App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.Which of these helps everyone use the app? (a) colour as the only clue (b) tiny tap areas (c) icons with no labels (d) big touch targets
- 2.🔍 Which is the odd one out? (a) tiny tap areas (b) fast-flashing lights (c) text that can grow (d) sudden loud sounds
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3.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 15 px
Menu: 13 px
Label: 22 px - 4.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) makes it harder (b) helps everyone
- 5.♿ A screen has 5 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 6.🔍 Which is the odd one out? (a) icons with no labels (b) text that can grow (c) captions on videos (d) big touch targets
- 7.♿ Showing right or wrong only in red and green is a problem for ___. (a) the battery (b) fast typists (c) the server (d) colour-blind users
- 8.♿ A screen has 7 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
- 9.Which of these helps everyone use the app? (a) captions on videos (b) tiny tap areas (c) colour as the only clue (d) icons with no labels
- 10.True or false: “big touch targets” helps everyone use the app. (a) False (b) True
- 11.True or false: “icons with no labels” makes the app harder to use. (a) True (b) False
- 12.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) helps everyone (b) makes it harder
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13.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 12 px
Caption: 24 px
Menu: 15 px
Title: 13 px - 14.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) helps everyone (b) makes it harder
- 15.Which of these makes the app harder to use? (a) labels on every icon (b) text that can grow (c) big touch targets (d) icons with no labels
- 16.Which of these helps everyone use the app? (a) text that can grow (b) fast-flashing lights (c) tiny tap areas (d) sudden loud sounds
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17.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 10 px
Hint: 20 px
Footer: 18 px
Label: 21 px - 18.🔍 Which is the odd one out? (a) colour as the only clue (b) labels on every icon (c) tiny tap areas (d) sudden loud sounds
- 19.🔍 Which is the odd one out? (a) icons with no labels (b) colour as the only clue (c) strong colour contrast (d) sudden loud sounds
- 20.♿ Why add captions to videos? (a) so anyone can follow (b) to slow them down (c) to hide the sound (d) to add colour
- 21.True or false: “strong colour contrast” helps everyone use the app. (a) False (b) True
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22.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 12 px
Menu: 14 px
Hint: 21 px - 23.♿ What does a screen reader do? (a) takes photos (b) plays music (c) reads the screen aloud (d) makes text tiny
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24.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 13 px
Body text: 19 px
Title: 18 px (a) Title (b) Body text (c) Label - 25.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) makes it harder (b) helps everyone
- 26.♿ A screen has 9 icon buttons. Only 7 of them have a text label for screen readers. How many still need a label?
- 27.♿ Accessibility means an app works for ___. (a) everyone (b) only experts (c) nobody (d) only the coder
- 28.♿ A screen has 12 icon buttons. Only 9 of them have a text label for screen readers. How many still need a label?
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29.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 11 px
Caption: 20 px
Menu: 15 px
Title: 10 px - 30.♿ A screen has 11 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 31.♿ A screen has 10 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 32.Which of these helps everyone use the app? (a) icons with no labels (b) tiny tap areas (c) strong colour contrast (d) fast-flashing lights
- 33.♿ What should every icon-only button have for screen readers? (a) a text label (b) a bright colour (c) a sound (d) a long animation
- 34.True or false: “text that can grow” helps everyone use the app. (a) False (b) True
- 35.Which of these makes the app harder to use? (a) captions on videos (b) big touch targets (c) tiny tap areas (d) labels on every icon
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36.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 19 px
Title: 14 px
Caption: 24 px (a) Title (b) Caption (c) Label -
37.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 16 px
Label: 12 px
Body text: 18 px
Title: 27 px (a) Body text (b) Label (c) Menu (d) Title - 38.True or false: “colour as the only clue” helps everyone use the app. (a) True (b) False
- 39.True or false: “fast-flashing lights” helps everyone use the app. (a) True (b) False
- 40.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) helps everyone (b) makes it harder
Answer key
- big touch targets
- text that can grow
- 2
- makes it harder
- 1
- icons with no labels
- colour-blind users
- 4
- captions on videos
- True
- True
- makes it harder
- 3
- helps everyone
- icons with no labels
- text that can grow
- 1
- labels on every icon
- strong colour contrast
- so anyone can follow
- True
- 2
- reads the screen aloud
- Label
- helps everyone
- 2
- everyone
- 3
- 3
- 7
- 6
- strong colour contrast
- a text label
- True
- tiny tap areas
- Title
- Label
- False
- False
- makes it harder
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