App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
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1.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 14 px
Label: 22 px
Body text: 21 px (a) Body text (b) Label (c) Title - 2.♿ A screen has 7 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
- 3.♿ What should every icon-only button have for screen readers? (a) a sound (b) a text label (c) a bright colour (d) a long animation
- 4.♿ Why add captions to videos? (a) to hide the sound (b) to add colour (c) to slow them down (d) so anyone can follow
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5.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 23 px
Title: 21 px
Footer: 25 px
Caption: 14 px
Hint: 28 px (a) Caption (b) Menu (c) Footer (d) Title - 6.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) helps everyone (b) makes it harder
- 7.True or false: “icons with no labels” helps everyone use the app. (a) False (b) True
- 8.True or false: “fast-flashing lights” makes the app harder to use. (a) True (b) False
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9.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 23 px
Hint: 12 px
Title: 17 px - 10.♿ A screen has 5 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
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11.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 22 px
Title: 21 px
Body text: 23 px
Menu: 17 px
Hint: 18 px - 12.🔍 Which is the odd one out? (a) strong colour contrast (b) icons with no labels (c) labels on every icon (d) big touch targets
- 13.True or false: “strong colour contrast” helps everyone use the app. (a) True (b) False
- 14.Which of these helps everyone use the app? (a) colour as the only clue (b) fast-flashing lights (c) icons with no labels (d) big touch targets
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15.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 26 px
Caption: 21 px
Body text: 23 px
Menu: 10 px (a) Body text (b) Caption (c) Menu (d) Label - 16.♿ A screen has 12 icon buttons. Only 9 of them have a text label for screen readers. How many still need a label?
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17.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 16 px
Caption: 18 px
Footer: 17 px
Hint: 10 px - 18.♿ A screen has 9 icon buttons. Only 7 of them have a text label for screen readers. How many still need a label?
- 19.🔍 Which is the odd one out? (a) text that can grow (b) sudden loud sounds (c) strong colour contrast (d) labels on every icon
- 20.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) makes it harder (b) helps everyone
- 21.True or false: “icons with no labels” makes the app harder to use. (a) False (b) True
- 22.True or false: “text that can grow” helps everyone use the app. (a) False (b) True
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23.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 24 px
Title: 20 px
Menu: 26 px
Caption: 9 px
Body text: 26 px (a) Title (b) Caption (c) Footer (d) Menu - 24.♿ A screen has 8 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 25.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) helps everyone (b) makes it harder
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26.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 14 px
Caption: 24 px
Body text: 24 px - 27.True or false: “tiny tap areas” helps everyone use the app. (a) False (b) True
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28.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 11 px
Hint: 13 px
Footer: 11 px - 29.Which of these makes the app harder to use? (a) sudden loud sounds (b) labels on every icon (c) captions on videos (d) big touch targets
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30.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 17 px
Menu: 9 px
Footer: 16 px
Hint: 23 px (a) Hint (b) Menu (c) Footer (d) Body text -
31.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 17 px
Label: 15 px
Footer: 12 px - 32.🔍 Which is the odd one out? (a) colour as the only clue (b) captions on videos (c) labels on every icon (d) big touch targets
- 33.♿ Accessibility means an app works for ___. (a) only experts (b) nobody (c) everyone (d) only the coder
- 34.True or false: “big touch targets” helps everyone use the app. (a) True (b) False
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35.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 24 px
Hint: 16 px
Footer: 11 px
Caption: 11 px
Label: 18 px - 36.True or false: “sudden loud sounds” makes the app harder to use. (a) True (b) False
- 37.Which of these helps everyone use the app? (a) colour as the only clue (b) labels on every icon (c) sudden loud sounds (d) fast-flashing lights
- 38.♿ A screen has 11 icon buttons. Only 9 of them have a text label for screen readers. How many still need a label?
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39.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 25 px
Title: 28 px
Footer: 28 px
Caption: 16 px
Menu: 10 px (a) Footer (b) Hint (c) Menu (d) Title - 40.🔍 Which is the odd one out? (a) colour as the only clue (b) icons with no labels (c) strong colour contrast (d) tiny tap areas
Answer key
- Title
- 2
- a text label
- so anyone can follow
- Caption
- helps everyone
- False
- True
- 1
- 4
- 0
- icons with no labels
- True
- big touch targets
- Menu
- 3
- 1
- 2
- sudden loud sounds
- makes it harder
- True
- True
- Caption
- 6
- helps everyone
- 1
- False
- 3
- sudden loud sounds
- Menu
- 2
- colour as the only clue
- everyone
- True
- 2
- True
- labels on every icon
- 2
- Menu
- strong colour contrast
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