App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.True or false: “strong colour contrast” makes the app harder to use. (a) True (b) False
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2.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 25 px
Label: 25 px
Footer: 11 px
Title: 21 px
Caption: 22 px (a) Footer (b) Body text (c) Title (d) Label - 3.🔍 Which is the odd one out? (a) big touch targets (b) icons with no labels (c) fast-flashing lights (d) colour as the only clue
- 4.♿ Accessibility means an app works for ___. (a) nobody (b) everyone (c) only experts (d) only the coder
- 5.True or false: “text that can grow” makes the app harder to use. (a) True (b) False
- 6.♿ Does this help everyone, or make the app harder to use: icons with no labels? (a) helps everyone (b) makes it harder
- 7.Which of these helps everyone use the app? (a) colour as the only clue (b) strong colour contrast (c) icons with no labels (d) sudden loud sounds
- 8.♿ Showing right or wrong only in red and green is a problem for ___. (a) the server (b) colour-blind users (c) fast typists (d) the battery
- 9.♿ A screen has 6 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 10.♿ A screen has 5 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
- 11.🔍 Which is the odd one out? (a) icons with no labels (b) tiny tap areas (c) strong colour contrast (d) sudden loud sounds
- 12.🔍 Which is the odd one out? (a) sudden loud sounds (b) text that can grow (c) big touch targets (d) labels on every icon
- 13.🔍 Which is the odd one out? (a) icons with no labels (b) text that can grow (c) big touch targets (d) captions on videos
- 14.♿ A screen has 12 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 15.♿ A screen has 5 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 16.True or false: “labels on every icon” helps everyone use the app. (a) False (b) True
- 17.🔍 Which is the odd one out? (a) sudden loud sounds (b) captions on videos (c) icons with no labels (d) tiny tap areas
- 18.♿ Does this help everyone, or make the app harder to use: strong colour contrast? (a) makes it harder (b) helps everyone
- 19.Which of these makes the app harder to use? (a) labels on every icon (b) text that can grow (c) captions on videos (d) sudden loud sounds
- 20.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) makes it harder (b) helps everyone
- 21.True or false: “big touch targets” makes the app harder to use. (a) True (b) False
- 22.♿ What does a screen reader do? (a) reads the screen aloud (b) makes text tiny (c) plays music (d) takes photos
- 23.♿ A screen has 5 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 24.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) makes it harder (b) helps everyone
- 25.🔍 Which is the odd one out? (a) sudden loud sounds (b) tiny tap areas (c) text that can grow (d) colour as the only clue
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26.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 18 px
Body text: 21 px
Menu: 18 px
Hint: 13 px (a) Footer (b) Body text (c) Menu (d) Hint -
27.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 16 px
Hint: 26 px
Caption: 9 px
Footer: 17 px (a) Caption (b) Hint (c) Body text (d) Footer -
28.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 14 px
Hint: 12 px
Menu: 19 px
Footer: 16 px
Label: 17 px - 29.True or false: “text that can grow” helps everyone use the app. (a) False (b) True
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30.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 25 px
Body text: 10 px
Caption: 19 px (a) Footer (b) Caption (c) Body text -
31.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 20 px
Body text: 15 px
Title: 11 px
Caption: 11 px
Footer: 15 px - 32.🔍 Which is the odd one out? (a) tiny tap areas (b) strong colour contrast (c) big touch targets (d) captions on videos
- 33.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) makes it harder (b) helps everyone
-
34.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 21 px
Menu: 18 px
Footer: 12 px (a) Footer (b) Body text (c) Menu - 35.🔍 Which is the odd one out? (a) text that can grow (b) colour as the only clue (c) captions on videos (d) strong colour contrast
- 36.Which of these helps everyone use the app? (a) tiny tap areas (b) icons with no labels (c) colour as the only clue (d) labels on every icon
-
37.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 18 px
Footer: 18 px
Title: 10 px
Hint: 11 px
Label: 19 px - 38.♿ A screen has 12 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
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39.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 17 px
Menu: 22 px
Hint: 13 px
Caption: 19 px
Label: 23 px -
40.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 13 px
Title: 23 px
Caption: 17 px
Body text: 18 px
Answer key
- False
- Footer
- big touch targets
- everyone
- False
- makes it harder
- strong colour contrast
- colour-blind users
- 5
- 2
- strong colour contrast
- sudden loud sounds
- icons with no labels
- 10
- 1
- True
- captions on videos
- helps everyone
- sudden loud sounds
- makes it harder
- False
- reads the screen aloud
- 4
- helps everyone
- text that can grow
- Hint
- Caption
- 2
- True
- Body text
- 4
- tiny tap areas
- helps everyone
- Footer
- colour as the only clue
- labels on every icon
- 2
- 7
- 1
- 1
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