App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.♿ What should every icon-only button have for screen readers? (a) a text label (b) a sound (c) a long animation (d) a bright colour
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2.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 26 px
Menu: 14 px
Title: 25 px
Hint: 20 px (a) Title (b) Body text (c) Menu (d) Hint - 3.Which of these helps everyone use the app? (a) strong colour contrast (b) colour as the only clue (c) fast-flashing lights (d) icons with no labels
- 4.🔍 Which is the odd one out? (a) strong colour contrast (b) captions on videos (c) text that can grow (d) fast-flashing lights
- 5.Which of these makes the app harder to use? (a) big touch targets (b) text that can grow (c) colour as the only clue (d) strong colour contrast
- 6.♿ What does a screen reader do? (a) plays music (b) takes photos (c) makes text tiny (d) reads the screen aloud
- 7.True or false: “big touch targets” helps everyone use the app. (a) True (b) False
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8.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 19 px
Title: 12 px
Menu: 23 px (a) Menu (b) Body text (c) Title - 9.♿ Accessibility means an app works for ___. (a) nobody (b) only experts (c) only the coder (d) everyone
- 10.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) makes it harder (b) helps everyone
- 11.🔍 Which is the odd one out? (a) captions on videos (b) sudden loud sounds (c) labels on every icon (d) text that can grow
- 12.♿ A screen has 9 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
- 13.True or false: “text that can grow” helps everyone use the app. (a) False (b) True
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14.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 9 px
Label: 28 px
Body text: 19 px
Caption: 21 px (a) Caption (b) Body text (c) Footer (d) Label - 15.♿ A screen has 10 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
- 16.Which of these helps everyone use the app? (a) colour as the only clue (b) big touch targets (c) tiny tap areas (d) sudden loud sounds
- 17.True or false: “sudden loud sounds” makes the app harder to use. (a) True (b) False
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18.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 21 px
Footer: 11 px
Menu: 18 px
Hint: 18 px -
19.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 16 px
Hint: 17 px
Label: 13 px
Menu: 18 px
Caption: 13 px - 20.🔍 Which is the odd one out? (a) colour as the only clue (b) fast-flashing lights (c) captions on videos (d) icons with no labels
- 21.Which of these makes the app harder to use? (a) big touch targets (b) text that can grow (c) sudden loud sounds (d) strong colour contrast
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22.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 16 px
Label: 12 px
Footer: 19 px (a) Caption (b) Footer (c) Label - 23.♿ A screen has 6 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
- 24.True or false: “tiny tap areas” helps everyone use the app. (a) True (b) False
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25.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 14 px
Caption: 20 px
Title: 13 px -
26.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 24 px
Footer: 19 px
Body text: 9 px
Caption: 16 px (a) Footer (b) Body text (c) Caption (d) Title - 27.♿ A screen has 5 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 28.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) makes it harder (b) helps everyone
- 29.True or false: “icons with no labels” makes the app harder to use. (a) True (b) False
- 30.🔍 Which is the odd one out? (a) icons with no labels (b) sudden loud sounds (c) colour as the only clue (d) labels on every icon
- 31.♿ Does this help everyone, or make the app harder to use: icons with no labels? (a) helps everyone (b) makes it harder
- 32.True or false: “captions on videos” helps everyone use the app. (a) False (b) True
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33.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 26 px
Title: 19 px
Menu: 12 px (a) Hint (b) Title (c) Menu - 34.True or false: “fast-flashing lights” helps everyone use the app. (a) False (b) True
- 35.Which of these helps everyone use the app? (a) text that can grow (b) tiny tap areas (c) fast-flashing lights (d) colour as the only clue
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36.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 22 px
Label: 12 px
Title: 17 px
Footer: 20 px
Hint: 17 px - 37.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) makes it harder (b) helps everyone
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38.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 19 px
Hint: 11 px
Title: 11 px
Menu: 14 px
Footer: 23 px -
39.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 21 px
Hint: 18 px
Body text: 13 px - 40.Which of these makes the app harder to use? (a) icons with no labels (b) captions on videos (c) strong colour contrast (d) text that can grow
Answer key
- a text label
- Menu
- strong colour contrast
- fast-flashing lights
- colour as the only clue
- reads the screen aloud
- True
- Title
- everyone
- makes it harder
- sudden loud sounds
- 6
- True
- Footer
- 7
- big touch targets
- True
- 1
- 2
- captions on videos
- sudden loud sounds
- Label
- 1
- False
- 2
- Body text
- 4
- helps everyone
- True
- labels on every icon
- makes it harder
- True
- Menu
- False
- text that can grow
- 1
- makes it harder
- 3
- 1
- icons with no labels
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