an app works for ___. (a) everyone (b) only experts (c) only the coder (d) nobody
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39.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 27 px
Footer: 9 px
Body text: 20 px (a) Body text (b) Label (c) Footer -
40.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 10 px
Title: 13 px
Hint: 18 px
Answer key
- colour as the only clue
- so anyone can follow
- False
- 4
- big touch targets
- text that can grow
- False
- reads the screen aloud
- a text label
- icons with no labels
- False
- Footer
- False
- tiny tap areas
- text that can grow
- False
- strong colour contrast
- Label
- makes it harder
- False
- 1
- Title
- makes it harder
- 2
- True
- 1
- icons with no labels
- fast-flashing lights
- True
- sudden loud sounds
- helps everyone
- 6
- 1
- 1
- 3
- colour-blind users
- Label
- everyone
- Footer
- 2
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