App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.♿ Showing right or wrong only in red and green is a problem for ___. (a) fast typists (b) the server (c) colour-blind users (d) the battery
- 2.True or false: “big touch targets” makes the app harder to use. (a) True (b) False
- 3.True or false: “tiny tap areas” makes the app harder to use. (a) False (b) True
- 4.♿ A screen has 11 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
- 5.True or false: “fast-flashing lights” makes the app harder to use. (a) False (b) True
-
6.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 13 px
Footer: 16 px
Hint: 23 px
Title: 17 px -
7.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 14 px
Hint: 11 px
Body text: 13 px - 8.🔍 Which is the odd one out? (a) strong colour contrast (b) labels on every icon (c) big touch targets (d) fast-flashing lights
- 9.🔍 Which is the odd one out? (a) colour as the only clue (b) fast-flashing lights (c) text that can grow (d) icons with no labels
- 10.♿ Why add captions to videos? (a) so anyone can follow (b) to hide the sound (c) to add colour (d) to slow them down
- 11.♿ What does a screen reader do? (a) takes photos (b) plays music (c) reads the screen aloud (d) makes text tiny
- 12.♿ What should every icon-only button have for screen readers? (a) a long animation (b) a text label (c) a bright colour (d) a sound
- 13.True or false: “labels on every icon” helps everyone use the app. (a) True (b) False
- 14.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) helps everyone (b) makes it harder
- 15.Which of these helps everyone use the app? (a) fast-flashing lights (b) tiny tap areas (c) icons with no labels (d) strong colour contrast
- 16.True or false: “text that can grow” helps everyone use the app. (a) False (b) True
- 17.🔍 Which is the odd one out? (a) tiny tap areas (b) icons with no labels (c) fast-flashing lights (d) big touch targets
- 18.True or false: “text that can grow” makes the app harder to use. (a) False (b) True
- 19.True or false: “captions on videos” makes the app harder to use. (a) False (b) True
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20.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 21 px
Hint: 28 px
Caption: 22 px
Footer: 9 px (a) Hint (b) Title (c) Caption (d) Footer - 21.True or false: “icons with no labels” helps everyone use the app. (a) True (b) False
- 22.Which of these makes the app harder to use? (a) labels on every icon (b) strong colour contrast (c) text that can grow (d) fast-flashing lights
- 23.Which of these makes the app harder to use? (a) strong colour contrast (b) sudden loud sounds (c) captions on videos (d) big touch targets
-
24.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 20 px
Footer: 21 px
Hint: 13 px
Title: 18 px - 25.True or false: “sudden loud sounds” helps everyone use the app. (a) True (b) False
- 26.True or false: “labels on every icon” makes the app harder to use. (a) True (b) False
- 27.True or false: “icons with no labels” makes the app harder to use. (a) True (b) False
- 28.Which of these makes the app harder to use? (a) labels on every icon (b) big touch targets (c) icons with no labels (d) text that can grow
- 29.Which of these makes the app harder to use? (a) strong colour contrast (b) labels on every icon (c) tiny tap areas (d) text that can grow
-
30.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 28 px
Footer: 18 px
Label: 16 px
Body text: 12 px (a) Label (b) Body text (c) Footer (d) Hint - 31.♿ A screen has 9 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
- 32.♿ A screen has 10 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 33.♿ Accessibility means an app works for ___. (a) only experts (b) only the coder (c) nobody (d) everyone
- 34.True or false: “strong colour contrast” helps everyone use the app. (a) True (b) False
-
35.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 12 px
Footer: 24 px
Title: 14 px
Menu: 11 px -
36.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 26 px
Label: 11 px
Menu: 23 px
Footer: 18 px (a) Menu (b) Body text (c) Footer (d) Label -
37.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 18 px
Title: 18 px
Caption: 23 px
Label: 21 px - 38.True or false: “captions on videos” helps everyone use the app. (a) True (b) False
- 39.🔍 Which is the odd one out? (a) fast-flashing lights (b) tiny tap areas (c) strong colour contrast (d) icons with no labels
- 40.🔍 Which is the odd one out? (a) captions on videos (b) icons with no labels (c) colour as the only clue (d) fast-flashing lights
Answer key
- colour-blind users
- False
- True
- 8
- True
- 1
- 3
- fast-flashing lights
- text that can grow
- so anyone can follow
- reads the screen aloud
- a text label
- True
- helps everyone
- strong colour contrast
- True
- big touch targets
- False
- False
- Footer
- False
- fast-flashing lights
- sudden loud sounds
- 1
- False
- False
- True
- icons with no labels
- tiny tap areas
- Body text
- 6
- 9
- everyone
- True
- 3
- Label
- 0
- True
- strong colour contrast
- captions on videos
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students